Jump to content

  •  

  • iBotModz CBox


    Photo

    Halo CE Modding Research Thread


    • Please log in to reply
    26 replies to this topic

    #21 Rogue Modder

    Rogue Modder

      Class of 2008

    • VIP

    • 1,328 posts
    • Joined: 02-January 09
    • Gender:Male
    • Location:London, UK

    Posted 16 November 2011 - 10:21 AM

    Those are probably set to 0 be default, and link to a registry to store the value. I assume those are the modifiers, not used by default, but set/disabled by the skulls.

    #22 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 16 November 2011 - 08:46 PM

    Well. Took a day reading lots of assembly stuff. Feeling more comfortable at least reading some of it.

    Saw this picture retweeted by gabe. So wanna try and get that enabled. If its just an option some how, then hell yeah. Otherwise I'm trying anything and everything labeled debug in the XEX.

    Posted Image

    #23 deadcanadian

    deadcanadian

      Private Grade 2

    • Members+

    • 90 posts
    • Joined: 27-April 08

    Posted 17 November 2011 - 03:41 AM

    well, my research to getting the map magic is getting confusing, cause i can see the format for the original maps and how i should be able to get certain offsets but its not getting accurate readings, however after messing around with alot i have managed to get somewhere with realtime editing.

    heres a quick video of a simple weapon projectile realtime edit
    http://www.youtube.c...h?v=U6c5TNtH5yc

    #24 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 17 November 2011 - 09:27 AM

    heres a quick video of a simple weapon projectile realtime edit
    http://www.youtube.c...h?v=U6c5TNtH5yc


    Same effect as that other video you showed me? You were the secret guy who had already modded it :p

    #25 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 17 November 2011 - 04:39 PM

    This is as far as I got today. Just a repeating nonstop text of "god mode On/Off"

    Posted Image

    #26 Twis7eD

    Twis7eD

      Private Grade 2

    • Members+

    • 89 posts
    • Joined: 19-December 09

    Posted 18 November 2011 - 12:54 AM

    ^And I'm assuming that it doesn't actually do anything, right? lol

    Edited by Twis7eD, 18 November 2011 - 12:54 AM.


    #27 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 18 November 2011 - 07:30 AM

    ^And I'm assuming that it doesn't actually do anything, right? lol


    The code says there is lots that god mode does. However my new theory is that the debug mode / menu must be on / present for god mode to work. Various calls are going everywhere and I have a feeling its related to debug.