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Repoman 108

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Everything posted by Repoman 108

  1. i have also tried both the hunter one and the one with smoke etc. the hunter one didnt work, it was just a normal save at the beginning of the ark, while the smoke one did work, but im miles outside the map and cant move or anything. i spose that proves that it can work? would someone mind uploading a dev save which is simply a projectile swap of the first weapon you have, on any weapon. see if that works.
  2. does this work? i recently got reset and didnt feel like modding it again. now i can unlock achievements offline but as soon as it syncs to live it resets them...if i look at my L4D achievements i have like 200Gs worth but not according to my total gamerscore. which is 0. and same goes for fear 2 which used to be like 100 but now is 0 also, except you still see the achievements :\ this resetting business is conundering...
  3. i very much doubt they would ban you for something so trivial as modding your service tag. doubt theyd care or even notice.
  4. it dont got arnie in it epicsadface im voting no.
  5. fairly sure "Feb 6 2009, 03:45 AM" doesnt count as a year old. but anyways, i wrote a tut on how to do it, and i dont know what you expect but theres no "easy way" to mod it. there arent going to be shortcuts. so you just have to follow my tutorial and work out what i mean. its simple enough once you get it. just try it out. if you dont understand something, feel free to pm me.
  6. ROFLMAO. i have had 6 mods on my fileshare since september last year, i have not touched nor removed them since then and people have been downloading them. dw its safe.
  7. why dont you just post a link to your fileshare? its good to hear that assembly is floodable though
  8. well upload a save of it and im sure someone will find something.
  9. yeah, i remember reading that it was completely free. because they didnt want to charge PC users money for it, and they thought it would be unfair to charge xbox 360 users for it but not PC users. oh, and the new maps arent really new maps, they just added death toll and dead air to the versus list so you can play versus on death toll and dead air, thats all they mean by "two Versus campaigns" so its hardly a DLC at all, im sure they had to patch the death toll and dead air maps to make them playable for versus, but there arent actually any specifically new maps in this. im looking forward to the gametype though, and to see what playing as a hunter on dead air would be like.
  10. any idea what the files called?
  11. hmm, is the update stored inside the HDD? or on the xbox itself?
  12. did you get it working?
  13. yeah this really sucks now that we cant play on XBL at all with the mods. it was alot more fun when you could go into a versus game and fly around spawning s***, now you have to remove the patches and play offline to make the mods work. hmm, i know that this is pretty much impossible, but is there perhaps a way to corrupt the L4D patch file so that the game reads that its there, and doesnt try to make you redownload it, but at the same time, it wont work? so, like the game knows you have the patch, and so it lets you play online, but the patch doesnt work? i know its impossible im just throwing ideas around.
  14. Repoman 108

    Fable 2

    wtf lol. thats the picture that i sent you when explaining to you how to do it. it has my IDs lmfao. meh. i cant be bothered to think of a reason to tell him to remove it lol EDIT* nvm just saw that you gave me credit lol. anyways its a good tut for beginner modders. hopefully it will help some new modders with the basics of messing around inside your HDD. starts off as just basic tutorials and you just do what they say, but then after a while you start to figure out why you do that stuff. so just keep practising with basic tuts like this one and when you figure out how the HDD is structured then you'll understand how to put stuff in different places. nice first tut.
