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Everything posted by iBotPeaches
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Yeah its a free forum software, but how to run it? Running a local copy on your computer won't exactly work, and SMF doesn't seem to offer free hosting. You would need a server with both php and mySQL to run this efficiently.
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You can use "Cheat Engine" for the "infinite nudge hack" Just freeze the variable at 0 then nudge away.
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k this thread is done. We got the point.
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Yeah I can confirm it. I just can't figure out what it is, maybe some corruption in mySQL. I'll run a repair later today when hits get low.
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I don't know either of the steam versions. Half life is fun for about 2 weeks then its crap.
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Thats a hard question. 1.3.9 is most stable and does normal things. UE 1.6 is best for patch making, and newer things and updated tags. I'd recommend 1.3.9 with updated plugins.
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Arcade Support. (All Arcade Help Here!)
iBotPeaches replied to iBotPeaches's topic in Problems / Suggestions
Gosh were all too funny. If it makes you feel better, I'll put the arcade back in IPB 3. -
Its too tiny I think to be a section. It should stay in Halo 3 Modz. I'll just change the description on that forum.
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Yeah fixed. So closed.
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Well this is the request section. I guess just post your request here. Mostly anything though of a variation of that has already been made.
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yeah cause someone decided to run the "Re-Count user's forum post" and messed everything up.
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You download the new maps (Containment, backwash) from your 360. So there stored. Then you just take whatever map you modded (EX lockout.map) and delete containment.map and rename lockout.map to containment.map. You might have to clear your caches through that button combination, however that should work.
- 23 replies
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Yep. If he set his birthday correct than yes. Happy Birthday.
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Act I Welcome to Delta 1.Eagle Newspaper On the ground in the first alley as you being training. 2.Ambulance Driversâ Log After you do down the ladder at the end of the training, turn right and walk into the small room at the end of the alley. Desperation 3.Doctorâs Journal After the fuel tank ambush, go up the left hallway and into a room on the left side. 4.Jacinto MedicalCenter File Center of the office area, between two desks. 5.COG Letterhead Outside the cafeteria in the left hallway; check a left side room 6.COG Proclamation When you enter the hospital lobby, stay upstairs and check the ground on the right side of the balcony 7.COG Tags Just outside the hospital; check the pillar to your right Rolling Thunder 8.Grindlift Spec Sheet On the rig, just to the left of the ladder on the wall. 9.Ammo Requisition Form After you hop off the Rig to Fight the Locus, check near the bushes to the left before you approach the cover. The Big Push None Roadblocks 10.Jacinto Sentinel Newspaper On the second floor of the building you enter at the start of the level. 11.Memorial Inscription On the wall of the memorial, just after the second Ticker ambush, before you head up to the fuel station 12.Landown Delivery Driversâ Note Inside the fuel station, at the back. 13.COG Tags Inside the dark tunnel, in a room on the left side, just before you pass the cars blocking the tunnel. Digging In None Act II Scattered None Indigenous Creatures 14.Grindliftâs Pilot Journal Cut through the vines by the second rockworm, on the ground by the Grindlift. 15.Kantus Scroll After the Troika ambush and Reaver fight atop the rock spire; check the ground at the back of the area. Disturbing Revelations 16.Locust Emblem Just after the first battle with the Kantus; check the ground on the right when you go through the gate. Sinking Feeling 17.Llima Help Wanted Ad After the first battle, head up the slight slope to the right to find it on the ground near the Gorgon Pistol. 18.COG Tags After Cole rejoins the squad, check in the back of the ruined building on the ground. Captivity 19.Llima City Journal Just after Baird rejoins the squad, check down a rock spur on the right side of the cave. Intestinal Fortitude 20.Car Gold Magazine On the ground to your left as the level begins. 21.COG Tags After you speak with Carmine, check on the ground near the left wall, just before you go up a sloped ramp. Look carefully, theyâre grimy! Act III Dirty Little Secret None Origins 22.New Hope Interoffice Memo Just inside a small office to the right of the hall as you begin the chapter. 23.New Hope Computer Printout After you enable the first turret, check a door on the right side of the hall, then kick open a door and check the ground in the small office. 