lostmodz did not write this tut.
So... First thing your going to need to do is open the map you want to Fly something in, then also open a SP map that has whatever you'll be flying in it. Ill be using 05_deltaapproach.map, and this Quad-wing Bird/teradactal for my tutorial.
Step 1: Locate what you want to fly (im using the quad-wing bird)
First go down to objects, then
charecters, then
ambient life, then
locate the bird_quadwing.HLMT
Step 2:Movebox
Drag the bird_quadwing.hlmt over to your multiplayer map. It might ask you for sp_shared.map, so make sure you have that acessable.
(This may take a while br patient)
You can now close your single player map.
Now in the MP map, navigate to the banshee tag.
Go to objects,
vehicles,
banshee,
now go to weapon,
then double click on banshee_gun.weap
Now go to the right side and click all dependencies.
change the "nulled out" to objectscharactersambient_lifebird_quadwingbird_quadwing
Now, were going to use dothalo so you can exit out of insolence.
Step 3: Making it Flyable
In dothalo, open the MP map you injected the quadwing into.
Next, go to the MODE tag, and find objectsvehiclesbansheebanshee
double click on it and go to dependencies.
Once in dependencies, find all of the shad tags, and null them out
Step 4: Putting it on the map
In dothalo, navigate to the itmc tag.
Find something on the map where you want the quadwing to spawn, go to dependencies, and swap it with the vehi tag of the banshee.
Congratz, you now have a flyable quadwing teradactal on your multiplayer map.
Tutorial made by: Limpmybizket
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iBotModz CBox
How to fly a BIRD IN MULTIPLAYER!
Started by fattwam, Aug 31 2007 08:19 PM
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