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Posted

ok i almost forgot 2 post this on this site as well :thumbsup: well here is my Game Changer

Alright here is ForgeEdit:GameChange. We all know when unknown v2 came out with a way 2 make it so u can play forge in a custom game and he told u how by using his code

 

unknown v2

BLF: 0x147

 

Code:

 

enum Gametype

{

CTF = 1,

Slayer = 2,

Oddball = 3,

KingoftheHill = 4,

Forge = 5,

VIP = 6,

Juggernaut = 7,

Territories = 8,

Assault = 9,

Infection = 10

}

Well i thought that i should make an app that u can just open ur game type select the game type u want 2 turn it into, but u can have the use of forge in any game! pics

http://i224.photobucket.com/albums/dd170/halolordkiller3/Gametype%20changer/gamechange.jpg

http://i224.photobucket.com/albums/dd170/halolordkiller3/Gametype%20changer/done.jpg

Download

FE:GameChange

Thanks 2 Superaison for helping me out on a ton of codding for this. Also unknown v2 for the offsets. after all this is my second official program and i think this will help many ppl. Well Enjoy! Plz no Flamming thx.

Posted (edited)

lol, I am almost done mine, it looks just about the same as thing, being that the first version of mine (using a combo box), didn't work out so well :(

 

EDIT:

 

Nvm, mine is better constructed.

 

1) It doesn't have unhandled exceptions (yours has like 4 already)

2) It checks to see if it's actually a gamevariant (your's don't)

3) If you click save, it gets an error, if you click open, cancel it gets an error, if you open a non-gamevariant, it gets an error.

 

Put more effort into it next time, I'm sure superasion would have done a better job.

Edited by Dark Slipstream

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