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#118864 Welcome to IPB 3.1
Posted by Rogue Modder on 04 June 2010 - 07:05 PM
#117150 Reach mods
Posted by Rogue Modder on 05 May 2010 - 05:39 AM
Any company is setup for this, and its not really their fault. I will break it down.
The introduction of devs/jtags allows for anyone to run an unsigned XEX (something Bungie has no control of), thus all restrictions they put on in place (such as RSA checks) are useless since anyone can remove them and continue to play. The people to blame would be Microsoft. If they could step up the encryption/security on their XEXs then I bet this wouldn't happen. Something like making them next to impossible to decompress and recompile would be one option, but I think all that information is hard-coded into the 360 firmware way beyond any firmware update.
Bungie has had the .map structure for 10 years now with minor changes on every version. That means that once the XEX is cracked, and .maps can be edited we already have a headstart from H1, H2, H3, ODST. Other games have strange files that no one maps out, thus modding is limited. I hope that made sense.
To add on, Bungie did do something against this. They encrypted the tagid's, but we already managed to figure out how. Since Halo 2's Disaster with Matchmaking (Cheating) mods, Bungie have been the only games company ahead of the game and introducing Server side SHA-1 and MD5 .map file checks. This will check if your map is 'Corrupt' (modded), if so fail to laod and try another map from the hopper. And in custom matches with other players the xex will check the ashes so you can't play with them.
Slip he's just showing what he has done no need to be negative
Dun talk abut teh slipstreams liak tht. k.
...and still have money for a bj.
I was gonna say get a girlfriend, but then i was like. nop they cost alot more. ;x
- Apple303 likes this
#116342 Windows 7 Login Changer
Posted by Rogue Modder on 21 April 2010 - 11:09 AM
Coded By: Call Me Alexx
Features:
- Change background image to an image of your choice
- Change your background image to one of our preselected ones
- Can be disbaled easily
Pictures:
Download:
Windows 7 Logon Changer.rar 948.18KB 182 downloads
Sauce
http://pastebin.com/BuQGzwMc
#116092 Opening models in 3Ds Max?
Posted by Rogue Modder on 16 April 2010 - 06:00 AM
Extraction method is shit, so alot of faces will be flipped. Just flip them back in poly.
k.
Attached Files
- xTraction.rar 6.81MB 482 downloads
- Randomrocket likes this
#115939 .::How to Edit the Mainmenu::.
Posted by Rogue Modder on 12 April 2010 - 05:25 PM
.::How to Edit the Mainmenu::.
By Call Me Alexx
Applications:
Alteration
For the latest Plugins
Thanks To:
- DeToX (XeNoN.7)
- DarkShallFall
Note:
This is a bitch to do if you don't have a Development Kid in order to Poke the Values in Real Time.
Stage 1: (The Optional Stage
Go to sefc and open the tag named "levels\ui\mainmenu\sky\ui". Then go to Editor->Meta Editor. Now Click Options->Show Invisibles. Scroll down until you find; Saturation, Thermal Feather, Brightness, Darkness, Feather Radius, Colour: R, Colour: G, Colour: B.
Change them to;
Saturation: 0.1
Thermal Feather: 0.5
Brightness: 0.2
Darkness: 1
Feather Radius: 0.1
Colour: R: 1
Colour: G: 1
Colour: B: 1
Poke and Save.
Stage 2:
Time to move the logo of Halo and Bungie. Go to scn3 and select the tag "ui\halox\main_menu\main_menu". Now change the tag box in Unknown 1 to "1: unknown 1 chunk", then scroll down to widget. This has 2 chunks, one is the Halo 3/ODST logo the other is the Bungie logo.
Y Offset is up/down the screen. X Offset is left/right on the screen. Y Scale is the scale of how tall the object is, X Scale is the scale of how wide it is.
Now just play around with the numbers, I made this;
Stage 3:
Now to move the box's that the text is in. So stay in scn3, and stay in "ui\halox\main_menu\main_menu". Now Select "0: unknown 1 chunk", now in Widget, same apply's for the X, Y Offset/Scale. Also look at Blending, you can achieve some cool effects with that. I made this from playing around with Blending and offsets.
Stage 4:
Now to Move/Edit the Text. Go to skn3 "ui\halox\main_menu\main_menu_list", and in the Text Chunk, It will have X/Y Offset/Scale. Same as with the Step 2-3 just move them around. Now then go to the Bitmap block and i moved the X offset to make it look good.