  15. ...no...if you have a closer look inside the file, there are no references to items and such, like there are to the things i mentioned above. so its all just random values. it would take alot of testing to change around items and stuff. sorry but i just dont think its possible
  16. Repoman 108

    fable 2

    i just posted a tut on modding fable 2 directly for money etc. it lets you mod money, renown, purity/morality and abilities to whatever you like and you can edit the amount of digits for your gold too (unlike the tutorial for pub games) which i can confirm works, except that it doesnt show how to edit the amount of digits, so i just posted my fable 2 modding directly tut as well as attached a pub games modded save so its completely maxed out and you just need to rehash then inject it into your profile, even if you dont have pub games. http://www.ibotmodz.net/forum/?showtopic=10982 hope i helped some people
  17. this tut will teach you what i already know about modding fable 2. to start off with i will quickly show you how to identify your herosave from the other ones. this seems straight forward enough however this is just to clarify for future reference. the ingame names for your heros goes from Hero 1 to Hero 6, however the filenames for your heroes is different. the order goes from Hero000 to Hero005, which means that Hero000 = Hero 1 and Hero001 = Hero 2 etc. just to clear that up for everyone incase you plan on making a copy of your herosave inorder to dup items, all you have to do is change the CON header where it says "Hero 1" or whatever hero it is, to be whatever other hero of the slot you want it to take up eg. Hero 4. and then you need to change the name of it to suit it. example. http://i392.photobucket.com/albums/pp9/Repoman108/Introduction/introfable2moddingtut1.png http://i392.photobucket.com/albums/pp9/Repoman108/Introduction/introfable2moddingtut2.png NOTE: IMPORTANT!!! this is very important and i will be mentioning it in other sections of the tutorial but i will spell it out for you here first. THERE ARE TWO SECTIONS THAT YOU NEED TO EDIT FOR EVERYTHING! in the tut it will tell you what to search for and edit, once youve edited that section it tells you to edit, you have to search that word again until it comes to a whole new section which will look identical to the first, and you have to change EVERYTHING that you changed in the first to this one as well. otherwise the mods will not work. IMPORTANT NOTE: IF BOTH SECTIONS DO NOT LOOK IDENTICAL, TRY AND ADJUST THEM AS MUCH AS POSSIBLE TO BE IDENTICAL, IF ITS TOO MUCH TROUBLE THEN JUST DONT BOTHER, BUT IF YOU WANT ANY OF YOUR MODS TO WORK, BOTH SECTIONS HAVE TO HAVE WHATEVER YOU WANT MODDED THE SAME. SO REMEMBER, EVERYTHING THAT YOU DO TO THE FIRST SECTION, YOU HAVE TO DO TO THE SECOND SECTION AS WELL! IMPORTANT! please follow this instruction before beginning as it is necessary later on in the tutorial. before editing your file, create a new text document. you need to work something out and write it down before you start. open your file in HxD and do a search for "money" or "gender" or something like that. make sure it is not set to unicode. then once you have found this section. look at the bytes i have highlighted here v v v http://i392.photobucket.com/albums/pp9/Repoman108/Introduction/introfable2moddingtut3.png write down the hex of those two bytes from your own file inside the text file. these two bytes can vary to pracically any amount, so dont be worried if yours dont match mine. it does not matter in the slightest. okay now we need to do another search for "fable2". do this now. you should come to a section like this v v v http://i392.photobucket.com/albums/pp9/Repoman108/Introduction/introfable2moddingtut4.png find the two bytes that i have selected once again and copy these down into the text doc near the other two bytes, but separated. okay now you have to work out the difference between the two sets of bytes. there will not always be a difference as far as i know, but it is very common to have a difference. if it doesnt have a difference, your lucky. just work out the difference between the two sets of bytes and write it down next to the bytes in the text doc. your text doc should end up looking something like this v v v http://i392.photobucket.com/albums/pp9/Repoman108/Introduction/introfable2moddingtut5.png now, as always, the file has two sections of pretty much everything, so you have to do the same thing for the second section, and its length check counterpart. so now your text document should look something like this v v v http://i392.photobucket.com/albums/pp9/Repoman108/Introduction/introfable2moddingtut6.png now save the doc so you dont lose it, this will be very important for later in the tutorial. keep this text doc open so you can add stuff in there later on when prompted. you should also make a backup of your file just incase. NOTE: i have edited the structure of the tutorial so it has the sections on how to edit different things, and then at the end it has a section which teaches you how to correct the filesize/different area size checks. the last section is NECESSARY FOR THE SAVE TO WORK if you have added or taken away a byte anywhere within the file. so if you edited 500 gold to 999 gold. it would not be necessary, but if you edited 500 gold to 999,999,999 gold. then it is necessary for the file to work. Abilities: this is an easy one, all you have to do is open your file in a hex editor, search for "ability" and