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Posted
"I was invited to play the new maps (minus Sandbox) at Bungie HQ along with some of the biggest community people in Halo (Louis Wu, Cocopjojo, Voc, etc). So I thought to give you a small, small heads up, I would help you out with a little bit of information.

 

Okay, so here we go:

 

Assembly: small to mid-size map. Bowl shaped covenant scarab factory - you've seen it.

 

Heretic: Midship remake. The ONLY - and literally ONLY - difference any of us could find (we tested all the jumps) was that jump pad on top, where you can jump up and get the sword, it was bouncy whenever you jumped or threw grenades on it in H2. It wasn't bouncy in Heretic. Everything else was faithful. Programmed into the map is BR/plasma nade starts. The sky box when you look out the windows is AMAZING - it is a view of quite a few Covenant carriers and ships coming into possibly our Solar system, and you are looking out from the belly of another ship. There is one that is really close to you and you can see amazing detail on the ship. There is a planet nearby too.

 

Orbital: I played 8v8 on this map, and it was WAY too many people. But it was a lot of corridor shooting. I never got a chance to explore this map (this was the only game I played on this map). It was obvious it was some sort of orbiting platform around earth - most likely a MAC cannon. There were quite a few computer screens on top of every entryway. Very neat.

 

Longshore: Wow. Easily my favorite map of all of them. This is a BTB map, and it is along the docks of OLD Mombasa (confirmed by Lars). There are even little maroon dinghies with small engines at a part of the map (I poked fun and said "I guess they never changed the design of small boat engines in 500 years, the employees got a laugh out of that). When you look out to the water, you see 2 LARGE carrier ships off in the distance, with pelicans and longswords and a couple other planes of some sort. It is AMAZING. There is a 2 story building on one side (base 1) with the roof also being accessible, and another 2 two-story buildings on the other side (Base 2). A center structure (kind of like a warehouse/boat storage facility) separates the two bases, and there is up at the WAY top of this structure an extendable bridge that drops on the roof of base 1. Lots of other buildings/crates/places to hide. One side of the map is all ocean, the other side is blocked by a large building that is part of the boat warehouse middle structure. This fish picture/drawing that was being handed out at PAX was a billboard on this map.

 

 

Citadel: I played this map with Lars. This map was LARGELY inspired by the level "The Covenant" when you were inside of the Forerunner structures, right after the battle with the Hunters who were below the elevator platform. When you have to go around and up an angled jump to battle a few brutes and buggers to get to the platform, that part is almost exactly in the map! It was really cool and was a good close quarters map. Two overshields spawn, and there is a central location with a small structure in the middle with Rockets on top. There are a lot of things hidden in here, very cool map.

 

And Sandbox they didn't let us play (none of us have any idea why?) and said nothing about it either.

 

This is just to give you an idea of what everything is about.

 

~Williams"

Posted
but i wish they would use the flame nades in a map. >.>

 

That be sick as a guy with cancer,but IDK if they will I hope so I'd be "Was teh hizzy hapz in da hisouse mf?"

 

That means freaking sweet.

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