Swap the bitm in the Bitmap chunk to swap the bitmap of the orange bar. With moving the text, bar and bitmap bar, I made this;
Stage 5:
Now we have that Settings and Friends bar. Time to move i think. Go to bkey and select either "ui\halox\main_menu\main_menu_offline" for the offline buttons or "ui\halox\main_menu\main_menu_online" for the online buttons. Then edit the X/Y Offset to move it to the desired place.
Stage 6:
Now, swapping background lobbies. Go into scnr, and scroll down to "Scrips". Chunk 47, 48, 49, 50, 52, 53 are the backgrounds, and the "Root Expression Index" s the number you swap.
Mainmenu Background: -297858356
Campaign Background: -292680933
Matchmaking Background: -287437973
Custom Games Background: -282260550
Forge Background: -276100072
Theater Background: -270332816
Switch them around as you please.
Afternote:
These are just some basics to help you guys, look around and explore, post what you discover/do. I'm sure the community wants to see pictures . This works for ODST aswell.
Before and After - Halo 3
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Before and After - Halo 3: ODST
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Please don't rip or repost this tutorial without my consent.
Thanks,
Alexx
- iBotPeaches, Quinn, jmdalmighty and 1 other like this
#115925 How to create your own ibotmodz app
Posted by Rogue Modder on 12 April 2010 - 11:29 AM
- amcboi95 likes this
#115800 [.Map] .:: Halo Reach Jetpack ::.
Posted by Rogue Modder on 10 April 2010 - 10:00 AM
.:: Halo Reach Jetpack ::.
By CaII Me AIexx
Halo Reach Jetpack Modification.
Mod Infomation:
- Mod Name: Halo Reach Jetpack
- Original Map Name: shrine.map
- Creators: CaII Me AIexx
- .PatchDat Download: Download
- Usermap: None
Video:
http://www.youtube.com/watch?v=4STd2q3lgUM
Mod Attributes:
- [ No ] Weapon Edits
- [ No ] Weapons Balanced
- [ No ] Weather Edits
- [ No ] Skin/Texture Edits
- [ Yes ] Projectile Edits
- [ No ] Machine Edits
- [ No ] Scenery Edits
- [ No ] Biped Edits
- [ Yes ] Vehicle Edits
- [ No ] Lighting Edits
- [ Yes ] Jmad Edits
- [ No ] Effect Edits
- [ Yes ] Model Edits
- [ Yes ] Physics Edits
- [ No ] Barrier Edits
Credits:
- DeadCanadian: Chunk Creating.
- Xenon: Alteration & XEX.
- Anth0ny: Alteration & XEX.
- DarkShallFall: Plugins.
Images:
This post was generated by the Se7en Sins Post Generator by Call me Alexx
- lostmodz26 likes this
#113092 OMG I Still Dont Have Recon
Posted by Rogue Modder on 10 February 2010 - 03:20 PM
- michael iz pro likes this
#111104 .:offical Show Off Ur Desktop Thread:.
Posted by Rogue Modder on 25 December 2009 - 08:37 PM
#111052 Merry Fking Christmas
Posted by Rogue Modder on 24 December 2009 - 08:59 PM
#108987 Raw uncut Modern Warefare 2 footage.
Posted by Rogue Modder on 02 November 2009 - 01:58 AM
- Quinn likes this
#108919 Raw uncut Modern Warefare 2 footage.
Posted by Rogue Modder on 01 November 2009 - 03:25 PM
Also, ending is shit.
- ixGAMEOVERxixx likes this
#108647 Horizon is coming....
Posted by Rogue Modder on 28 October 2009 - 07:53 AM
this isnt anyting we have seen before... really like what are you gettign here just some already released programs in 1... so why pay 25 dollars for programs already out there.... there also selling games on the program and other for free, but you can always get them for free from any other site
You think $25 is a waste for something that is worth it? Your parents spent over $250,000 raising you so far, now thats what i call a waste.
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#108380 DarkFallBrowser
Posted by Rogue Modder on 24 October 2009 - 11:50 AM
And what I mean by research is I got all the offsets and lengths for the stuff by myself, of course I didn't research the map file structure.
But i gave you most of the source code for the apps in this with offsets, length, type ect. In, Thanks to DSS. :/
#105429 ODST Shizzle
Posted by Rogue Modder on 05 September 2009 - 10:18 AM
- lostmodz26 likes this
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