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  • iBotModz CBox


    gabe_k

    Member Since 02 May 2008
    Offline Last Active Nov 04 2016 11:58 AM
    ***--

    Posts I've Made

    In Topic: Taking A Jtag online [Question]

    13 September 2010 - 07:23 AM

    You would get banned after a few minutes, but no real point since your account will get banned too.

    In Topic: Halo 3 Modded AIMBOT XEX

    27 July 2010 - 07:34 PM

    De compiled in IDA found the appropriate strings then used them as reference to mod them in a hex editor.


    Only one of the things in that xex is done with a string. l2ppc.

    In Topic: [DownLoad] 50 in 1 Game .Xex

    26 July 2010 - 07:28 AM

    I was thinking on getting the MD5 hash of the current XeX In use (to prevent people just changing the name from default.xex), and checking it on the server, if its different, then fail to load the map.


    But then what if instead of calculating the MD5 I make it return the MD5 for the proper xex? :X There are ways Bungie could fix it, but it has yet to become a big enough problem for them to afford putting out a title update.

    In Topic: Halo: Reach Multiplayer ViDoc

    12 April 2010 - 08:53 AM

    This is why Bungie are better than IW. Community, community, community. While IW are ******** themselfs about security. Should I PM fourzerotwo and offer to help them? I could do it in like...a day.


    Fixing security is a lot harder than you think :X Bungie really focuses on getting content out to the community, but the people at IW interact more with their community I'd say. When I was at PAX I saw fourzerotwo, but no Bungie presence, and it's sort of the largest gaming community event. [/offtopic]

    In Topic: Global Thermonuclear Warfare

    10 February 2010 - 11:05 AM

    I know you can (somehow) set it with the button configs in the code_post_gfx_mp file. If you're talking about common_mp, that can not be decompressed normally, and when looking through it I didn't see anything gametype related (didn't go too in depth though, probably some data).