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There have been 68 items by Repoman 108 (Search limited from 17-May 23)
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#74727 H.A.W.X. Modding?
Posted by Repoman 108 on 15 March 2009 - 04:51 PM in Xbox
#43543 Bungie Weekly Update: 9/05/08
Posted by Repoman 108 on 06 September 2008 - 07:57 PM in Halo 3 / ODST
#43458 Bungie Weekly Update: 9/05/08
Posted by Repoman 108 on 05 September 2008 - 11:48 PM in Halo 3 / ODST
#44011 Bungie Weekly Update: 9/05/08
Posted by Repoman 108 on 09 September 2008 - 10:50 PM in Halo 3 / ODST
not like forge editing but real death barrier/BSP editing you cant edit the old maps such as guardian... unless we found some way to convert the map files of say guardian to whatever type of file the new map editor uses and from there inject them as that file type and edit it from the xbox. which will probably prove to be impossible given our current track record with H3 modding. we'll just have to wait and see
#89058 Terminator Salvation
Posted by Repoman 108 on 15 May 2009 - 07:23 PM in Media
im voting no.
#43015 Will modders ever get banned?
Posted by Repoman 108 on 01 September 2008 - 08:31 PM in Help Desk
#44679 Complete Gametype Whitepapers
Posted by Repoman 108 on 15 September 2008 - 03:31 PM in H3 Modding
whitepapers to start me off. and your "weapons on map" conflicts with his offset.
#44981 cain and abel
Posted by Repoman 108 on 18 September 2008 - 06:36 PM in Help Desk
#49472 Halo Fourm Site Halo Chronicles [IMPORTANT PLZ READ]
Posted by Repoman 108 on 19 October 2008 - 09:26 PM in Halo 3 / ODST
#51557 fable mod?
Posted by Repoman 108 on 07 November 2008 - 01:06 AM in Xbox
#58312 Xplorer360
Posted by Repoman 108 on 25 December 2008 - 08:34 PM in Programs
#65255 fable 2
Posted by Repoman 108 on 05 February 2009 - 03:12 PM in Xbox
http://www.ibotmodz....showtopic=10982
hope i helped some people
#40450 Flooding map's.
Posted by Repoman 108 on 16 August 2008 - 06:06 PM in Help Desk
this tutorial will show you how to systematically, and with a lot of testing, flood any floodable multiplayer map. the levels which are floodable are as follows:
Avalanche
Blackout
Foundry
High Ground
Last Resort
1.start by opening a blank canvas map OR the map that you want to flood.
2.select an item from your forge list and use that as water. write down that, that item is for water so you dont forget it.
3.place as many of that item as you want layers of water. it doesnt matter where you place them but it is probably best to place them at the height level you want it flooded at as a reference point.
4.save the final copy of the map then extract the map from your hard drive via xport, xsata or a hard drive transfer cable.
5.open the map in HXD and open the .map file in johnson and swap the identifier of the item you placed down for the sky tag in [scen]\sky
6.save and close the map in HXD. close johnson as you will not be needing this anymore.
7.open container edits V2 and extract the sandbox file from the usermap. then open the extracted file in sandbox.
8.find your sky items and select edit for one of them. adjust its 'Z' co-ordinate to determine the height of the item. i usually start by raising the Z co-ordinate by roughly 15 to start with, do so with every sky item and save, then inject back into your usermap file.
9.rehashe/resign and inject back into your hard drive and test it. it will almost always be wrong the first time so just keep editing it systematically using sandbox until its at the level you want it.
THIS TUTORIAL WAS MADE BY REPOMAN 108
its way easier to use forge edit to do that as you dont even need to use HXD or anything so you can do it entirely with forge edit but i didnt have it at the time so i used sandbox
#40448 Film Editing
Posted by Repoman 108 on 16 August 2008 - 05:54 PM in H3 Modding
2. http://www.uploading...g_tool.rar.html <-<SCHITZO
http://rapidshare.co..._CON_Hasher.rar <-<REHASHER
http://www.haloelite...oads/signer.rar <-<RESIGNER
#40383 Film Editing
Posted by Repoman 108 on 16 August 2008 - 04:31 AM in H3 Modding
PS. you have to be the connection host in a film or have the hosts copy of the film when you mod it otherwise the mods wont show up. e.g. if i were to mod a film of a matchmaking game it probably wouldnt work because chances are i wouldnt be host, but if i modded a forge game with 2 people in it then theres a 50/50 chance that it'd work because one of the two of us is going to be host, also you can check in theatre if you dont know who the host is
#67067 cant anyone help me?
Posted by Repoman 108 on 14 February 2009 - 12:16 AM in Xbox
#39379 crashing screenshot
Posted by Repoman 108 on 11 August 2008 - 02:30 AM in Help Desk
#39529 crashing screenshot
Posted by Repoman 108 on 11 August 2008 - 04:30 PM in Help Desk
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