There is a post format for the H3 mod section. If people don't follow it then there post is moved into the H3 Modding section. Here is the link to the post format http://www.ibotmodz.net/forum/?showtopic=3381.
Halo 2 Internalize Bitmap Many of you have probably used my bitmap internalizer that I made in VB6 and you also have probably complained about it being so slow. Well no more this program will internalize any bitmap and is lightning fast. IT ALWAYS INTERNALIZES PROPERLY AND IS SERENITY COMPATIBLE. How to use: -Open Map --Select Bitmap ---Click Internalize ----Select the shared map the bitmap is coming from ---Click ok when it says done --Close program -Open in whatever editor you are using and do whatever you want Thanks to: ---As always Jefff and GlitchyGuardian for teaching me how to code ---Iron Forge for his white paper and tutorial ---Xbox7887 for helping me with the origonal program on what to do ---And anyone I might have forgotten If you have any problem post them here and I will see what I can do. This is a not virus. The certificate for the decrypted CodeVelli expired. It is fine.
Main Menu Editor Here is a little app I made for someone on request so i thought id release it here to. It has some cool features that it performs on the main menu Features: -Add new mp and sp maps to the main menu -Ability to disable a map slot in one click -Remove blue filter easily -Remove the fly camera -Enable no starting weapon as an option -Allows you to choose a scolling speed for the main menu logo(very cool) -Will grab the scenario name from the map you are adding(for you lazy people Wink ) -Resigns the map Bugs: -To my knowledge there isnt any Pics: Thanks: Monkey Terd - Inspiration to make the program xxANTMANxx - for his programming tutorials they were a great help Very Happy
Banshee Barrier Editor Yay new app Very Happy This app will let you edit the banshee ceiling height that is in place on most maps To use: -Open your map in this app and select a bsp tag -Then set the ceiling hight to the desired Z cord and hit save How to do it manually: -Copy down the sbsp offset from a program like ADI -Then go to that offset and move forward an other 48 bytes(dec) -You will now be at a float value, just change it to your desired z cord Update1: - Now edits the banshee floor
.:: Forge ::. Mod Information: Mod Name: Forge Original Map: Burial Mounds Creator: ÃuDZZ Serenity Patch: Below The Forge spawns at the Rocket Launcher's normal place. Right Trigger Spawns the Boxes Left Trigger Moves the Boxes Pictures: ---------------------------------------------------------------------------
Brief Desription: - 4 Unique warthogs, with Unique skins. (This is the first Halo 2 mod with multiple warthog skins, to my knowledge) - Each vehicle has unique handling, speeds and accelerations. (The e-brake is your best friend with the Skyline) - New, present day weapons. Including: Klashnikoff AK47, the Israeli UZI and the German Walther p99. All fully skinned and UVW mapped. - Proper custom bump maps, on each vehicle. The tires are a personal favourite. - Unique Neon lighting, related to the 'hogs movie counterpart. - Generally Miami themed It may not sound like an awful lot, but this is my first mod. I hope you enjoy, I spent a lot of time on each skins and warthog, giving them individual character. I'll let the pictures do the rest of the talking. I hope you guys enjoy it, it took a while because it is a unique mod, in the sense that there are some new, never before seen features. Base Map: - Headlong Credits: - Team deltaHalo and all it's members, in particular... - ZeroKillerMods - UVW Mapping, sorry for being a slave driver! - RaVNzCRoFT - Models, they look awesome. - Hawaaiin Modder - Team member and helper - ScottyGEE, help way back when I first started - DeToX - Get Low Bus, great helper and friend - Anyone else I may have forgottern (PM me)