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There have been 159 items by ILIKETURTLES♥ (Search limited from 28-June 23)
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#45153 Anybody wanna...
Posted by
ILIKETURTLES♥
on 20 September 2008 - 08:57 PM
in
Halo 3 / ODST
#46690 Amazing Yu-Gi-Oh! cards!
Posted by
ILIKETURTLES♥
on 03 October 2008 - 07:48 PM
in
Off-Topic
#38923 All Halo 3 Mods (450+ Mods)
Posted by
ILIKETURTLES♥
on 09 August 2008 - 01:21 PM
in
Mods
#38967 A sad day for humanity
Posted by
ILIKETURTLES♥
on 09 August 2008 - 04:50 PM
in
Off-Topic
"Actor/comedian Bernie Mac passed away this morning from complications due to pneumonia in a Chicago area hospital,"
#39470 A sad day for humanity
Posted by
ILIKETURTLES♥
on 11 August 2008 - 11:38 AM
in
Off-Topic
#48000 @#%$ ALL U DAMN BITCHES
Posted by
ILIKETURTLES♥
on 11 October 2008 - 01:46 PM
in
Off-Topic
IF U DON'T HAVE ANYTHING $%#^%# NICE TO SAY THEN SHUT YOUR GOD DAMN $%#^%# MOUTHS I'M SICK AND TIRED OF PEOPLE SAYING THINGS ABOUT ME THAT ARE NOT TRUE AND STOP $%#^%# FLAMING ME DAMN YOU BITCHES! s***! JUST MIND YOUR OWN $%#^%# BUISNESS! GOD DAMN YOU GUY'S ARE NEGATIVE! s***!
Bad words burn my ears
Also.... i love you
#41762 .MAP Resigner?
Posted by
ILIKETURTLES♥
on 25 August 2008 - 01:30 AM
in
Help Desk
"Modified XEX
The Xbox 360's games are written in a format that is very similar to a PC. The game files are stored in a directory, and have .dll files as libraries as well as an executable, much like a computer. Although, instead of .exe files these are called .Xex files, aka Xenon Execuables. These files are specially compiled by Microsoft Xbox 360 SDK, and are illegal to distribute as they contain copyrighted code. You may be asking, what does this have to do with Halo 3 modding? Well, When you select a map in the mainmenu, the executable for Halo 3 uses the RSA public key for the .map files, to verify that they are unmodified. If the files are unmodified, the XeX allows the map to be loaded. Otherwise, the Xex will not allow the map to be loaded and will result in a 'You have failed to load the map' error. Anthony, Xenon/Detox, and Kornman have gotten around this by mapping out the Halo 3 XEX file, and removed the check, in PowerPC based Assembly Language. This allows them to load any map files.
Real Time Memory Editing
This method has been described very briefly before, so I will try to clarify it as much as possible. A development kit is capable of running two processes at once, one being the current Title and the other being the network debug monitor. Xenon/Detox realized this and decided to use it to his advantage until he created a modified XeX. In this method, the XeDK ( Xenon Development Kit) loads an unmodified version of Halo 3. The player then goes into an unmodified .map file, and begins gameplay. Now remember, a XeDK can run two processes at once. Xenon used this to his advantage by writing a program to send commands through the network to his XeDK. He would mod his map on PC, and tell his XeDK to 'synchronize' with the PC version of his map. The PC would send these changes over the network and would be reflected immediately ingame. This is where the term, Real Time Halo is coined from.
Section 2 - Xbox 360 Development Kits ( XeDK )
Both of the above methods require one to have an XeDK, this is because an XeDK can boot in-progress games aka XeX files. For method 1, the user will simply transfer their modified XEX to the Halo 3 section of their XeDK or Dvd, and run the game on the XeDK. Method 2 requires an XeDK because retail units do not have network debug capabilities.
Some common misconceptions are:
the 'Hybrid' Xbox 360 : This was a term coined in the early stages of modding when it was believed Microsoft would bring trouble to any one thought to possess an XeDK.
the Demo Kit: The Demo Kit is one of many types of Xbox 360 Development setups. Some of the most common set ups for these are:
1. the Demo Kit
2. The Reviewer's Kit
3. The Testing/Debug Kit
4. The Development Kit
All debug hardware offers the functionality required for Halo 3 modding. None of these kits can access Xbox LIVE service, They access a service called XePartnerNet.
It is recomended that you DO NOT purchase these items, as there are many additional software tools required to mod Halo 3, and it is a waste of hardware for actual developers and people who have legitimate other uses for them.
Section 3 - Why This isnt Possible on Retail
At this point the question may be coming into your mind, ' Why cant we just Resign the maps like Halo 2?'. Halo 2's .Map files were protected via a CRC Checksum. This is basically a string of hex written to the file telling the game what the files signature should come out to be. Halo 3 has a much stronger form of protection on the maps called RSA. This is a method of encryption/signing a file based on two keys. One of these is the public key, and the other the private key. Each key has a different function. The key we can access, the public key, is used for verifying a file is unmodified. The private key, which only bungie has, is used for signing/encrypting the files to be verified by the public key. This key is an RSA 2048 bit key, mathmatically designed to be impossible to crack in our lifetimes, thus raising the need for a method of bypassing it."
Once again this was posted by Eazy B not me
#41675 .MAP Resigner?
Posted by
ILIKETURTLES♥
on 24 August 2008 - 03:02 PM
in
Help Desk
#38454 (HELP) Need Help With My 360!
Posted by
ILIKETURTLES♥
on 07 August 2008 - 08:51 AM
in
Help Desk
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