then find all the bits that look like this: <HeroAbility0 type="int">0</HeroAbility0> and you have to edit the "0" inbetween the two arrows to be whatever level of ability you want. this value will change depending on how much you have levelled up the ability. eg. 0 = no ability 5 = level 5 ability. so to make the first ability maxed out all i have to do is set it to be: <HeroAbility0 type="int">5</HeroAbility0> its simple. then you have to edit them all to be like this. so it will end up looking something like this http://i392.photobucket.com/albums/pp9/Repoman108/Abilities/abilitiesfable2moddingtut2.png changes to http://i392.photobucket.com/albums/pp9/Repoman108/Abilities/abilitiesfable2moddingtut3.png and remember. as always, you have to do the same thing to the other section as well. now edit everything else you want to edit and go to the end of the tutorial for instructions on how to correct the filesize as well as the area size checks. Renown: renown is very simple to change, simply open your save in a hex editor, search for "renown" and then change your renown to be whatever you want. example: http://i392.photobucket.com/albums/pp9/Repoman108/Renown/renownfable2moddingtut1.png changes to http://i392.photobucket.com/albums/pp9/Repoman108/Renown/renownfable2moddingtut2.png now search for "renown" again until you come to a whole new section, which will look exactly the same as before. edit that renown value to be the same as the one before it, or else it will not work. IMPORTANT! PLEASE TRY AND REMEMBER HOW MANY DIGITS YOU ADDED OR TOOK AWAY IN THIS SECTION! for me, i have added an extra 6 digits that werent there before, so i should write down that i have added 6 bytes for this section into the text doc i have open from before. this is important for later on. now edit everything else you want to edit and go to the end of the tutorial for instructions on how to correct the filesize as well as the area size checks. Gold: this one is a little more complicated, but its easy enough to grasp you should start off by searching for "money" as a text string, not unicode. http://i392.photobucket.com/albums/pp9/Repoman108/Gold/goldfable2moddingtut1.png you should find the value for your gold here. i will be using a hypothetical example for this, say i wanted to change my gold (501 gold) to be 999,999,999 gold, my file would start off looking like this http://i392.photobucket.com/albums/pp9/Repoman108/Gold/goldfable2moddingtut2.png okay now i want you to edit your gold to be whatever number you like, as many digits as you like, but id keep it under 9 seeing as anymore than that wont make a difference and it will only make it slightly more annoying for you later. IMPORTANT! PLEASE TRY AND REMEMBER HOW MANY DIGITS YOU ADDED OR TOOK AWAY IN THIS SECTION! for me, i have added an extra 6 digits that werent there before, so i should write down that i have added 6 bytes for this section into the text doc i have open from before. this is important for later on. okay now my file should look like this http://i392.photobucket.com/albums/pp9/Repoman108/Gold/goldfable2moddingtut3.png now do the exact same thing to the other section, just search money again until it gets to the other section, then change your money to be the exact same as you did in the first section. okay now what you have to do is do a search for "gold" as a unicode text string like this http://i392.photobucket.com/albums/pp9/Repoman108/Gold/goldfable2moddingtut4.png you should find a section that looks like this http://i392.photobucket.com/albums/pp9/Repoman108/Gold/goldfable2moddingtut5.png as you can see, i have highlighted the amount of gold. you have to edit this amount to be the same as the amount you entered before or else it will not show up. so i change this amount to be http://i392.photobucket.com/albums/pp9/Repoman108/Gold/goldfable2moddingtut6.png now, write down in the text doc you have open how many bytes you added/subtracted from this section, write it separately from the first amount that you have written down that you added/subtracted. NOTE! IF YOU ARE NEW TO HEX EDITING, READ THIS! in the pic above, if you read the highlighted hex you will notice that it has a pattern of "39 00 39 00 39 00 39 00 39 00 39 00 39 00 39 00 39 00" this is because 39 represents 9 and 00 represents the dot inbetween all the digits in the text. make sure when you edit your gold, that there is a dot inbetween all the digits. but make sure they are NOT full stops. you must put in the hex for the dot instead of just writing in a dot. eg write out as many digits as you want there to be in the text, then go over to the hex side, set it to insert, and insert nulled places inbetween all the numbers. so when i first made this, the hex looked like this "39 39 39 39 39 39 39 39 39" and then i added the 00s in between them so it looked like this "39 00 39 00 39 00 39 00 39 00 39 00 39 00 39 00 39 00". im not sure if you understand this but this is unfortunately the best explanation i can give. okay moving on with the tutorial. once you have edited this section to have the correct amount of gold, which should be the same as the the gold from the other sections you already edited, you have to do another search for "gold" as a unicode text string. because, like the other section, there is a second one of it. so you have to find the other section and do the same thing to it. now edit everything else you want to edit and go to the end of the tutorial for instructions on how to correct the filesize