
Gonna look into those fancy s3dpaks. I'm too scared to look at the .map right now.
Notes:
Posted 11 November 2011 - 11:07 AM

Posted 11 November 2011 - 11:11 AM
Posted 11 November 2011 - 11:12 AM
Un-rar'ing mine now =]
Though i have no idea how to use my JTAG, lol this is gonna be a struggle.
Last time i used it it said the HDD was full even though there is nothing on it.
Posted 11 November 2011 - 11:16 AM
Posted 11 November 2011 - 11:21 AM
Posted 11 November 2011 - 11:26 AM
Posted 11 November 2011 - 12:42 PM
Edited by deadcanadian, 11 November 2011 - 01:14 PM.
Posted 11 November 2011 - 02:02 PM
Posted 11 November 2011 - 02:29 PM
Posted 11 November 2011 - 02:31 PM
Can somebody send me one of those s3dpak files? I'd like to take a look but the ISO is still downloading...
Posted 11 November 2011 - 10:58 PM
GameOpt = {
DefaultDifficulty = 1
ConstReticle = No
HideHUD = No
Blood = Yes
Subtitles = No
Time_hints = 1
Def_hints = Yes
ShowHints = Yes
WeaponBar = Yes
AutoSwitch = Yes
CameraShake = Yes
ScreenFlashes = Yes
TimeShortcuts = No
ToggleCrouch = Yes
Skulls = {
BonusSkullUnlocked = No
skull01 = FALSE
skull02 = FALSE
skull03 = FALSE
skull04 = FALSE
skull05 = FALSE
skull06 = FALSE
skull07 = FALSE
skull08 = FALSE
skull09 = FALSE
skull10 = FALSE
skull11 = FALSE
skull12 = FALSE
skull13 = FALSE
skull14 = FALSE
skull15 = FALSE
}
}
Posted 11 November 2011 - 11:05 PM
Multiplayer = {
Mode = Single
ServerIP = 192.168.1.40
ServerLocation = multiplayer1
Difficulty = 1
TrafficLogging = 0
EventLogging = 0
ServerModeIdx = 0
GameTypeStandard = 1
StandardModifier = 1
ServerTypeNum = 0
ServerMapId = 2
}
Posted 11 November 2011 - 11:39 PM
Posted 11 November 2011 - 11:54 PM
Edited by iBotPeaches, 12 November 2011 - 12:15 AM.
added unlocking terminals
Posted 12 November 2011 - 02:02 PM
Posted 12 November 2011 - 05:01 PM
Edited by Xerax, 12 November 2011 - 05:02 PM.
Posted 13 November 2011 - 06:09 PM
That would make sense. I removed the library limit on the xex and DLL's like I normally do to allow the games to function on any kernel, but that didn't work. The multiplayer part of the disc (ReachTU1.xex) will run fine, but not the campaign. Hopefully other games don't start to do this as well or else everyone will have to keep up to date on the most recent kernel to be able to play all games.Dashboard Kernels and the Game
Okay,
It appears the game requires above or at the 13604 kernel. It has the kernel update included (like all games), but this game won't run on anything older. It will simply fail to load. I tested this by flashing old kernels on my JTAG and they would fail to load. However, on this kernel (13604) it runs perfectly. It seems they must be using something new in that XEX? The XEX doesn't really match the structure of other games XEXs. Its almost like its a new revision of them. Then again, I'm an idiot with this stuff. Just commenting what I see.
Posted 14 November 2011 - 11:21 AM
i believe the library involves the new analyze feather they put in with kinect. such as unlocking the library will likely make everything already scanned.EDIT: Confirming that unlocking the Terminals does unlock them. I don't know what unlocking the library is. So no clue what it did.
Posted 14 November 2011 - 01:34 PM
hcea_decompress.zip 36.4KB
27 downloads
Posted 15 November 2011 - 11:50 AM
Edited by iBotPeaches, 15 November 2011 - 11:54 AM.
added question
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