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    Complete Gametype Whitepapers


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    8 replies to this topic

    #1 miinaturvat

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    Posted 29 August 2008 - 09:42 AM

    I'm gonna be making a gametype creator for the PC that will allow people to create a gametype on the PC. It will do what the Halo 3 creator does, but more :)

    For this, I need complete whitepapers for each gametype. So far, I have every possible editable value neatly mapped out for each gametype, but I only have the enums and offsets for about half the slayer gametype.

    I don't really have enough free time to complete these whitepapers, so if everyone could contribute, they would be completed quite quickly.

    Download what I have done so far, and submit any extra enums and offsets, and I'll update the one's for download every now and again :D Linky: http://www.sendspace.com/file/x6virx

    With everyone's help, this will be done in no time :)

    #2 ILIKETURTLES♥

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    Posted 29 August 2008 - 02:25 PM

    REMOVED.

    Please don't link to other sites.

    Edited by SmokiestGrunl, 29 August 2008 - 05:12 PM.


    #3 miinaturvat

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    Posted 29 August 2008 - 03:01 PM

    I completely forgot about that post! Thanks :D

    I'd rather try and complete the slayer gametype before continuing with CTF, though...

    #4 unknown v2

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    Posted 29 August 2008 - 05:37 PM

    Haha, I told you there was a shitload of stuff for gametypes. Good luck with this. Looks like it's coming along nicely though.

    #5 iBotModzLolz

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    Posted 30 August 2008 - 08:34 PM

    Very Helpful and truley pointless to me :p

    #6 miinaturvat

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    Posted 31 August 2008 - 01:25 AM

    So nobody's gonna help? :(

    #7 SmokiestGrunl

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    Posted 31 August 2008 - 02:41 AM

    Sorry, I can't really help. Halo 3 just bores me.

    #8 yungbol

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    Posted 15 September 2008 - 01:04 PM

    If only I knew how you guys find this stuff I would help. Like for instance, how do you know that 0x??? is primary weapon and so on. (I just cant think of the right number right now).

    #9 Repoman 108

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    Posted 15 September 2008 - 03:31 PM

    wat you would do is you would make 2 separate gametypes. and dont change anything on the files. then you would swap the thing you want to find where the offset is on one of the files. and then you put it on your computer, scroll down to the _blf part and see if you can find the difference. wherever the different hex value is is where the offset it. ps to the guy who started the thread. im going to start making a gametype editor which lets you create gametypes on the com, edit old ones, convert to different gametypes, and make it forge playable. are you sure your whitepapers are correct? ive been using Easy Bs
    whitepapers to start me off. and your "weapons on map" conflicts with his offset.

    Edited by Repoman 108, 15 September 2008 - 04:02 PM.