T3A guy Posted August 1, 2008 Report Posted August 1, 2008 im not saying this is a breakthrough but it can help if ur making many mods off of one map. the numbers after usermap, film, clip, slayer, ect. are always 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, or f it does not matter how many of these letters there are. so an example would be slayer0, usermap123432323433475769254673895684397654651479564287158456495478326159487158125642819659165986581265327185, or filmababab i hoped this helped with backing up and making multiple copies of a mod
miinaturvat Posted August 1, 2008 Report Posted August 1, 2008 Great find! This will help me a lot. This also makes you think: Why does the Xbox give them such retarded names? Instead of naming them in sequence, it just gives them a random name that has no significance
unknown v2 Posted August 1, 2008 Report Posted August 1, 2008 This is old, I've been doing this since what? March? Great find! This will help me a lot. This also makes you think: Why does the Xbox give them such retarded names? Instead of naming them in sequence, it just gives them a random name that has no significance They're called timestamps.
T3A guy Posted August 3, 2008 Author Report Posted August 3, 2008 This is old, I've been doing this since what? March? They're called timestamps.maby u hav but i hav been asked this questing 3 times this week
iKhaosmaster Posted August 3, 2008 Report Posted August 3, 2008 yea i've been doing this for a while to
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