24.New Hope Medical File Inside a room with turrets on the roof; check inside the room behind the switch that deactivates the turrets. Rude Awakening 25.New Hope Journal After you exit the facility, check the building to your right. 26.Captivity Marks Before you board the final train, face the back of the train yard and run into the small building there. Examine the wall inside to find the marks. Ascension None Displacement 27.Strandedâs Journal Up the stairs in the center of the ruins, just after the first Gunboat appearance. Brackwish Waters None. Act IV Priorities 28.Locust Terminal At the end of the chapter, examine the Locust Terminal that is not the one you examine to finish the chapter. Answers 29.Locust Prisonerâs Journal After the second Locust Terminal, head left and check the back of the cave to find it on the ground. Hornets' Nest 30.Locust Jailer Document At the start of the level, go down the stairs to the right. Turn right into the hall, and check on the ground at the end of the hall. 31.Human Finger necklace When you enter the room where the doors start to close, Roadie Run quickly through the room, through the second closing door on your right. No Turning Back 32.Locust Calendar After you go up the stairs at the start of the chapter, check the back of the platform for this oddly-shaped object. 33.Locust Defensive Plans After you extend the bridge, cross it and go left down the hall; itâs on the ground by an ammo pack. The Best-Laid Plans 34.Locust Invasion Map Past the lift that comes up on the side o the palace; check an alcove to the right. 35.Trinity of Worms After the path splits, go up the stairs where the Grinder was located and check the ground by the ammo pack. Royal Inquistion 36.Locust Tablets On the ground between pillars at the back of the room as you begin the chapter. Act V Escape None Desperate Stand 37.Cog Recon Report After KR-36 flies by, go down the stairs and check on the ground. 38.COG Tags At the end of the level, do down the stairs and check on the ground. Free Parking 39.Jacinto Sentinel Newspaper After you kill the Grinder in the street, check around the wall to the right of his position. 40.COG Tags Near the end of the chapter, go into a ruined building on the left side of the street, just after the building collapses. Tenuous Footing 41.Strandedâs Journal After the building drops out from under you, mantle out and check the corner of the roof to the find the final collectible. Closure None
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Huh. I'm lucky to get that much in a day.
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Because of the 50 bots.
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I don't have Vista, but that "Run as Administrator" thing sounds annoying, and crappy. Does it ask for permission to move the mouse?
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This is one topic, that could make some people very upset. IPB 3 allows me to limit the size of your sig (including images) However, it cannot determine the dimensions of some dynamic images or some revolving php images. So it will restrict some images, and just not allow you to use the others. This will allow me though to keep the size of the sigs down. Currently, its outrageous with some of the sigs I see. Signatures are not suppose to be 15 youtube videos, or 40 userbars. There suppose to be about 1-2 small images that describe you or advertise something with text below it. This is what I propose. There will be a 700x200 max. You can have up to 5 images, but they have to fit in the main image, and none of it can be more than 200kb (likely to change, since that image is 100kb) This will help maintain a more organize and professional forum. Its 10x nicer than HaloMods rules, so don't complain because the staff is tired of large sigs. http://ibotfiles.com/files/sig.png IPB 3 it will be enforced, do what you want now.
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Maybe since you get kick off fast, is because your MTU isn't set to 1500, or auto. Type "ipconfig" into command prompt Get your default gateway, then type that into your web browser URL bar. That will bring up (hopefully) your router's admin control panel. From there, if you can access. You can tell me the brand, and what it looks like and I'll walk you through port forwarding and MTU changing.
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Never had noticed that. Looking into it. Thanks.
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If the little person next to your name, is in color. Your online If the little person next to your name, is in black and white. Your Offline. Its already in 2.3.x, and I'm sure its in IPB 3.
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Heres a link. Make sure to include a KV.bin in the same directory. I would post mine, but I don't know which ones are my secr0t ones from the released ones. http://www.ibotmodz.net/forum/index.php?sh...wpost&f=120
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Theres 2 known glitches in 2.3.x where you can view bits and pieces of "passworded topics" through search, and members post. Point being fixed in IPB 3.
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Because not everything can be modified to be perfect. If that was the case, there would only be one site.
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