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Posted
Ricochet: Library

 

In order to inflict damage, you must first bounce a projectile along the wall, floor or ceiling; direct impact is harmless! The ceiling is low, and there are flat surfaces all around.

 

http://img172.imageshack.us/img172/3766/ricochet6aw8.jpg

 

The laser (orange beam causes no damage):

http://img246.imageshack.us/img246/6122/ricochet3np1.jpg

 

You can see that Snell's Law is duly obeyed.

 

The rocket (not deadly yet):

http://img172.imageshack.us/img172/9620/ricochet5sa7.jpg

 

The rocket (deadly after bounce):

http://img167.imageshack.us/img167/8130/ricochet2hk8.jpg

 

Grenades are replaced with expelled cores. They can be blown up on the ground (as ammo) or picked up and thrown, and then blown up. They do about as much damage as a rocket explosion, not the ridiculous damage of the cores on Containment.

http://img172.imageshack.us/img172/5990/ricochet4vv1.jpg

 

Here is the layout, with the ceiling removed for display purposes, and the sky painstakingly blacked out :p :

http://img300.imageshack.us/img300/5098/ricochet1kj8.jpg

 

 

SLC tested.

 

Download

 

 

Credits:

Entity 1.3.9 and 1.6 UE

Yelo by xbox7887

Prophet by Prey

 

Thanks:

Neodos for phmo research, testing, support

Yamagushi and Ownz Joo for I Can Has Cubes

DemonicSandwich for Havok markers quick tut

JacksonCougar for scnr help

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