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    HAWKzer0

    Member Since 04 Jul 2008
    Offline Last Active Jul 13 2011 04:40 PM
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    Posts I've Made

    In Topic: I need someone with a Jtag to test this Fo3 Mod

    10 June 2010 - 08:34 PM

    uhhh I hate messing around with fallout 3 360 mod`s they don`t even work halve the time. I manage to get them to load but custom textures almost never really load, they have to be low quality and really small file size to load up so basically only guns and small ones. The problem being debated is the format they are saved as on the 360. xbox 360 ddx compared to whereas the computer version they are dds, tons of people have been trying to find out how the ddx format works at first it was thought to only be dds renamed to ddx but that didn't work! Anyways what Im trying to say here is maybe someone smart on the forums may be able to find out how the ddx format works! I`ll go ahead and try ur mod later today, it should work if u included all the files and edited the .ini correctly!

    In Topic: 360 Prog: POMA v2 (Pre Order My Ass)

    25 April 2010 - 10:33 PM

    This looks great I been looking for the halo wars dlc!

    In Topic: RROD 360 power brick turns red

    01 February 2010 - 07:19 PM

    Wow my first post gets turned into a flaming page. Anyways both of you seriously need to redo your math, some things you both say are true. All 360`s react differently my past one turn`s on completely without the fans and only the heat-sinks mounted and it heats up for 30 minutes then the safeguard shuts it down. By the way the air-vent is pretty much useless unless the console is covered, now a 360 without the heat-sinks doesn't power on the gpu/cpu therefore it doesn't overheat them it just doesn't turn them on. Im too tired to explain some more I just got home and checked this out and thought I try to break this up. Whatever some people just aren`t mature enough to handle an open thred. Anyways I guess people just aren`t going to help out, If a MOD gets the chance please lock this topic it wont go anywhere.

    In Topic: RROD 360 power brick turns red

    01 February 2010 - 05:42 PM

    Ok I just checked the bottom of the board and it seems like nothing is touching the cage. I also found out that when I position it on the right spot it usually has the power connection side of the board lifted a bit thus allowing it to fake rrod. If you have any specific spot I should look out for let me know. I also found out that #0001 or E01 could be a blown transistor, or cold joint with the HANA chip, I could be wrong. Anyways the manufacture date is 2006-06-06.

    In Topic: RROD 360 power brick turns red

    31 January 2010 - 10:45 PM

    Ok so I completely removed the screws, from the gpu/cpu and detached them from the motherboard and yet the same thing happens. I started messing around with the position of the motherboard while on top of the metal cage. When I positioned it on a spot it liked, it rroded again. This gave me a chance to check out the secondary error code #0001 also known as E01 I think. I moved it a bit and it took me back to the beginning where the power brick just turns red and doesn't power it on. Afterwards I decided to to just put the gpu/cpu back in and screw it back together. it wouldn't power on until I positioned it on a spot it was happy with. So gpu/cpu or no gpu/cpu it doesn't matter it will not rrod until it is in a spot it likes. Just so you know it is not really rroding because if it was the cpu/gpu would get hot and the fan would work, it doesn't turn on while it is rroding, but when the brick turns red and doesn't turn on the console it turns the fan on for a sec and then shut everything down. Ok so like I said before secondary error code is #0001 and when it is in rrod the power block turns red for a sec then turns orange while it still rrod`s. One last thing it will not rrod inside the cage no matter what I try it has to be on top of the cage while the cage is flipped upside down, it also doesn't work on any other surface other than the cage in that position.