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Posted

Carousel 2

By CaptainPoopface

 

Three sets of three fans spin in outer space. The center three fans are positioned a little higher than the outer fans, although it's hard to tell from the images. In my first Carousel mod, it was very difficult to stay alive. In Carousel 2, the fans are much closer together, and jump height and acceleration have been increased.

 

KOTH has been fixed. It's what this map was made for. http://forums.halomods.com/images/smiles/icon_cool.gif

 

http://img228.imageshack.us/img228/8607/carousel22pj0.jpg

 

http://img187.imageshack.us/img187/6074/carousel27uv9.jpg

 

The weapons:

 

The 3volved Flamethrower, slightly modified. I love this thing.

http://img526.imageshack.us/img526/6564/carousel23sk7.jpg

 

http://img292.imageshack.us/img292/4624/carousel24qe1.jpg

 

The jackal shield.

http://img133.imageshack.us/img133/5030/carousel25gu3.jpg

 

The magnum and brute plasma rifle, unmodded.

http://img255.imageshack.us/img255/9853/carousel26fj5.jpg

 

 

I've chosen these weapons because they present a good tactical balance. The flamethrower kills quickly, but the flames cannot penetrate the shield. The brute plasma rifle destroys the shield after several shots. Magnum + shield beats flamethrower easily. Flamethrower beats magnum and/or plasma rifle up close, but magnum + plasma rifle beats flamethrower from farther away. Etc. There are weapon and grenade spawns on the map, so feel free to try other weapon combinations:

Sword + shotgun

Rockets + brute shot + Damage Resistance

Magnum + shotgun

...

 

SLC is fixed but untested.

 

http://img514.imageshack.us/img514/7735/carousel21wn8.jpg

 

Credits:

Entity

Yelo

 

Thanks:

Team Acemods for 3volved Flamethrower

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