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In Topic: [Req]First gamesave editor on C# - help
31 August 2009 - 05:28 PM
bump ?
In Topic: [Req]First gamesave editor on C# - help
28 August 2009 - 04:21 PM
Any news Dakote?
In Topic: [Req]First gamesave editor on C# - help
27 August 2009 - 05:40 PM
Well im not really sure if this is correct way to find offsets- what i did is just moved the mouse to the line where the gald value is, and it just showed the offset. is this the correct way of finding it ? (look at the pic)
Also could this be a problem because the value streches over 2 offsets (The highlited hexvalue is 999999 in the pic) and as you can see it goes from 70335 down to 70362 offset.
What can i do more to help ? sry for noobish questions
P.s for saves to work on the game i need to use hash block calc - is it possible to include such feature into apps like this, so that it i'll be like all in one?
Also could this be a problem because the value streches over 2 offsets (The highlited hexvalue is 999999 in the pic) and as you can see it goes from 70335 down to 70362 offset.
What can i do more to help ? sry for noobish questions
P.s for saves to work on the game i need to use hash block calc - is it possible to include such feature into apps like this, so that it i'll be like all in one?
In Topic: [Req]First gamesave editor on C# - help
27 August 2009 - 03:51 PM
Ehm i dont know where you got that impresion from - it's not like im gonna release it or anything claiming i made it. Im plainly intereseted in how game editors like this are working, so that i could one day maybe code my own one. For today im only experimenting, now i just want to see how Dakote modified that code from working on Prototype to this game. Hopefully Dakote will show us 2moro.Why are you calling it yours if someone is going to code it for you?
In Topic: [Req]First gamesave editor on C# - help
27 August 2009 - 01:30 PM
I rly hope you'll get to finish it mate - and help this dumb guy
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