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  • iBotModz CBox


    iGo By FadE

    Member Since 03 Jul 2009
    Offline Last Active Jul 27 2009 05:57 PM
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    Posts I've Made

    In Topic: Whats My IP BETA

    27 July 2009 - 01:35 PM

    ipchicken.com

    sorry to bust your bubble.

    or /ipconfig all

    In Topic: Mounted machine gun in zombies

    13 July 2009 - 08:47 PM

    That's why he said "with no clip on". No clip allows you to fly through solid animate objects, such as walls. Theres a tut right here if you want to know.
    http://www.ibotmodz....tch/#entry99047


    On Topic:

    Nice find, I had a bit of fun on it myself today when I was bored enough.

    In Topic: "noclip" in Nazi Zombies after patch.

    13 July 2009 - 08:47 PM

    I think I should clarify this. This is not after patch- or anything like that. There is no way to do this in cod4 or in CoD5 multiplayer. You cannot because there are TWO .xex's in the Call Of Duty WAW .iso. Default.xex and Default_MP.xex. When CoD4 and CoD5 modding was released, the modding was moddifying files and commands pertaining to the Default_MP.xex and the Default.xex of CoD4. What this is doing is modifying content in the other .xex. The other .xex contains the files for co-op campaign, such as nazi zombies. So, presumably, you could mod co-op if you decompiled the .xex and found the proper commands and such. This is not exact, this is to give you an idea.

    In short: You cannot mod the multiplayer, that is still patched! If you want to know why, read that wall of text.

    In Topic: I am a Monster

    04 July 2009 - 10:09 PM

    Yeah, they are just other "forms" of alex. One is muscle mass, and the other is his "blade arm"

    In Topic: iBotModz Yearbook 2009

    04 July 2009 - 01:18 PM

    It's a shoestring belt...Nothin wrong with that..