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Everything posted by iBotPeaches
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I saw this during the VGAs. Like seriously, wtf was my opinion. I don't get these games at all.
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I'll rebuild the new copy tomorrow. Its only missing these changes.
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I fixed those errors by re-referencing the Boost libraries and that fixed most of those errors. It just doesn't know where to find those files.
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Heres the app. OpenSauceIDE.rar Its 3 commits out of date, compared to kornman's commits to the project. Haven't taken the time to pull the new changes and re-build.
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I was told I wasn't allowed to give out binaries, that people had to compile themselves. Catch me on MSN (ibotpeaches (at) gmail.com) and we can work it out. However, if its just blamlib that giving you problems, I don't see why I can't include that. Whats the error that the compiler is failing on? Right click on BlamLib, and build solely that solution. Well...first build LowLevel, and see if that builds then proceed to BlamLib.
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I don't know. Kornman specifically says. source: http://code.google.com/p/open-sauce/wiki/UsingTheCode
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What OS you on? You gotta have lots of things Visual Studio 2008 DirectX SDK C++ Boost Libraries SlimDX SDK (Required for blamlib)
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yeee. Thats how it reads you and your actions.
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Not for sale yet No announced date either.
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Look at these shots. MIUI 4.0 ftw. http://i44.tinypic.com/f20hsi.jpghttp://i43.tinypic.com/14c49if.jpg http://i42.tinypic.com/mtsadz.jpg http://i40.tinypic.com/35k0ihf.jpg http://i42.tinypic.com/10p4t5j.jpg http://i41.tinypic.com/30ur9ro.jpg There is not even a phone for sale that is currently running Android 4.0. MIUI might bring 4.0 before any retailers do.
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Everything is patched. They still download though, so yeah.
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Has this game had any title updates? I'm not familiar with it, but one thing might be an outdated XEX vs an updated save file.
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Nope, I still have close to 100gb of random H2 stuff. Don't really want to delete it.
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http://www.bungie.ne...rk%20peach&sg=3 (Dark Peach) First GT ever. Banned from Xbox. Total Games: 6987 | Last Played: 11/30/2006 7:36:53 AM | Total Kills: 20928 | Total Deaths: 25423 | Total Assists: 6328 holy cow. + my other account lol http://www.bungie.ne...Bio+Toxic+Peach (Bio Toxic Peach) My current GT. Banned from H3. Total Games: 2369 | Last Played: 12/18/2009 8:34:00 PM | Total Kills: 21103 | Total Deaths: 18711 | Total Assists: 5718
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I got that blank messagebox on success, then the good regular pop up. Otherwise, sexy orange and grey colours.
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Its funny you mention that, because it was one of the first ones I poked when I searched for "debug". Lander and Xenon said that the mode was already enabled on devs without any work, and that the method to load the menu was hella complicated. So I thought, just mash the buttons and hopefully something pops up. Sure enough it did.
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We get about 100 unique(s) a day. Probably 2 of which post or interact with the community. If you go comparing sites that started at the same time we did. Se7ensins is the only other one still left, and its going quite well. There are other sites from those eras, but they never adapted to 360 modding. So I'd venture to say we lasted long.
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True, but modding original vs 360 is no comparison. We can't even play videos homebrew yet. We had a whole XBMC with thousands of plugins and infinite amount of mods. The level of customization for the $15 action replay comes in no comparison of the cost of a USB modding. Welcome to the site. Were not very welcoming, because were dead. We do little things here and there and thats about it.
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Honestly, just mash your controller. Once you load the menu once the RB/LB method works. However, the first time is very difficult and never really constant. It worked the first for me clicking my thumbs on both sticks + RB/LB.
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Was just one change lol.
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Halo CE Debug Mode //iBotPeaches Requirements: JTAG/Dev Transfer Device or FTP Access Hex Edit Knowledge How to do it. In memory editing the location is. 0x8245397F. Its a byte set to 00. Change it to 1. The controls are choppy and complicated, but it'll work. If you don't have realtime and are modifying the XEX. Go to offset 0x457962 That should move you to a line that looks like (see below). If it doesn't. Go to offset 0x45397F (and add 3FE3 (hex) to it). Look around there for the line below. Remember were editing a unencrypted, decompressed xex file. You can do this in xex tool doing (see bottom of post). 38 A0 00 00 38 89 86 C4 change to. 38 A0 00 01 38 89 86 C4 Or catch me on msn for the XEX or here or mu lol. Pictures; http://i44.tinypic.com/17esxu.jpg http://i39.tinypic.com/a4lx6g.jpg http://i44.tinypic.com/2ii8l0j.jpg http://i41.tinypic.com/1z18x7p.jpg http://i39.tinypic.com/vuoev.jpg http://i41.tinypic.com/2mob79j.jpg http://i43.tinypic.com/10y2rgj.jpg Video; http://www.youtube.com/watch?v=52hptT-8S88 Controls; Thanks; deadcanadian (plugins) Xerax (found offset too, but forgot to button mash lol) AMD (explaining ppc) XEX Tool Help; xextool -ra -mr -cu -eu -o default_uncompressed.xex default.xex Removes all limits Converts to Retail (JTAG) UN-encrypts UN-compresses It does not alter the original (default.xex). It creates new one at default_uncompressed.xex What now? Some controls on the debug menu: (cheats and collisions) don't save the options you select and they are always enabled (without giving the associated effects). My guess is that since the debug options are present in the game.cfg file, that there used to be variables for the cheats and collisions options that were removed prior to retail release. Maybe even in another cfg file, not currently referenced. However, the XEX only lists this 4 cfg game.cfg (present) user.cfg (present) parameters.cfg (unknown) saves.cfg (campaign save file, inside package)
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Updated to 1.0.
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The code says there is lots that god mode does. However my new theory is that the debug mode / menu must be on / present for god mode to work. Various calls are going everywhere and I have a feeling its related to debug.
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This is as far as I got today. Just a repeating nonstop text of "god mode On/Off" http://i40.tinypic.com/28ugvn6.jpg
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