as well as the area size checks. Purity/Morality: i have added a tut on editing purity/morality please note that i have not entirely completed the list of values required for some amounts of purity/morality. but all the ones most people would want are included. the lists of values are attached as .txt docs. in order for purity/morality to work, you have to put in the corresponding amount and value for it, so you need to use the text docs to complete this. eg. in the morality text doc, it says "4 digit = <1000.000000 447A0000>" so if you want to have a morality that is 4 digits long, you have to put in "1000.000000 447A0000" into the space for your morality and then you will show up with 1000 good points ingame. (max good you can be). however for some of the other ones, if you wanted a specific amount, the text doc reads for say 3 digits "3 digit = <500.000000 44714000>" and thats saying to put in 500.000000 44714000 in the space for morality and you will get 500 good points, but the reality of the matter is, that you can change the 500.000000 to be any number you like that contains only 3 digits, and it will still work. so say if i wanted 200 good points, all i would have to do is change that to "200.000000 44714000" and then i would have 200 good points. anyways... i will be demonstrating for morality but its just the same for purity. okay this is the hex for my morality v v v http://i392.photobucket.com/albums/pp9/Repoman108/Purity%20and%20Morality/purityandmoralityfable2moddingtut1.png okay and now i want to change this so i am 100% evil. v v v http://i392.photobucket.com/albums/pp9/Repoman108/Purity%20and%20Morality/purityandmoralityfable2moddingtut2.png SIMPLE! thats all there is to it. then you just have to follow the instructions which show you how to correct area size/filesize and your good to go. download link: http://www.xbox360-content.com/forums/down...file&id=120 mediafire: http://www.mediafire.com/download.php?zxy3jgwvibo AREA SIZE CHECKS: THIS IS NECESSARY FOR YOUR FILE TO WORK. now this is where it gets slightly complicated. go back to the first section, and highlight the section demonstrated in these pics here: http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut1.png http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut2.png make sure you have that EXACT section highlighted, so everything between <?xml version="1.0"?> and </HeroSave>.. at the very end of the section gets highlighted. THE TWO DOTS AT THE END ARE IMPORTANT! HIGHLIGHT THEM! okay now it should say the size of the section you have highlighted, make sure you remember this, in my case it is 64C which is actually 06 4C in hex. remember the hex of yours. simply add a 0 infront of the length. write down this hex value in the text doc you should have open. you will need this later on as well. now go to here at the beginning of the section http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut3.png you see the two bytes i have highlighted? these represent the length of the section you highlighted a second ago, the hex it displays "06 40" is the length of the section before i edited it and added in more characters for the gold. change these two bytes to be the new length that you should have memorised from before. now this becomes like this http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut4.png okay now you have to do the exact same thing to the 2nd section, but if you measured it right, and changed everything the same as the first one, like i said to do, the edited length should be the same and you should only have to change those 2 bytes to be the same as they were changed to in the first section. so i just change those bytes in the second section to be 06 4C without even having to measure again. now i know what your thinking, your thinking "that was kinda confusing" well, im afraid theres more. NOTE: this step is only necessary if you edited your gold before and changed the amount of digits of your gold. do a search for "gold" as a unicode text string. highlight the whole thing as shown v v v http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut5.png because this too has 2 bytes which represent its length. so memorise this sections length (for me it is 02 4C) remember it. now you have to do another search. search for "fable2pubinfo" or just "fable2". as shown in the pic v v v http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut6.png you should find a section like this http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut7.png the bytes i have highlighted do the same job as the bytes from the first section, these are a record of the length of the section you edited a second ago. so edit the highlighted bytes to be whatever your length was (the one you only just did a second ago) so my one changes to this http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut8.png do another search for "fable2" and change that one to be the same as this as well. okay now we only have one more check left to update. this is the part that the notepad is needed for. at the beginning you should have written 2 sets of hex values down as well as figured out the differences between the two hex values i showed you. make sure you have this ready. you will also need the length of the first section you edited. (the one with the gold/renown and abilities and stuff). okay first off, the check is in the same area as the other check you just did, you should still be in this area. so look around and find this v v v