cbox
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Everything posted by gruntmods
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Hate jtags and live.
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The xbox comes with the game.........
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You fail. Togepi was in the image.(Even though he wasn't in the 150 for some reason he was in the first season of the tv series.)
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or the teams are misbalenced. The guys at forge hub are gonna be pissed it doesn't take 1337 skillz to make maps . Looks epic. To bad you can`t play firefight on forgemaps, the you would always have a team to face.
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Ill try to export a creep form old Mombasa to colagation, ill try to export a phantom from old Mombasa to containment. Ill try to export a jackal to containment. Nothing is working.
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I hoped it would work, but nope. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.FileNotFoundException: Could not find file 'G:\Backups\Modding\Xbox\Halo2\My Mods\Creep\creep.info.xml'. File name: 'G:\Backups\Modding\Xbox\Halo2\My Mods\Creep\creep.info.xml' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials) at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn) at System.Xml.XmlTextReaderImpl.OpenUrlDelegate(Object xmlResolver) at System.Threading.CompressedStack.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.CompressedStack.Run(CompressedStack compressedStack, ContextCallback callback, Object state) at System.Xml.XmlTextReaderImpl.OpenUrl() at System.Xml.XmlTextReaderImpl.Read() at System.Xml.XmlTextReader.Read() at entity.Meta.LoadMetaFromFile(String inputFileName, Int32 mapnumber) in C:\GAMES\XBox\Halo2\Programs\Source\Entity 2.1 Source\HaloMap\HaloMap\Meta\Meta.cs:line 603 at entity.MapForm.loadMetaButton_Click_1(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Entity Assembly Version: 2.1.8.0 Win32 Version: 2.1.8 CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/Entity.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- HaloMap Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/HaloMap.DLL ---------------------------------------- MetaEditor.cs Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/MetaEditor.cs.DLL ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- BugReporter Assembly Version: 1.0.2368.29076 Win32 Version: 1.0.0.0 CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/Libraries/BugReporter.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- Model Resizer Assembly Version: 1.0.2372.23755 Win32 Version: 1.0.0.0 CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/Libraries/Model%20Resizer.dll ---------------------------------------- XML Plugin Reader Assembly Version: 1.0.2372.30415 Win32 Version: 1.0.0.0 CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/Libraries/XML%20Plugin%20Reader.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
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Ive tried the alpha,beta and version 1.6 UE
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You put men to sleep so you can rape them. Guess what pedo? I called the cyber police.
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Jigglypuff is pink so if you use it your gay.
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Dragonite can use thunderbolt, flamethrower, and icebeam. Suck it.
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I checked every box off, recursive,parsed,sound,scan with entity
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would that work with memory editing?
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maybe ill find a bot for this that would teach them! unless it doesn't actually pay out.
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unless they don't want people joining
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I doubt he could even plug it in.
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unlike infinity ward, bungie can adapt, they will most likely patch this up somehow. Im not exactly sure how they would, but these days cheat detection is easy. Especially on a closed system like the 360.
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any progress?
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Rank is shit, its worthless if you don`t earn it. Its like money that has no value.
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curtis, easyb would know more about it then you as he was more directly involved
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it is the honorable tradition of sarcasm.
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They should add that to google translate. Idiot is hard to understand.
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