I'm pretty sure it's impossible to start with a sentinel beam... sorry Yeah... I'm fixing that bug now. I've just realised that gametypes get bigger in size if you save them more than once, exactly the same as forge variants. It will be fixed soon. At the moment, it will only work for gametypes that are 60KB in size.
Yeah, what he said. In your text editor, It probably tries to read in 'text', (hence the name ) and since most of the usermap can't actually be read as text, your text editor will stop reading.
Halo 3 Gametype Editor V3.0 Just a simple gametype editor. It will allow you to edit start-up weapons, respawn time, number of rounds, the gametype's name, description and author, and profile and device ID. It has a built-in rehasher and resigner; make sure a valid keyvault called 'KV.bin' is in the same directory as the program or it won't resign. Screenshot: http://img373.imageshack.us/img373/8813/screen1zt0.png What's new: This will now work with every type of gametype and every size of gametype (including 64KB ones ) Now correctly saves the variant name unlike before, where it edited the wrong one. Only opens Gametype CONs. Now displays a highlighted image of the gametype you have loaded The file should be attached to this post. Happy gametype editing Credits: EasyB for the whitepaper needed to compete this app. Shade, who's keyvault I used. I hope I'm allowed to but if you don't want it there, just tell me to remove it Superaison for a few C# classes that saved a lot of time H3GametypeEditorV3.0.zip
On blackout, there's a room (I think it's called the rec room) that's impossible to get into normally... It's like a 3D death barrier in the form of a room Get a teleporter in there. You could be the first person to ever go in there EVER!
Superaison and SkateZero had a webpage that would resign for free, but now that he's totalled his car... What resigner? That would be pretty cool if it were true! As long as people don't go crazy and start putting "inappropriate" images on their fileshare...
Ever wanted to be able to extract a usermap from a CON file without all that nasty business with a hex editor? Now you can, with the help of Usermap Splitter/Merger! This tool will automatically extract a usermap from a CON file, and inject a usermap back into a CON (It will need resigning after, obviously <!-- s:D --><!-- s:D --> ) This one has a blue icon <!-- s:grin: --><!-- s:grin: --> Screenshots: http://www.ibotmodz.net/forum/uploads/remoteimages/26844-65.png http://www.ibotmodz.net/forum/uploads/remoteimages/26844-66.png Have fun splitting/merging usermaps <!-- s:grin: --><!-- s:grin: --> UsermapSplitMerge.exe