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    xxpakarxx

    Member Since 14 Feb 2009
    Offline Last Active Oct 04 2009 04:54 PM
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    Posts I've Made

    In Topic: How To Get Killtrocity V2 On The 360 Without Flashing Or Burning Discs!

    18 June 2009 - 12:17 PM

    How are you supposed to be able to boot up the game once it is on your Xbox 360 hdd?



    Trying to be polite here. Okay listen here is how: Well you need a xsata, and a 360,and a computer. You can also just use a transfer kit. Now if you are trying to mod old maps on the 360, easy, look up a tutorial, it's really easy,you don't patch all the maps at once, you do them one by one. You have to transfer each one, individually.Simple huh? It is just like booting up a normal halo 2 game.You don't burn a disc at all. You don't flash the 360 either. Just like starting up a normal game.

    In Topic: Okay what tags did these people use in this mod?

    11 June 2009 - 12:01 AM

    Guess a technique works for everyone. I prefer ndivia plugins with photoshop and Entity. I know others use DXTBmp and dothalo, Its just all personal preference.

    Glad you got it.



    Are halo 2 modders still allowed to make tutorials? People haven't posted any halo 2 modding tutorials for like 1-2 years now.... so is it still allowed? I just registered a new camtasia studio. I can make video tutorials, but with no.... umm voice I guess? I just don't have a mic.

    In Topic: Okay what tags did these people use in this mod?

    10 June 2009 - 04:40 PM

    http://developer.nvi...ds_plugins.html

    Those are plugins, don't trust any other.

    Don't internalize unless its a external skin.


    Okay guys, I just fixed my problem. '


    Sure enough peaches, it was the plugins, but you sorta had it all wrong peaches. (no offense) I downloaded the plugins you linked me to, did everything right, and when I went ingame, they were paisley colored, and corrupted, and it had pinkish green, and purplish, and blue numbers all over the hog. My .dds plugins are now corrupted for my photoshop since I downloaded and installed those.

    I have a solution to my problem that I have tested.

    I used uber bitmap tool, photofiltre, and DXTBMP,

    First, I extracted the warthog_standard bitmap, second I used uber bitmap tool on it to make it internalized, third I followed this guys tutorial!

    Link

    there you go!

    In Topic: Okay what tags did these people use in this mod?

    10 June 2009 - 04:25 PM

    Well I just googled the .dds plugin for photoshop, is there a certain one I should be using? I also used DXT3 for the warthog_standard. I don't like to use entity for internalizing either.. I just tried it and it made my bitmaps corrupted when I went into the map, then once I click onto another different bitmap, then try to click on it, it gives me a error. Just goes to show that vista is sucky.



    Tried it again, and it was still corrupted. D: .

    I am thinking it has to do with vista... or it could be my formats... i really don't know how I could have done it wrong, I followed all of the tutorials. There is one tiny problem though, in the tutorials there DXT window choosing thing is different from mine.

    In Topic: Okay what tags did these people use in this mod?

    10 June 2009 - 04:22 PM

    The LOD removes HUD and other film things I thought.

    The classic wrong looking skin at distances sounds like you re-injected in the wrong format that it was in. Theres like 6 different formats ranging from DXT1 to DXT5.



    Well I just googled the .dds plugin for photoshop, is there a certain one I should be using? I also used DXT3 for the warthog_standard. I don't like to use entity for internalizing either.. I just tried it and it made my bitmaps corrupted when I went into the map, then once I click onto another different bitmap, then try to click on it, it gives me a error. Just goes to show that vista is sucky.