http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut9.png okay now you have to go to your notepad and find what the hex would be for whatever the length of the first section was (should be written down) plus whatever your notepad says is the first difference you worked out. example. http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut10.png http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut11.png so now i overwrite what was in here, with what i just worked out (06 51) http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut12.png okay now you have to do the same thing for the second section. so that works out for me like this http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut13.png http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut14.png i hope this is clear enough. OKAY! now we are NEARLY done! i know this seems rather long and complicated but its useful nonetheless. go to the end of the file, you should see something like this http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut15.png see how i have highlighted the last 3 lines of hex? these are how you can tell how much you have distorted the file overall, this file at the moment will not work simply because that its the wrong length atm. we have to fix this. so provided that you remember just how many digits you added in at different places, you can go there and delete bytes or add nulled places in to make the file the correct size. if you did not write down how many bytes you distorted the file by, in different areas, then you will have to work out which areas need what added in/taken out by checking how much the file overflows by. there is a specific area you have to take bytes out of/add them in in different areas. now we are going back to the first section we visited. so just do a search for money or something. http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut16.png you see the highlighed bytes? these are the bytes at the end of the first section. you simply need to delete however many bytes you added into the file at this section, so in my case i highlighted the first 12 bytes after the end of the section and deleted them, you can remove bytes from anywhere in the null places here, but make sure they are nulled places. if you need to add places in, add in nulled places so just add in 00s in hex. you have to do the same thing to the second section, so if i remove 12 bytes from here i have to remove 12 bytes from the other section as well. now we go to 3rd section we edited. the one with the null terminates. and we remove the bytes from here v v v http://i392.photobucket.com/albums/pp9/Repoman108/Fixing%20size%20checks/checksfable2moddingtut17.png once you are certain you have the correct amount of bytes in the file, you simply save, rehash/resign and inject into your profile and its ready to be played. this tutorial was made by Repoman 108. all research done by Repoman 108. if you want to post this on another site, make sure you have my permission first, and do not try to pass this off as your own. i will be happy to allow this on other sites so long as i know about it first. cheers PUB GAMES MOD i have also attached a maxed out pub games save which has max gold and items etc. just because i cant b @%#$ed to write a tutorial for that too. Fable2PubCharacterSave.rar
  18. ...why wouldnt it? and to dark ruler, your first post says your working on a save to unlock everything, do you mean gold and the items by any chance? cause i made one of those like...months and months and months ago and im sure i could just send you one EDIT* after reading all of your first post i realise that you dont know how to edit the amount of digits in that section, ive decided i will simply post up my tutorial on modding fable 2 DIRECTLY and then attach a pub games file which has everything unlocked. i cant b bothered to make a tut for that atm.
  19. the links down. any chance of reuploading it?
  20. i lol'd at your bad spelling
  21. SWEET!!! i downloaded the new resigner that someone released earlier today and now i can mod again!!! THANKYOU WHOEVER POSTED THAT!!! a mod can lock this topic. it has no use anymore
  22. no lol, 8mb
  23. hmm, the save isnt corrupted, the save is completely playable until i rehash/resign it and put it back into the hard drive. then it becomes corrupt...well if its not the resigner...hmm this is rly starting to piss me off...thanks for your help peaches, ill try and work it out on my own but i just cant see any reason why it wouldnt be working...
  24. ok, i realise that this is a double post and i am bumping the topic, but i really need help with this, i cant think of any reason why it would not be working, the resigners work for everybody else, and i cant mod until i figure out why this isnt working. so i really need help with this
  25. ok, im testing different stuff and heres what ive found, none of the resigners or the unbanned keyvaults work on the profile, i doubt its the rehasher seeing as that wouldnt change, i definitely have the correct IDs and it doesnt work on any of the games. can someone check to see if the keyvaults people have been releasing lately in the forums have been banned? i just want someone to extract some old map from their HDD, rehash and resign with any of those keyvaults (i tested them all and none of them worked for me) and then tell me the result. has my HDD gone mental or is just that they finally banned all the released keyvaults?
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