Modzorz222 Posted July 4, 2008 Report Posted July 4, 2008 I have been asked numerous times on: "How do u git the equipt stay?" or "How do you get the equipment to become active" Here it is: Go to the object that you want modded (Active Camo for Trip Mine active) The objects are in eqip tag. Trip Mine- objects/equipment/tripmine/tripmine. etc, for others.. Dont have the "equipment/tripmine/tripmine_equipment otherwise you will have a interactive equipment.. - UR WELCOME
REDSTAR 105 Posted July 5, 2008 Report Posted July 5, 2008 Easier way to understand:Active: objects/equipment/tripmine/tripmineNon-active: objects/equipment/tripmine/tripmine_equipment
BTKC124 Posted October 10, 2008 Report Posted October 10, 2008 Wow this is actuley helpful thanks you guys just made my epitph not f&$king stupid and random ( no joke it would have flying fusion coils lol)
Repoman 108 Posted October 11, 2008 Report Posted October 11, 2008 anyone with half a brain could figure this out
BTKC124 Posted October 11, 2008 Report Posted October 11, 2008 lol i just dident want to make like 100000000 tests (=
cbpwnrs2 Posted October 13, 2008 Report Posted October 13, 2008 BTKC124 said: lol i just dident want to make like 100000000 tests (= NO WAY THANKS FOR POSTING THIS I SO DIDN'T KNOW THIS WAS POSSIBLE LULZ!!!!!!!!!!! Sorry
cbpwnrs2 Posted October 14, 2008 Report Posted October 14, 2008 Mcmodder♥ said: why this is easy LOLOLOLOL I know LOL
cbpwnrs2 Posted October 14, 2008 Report Posted October 14, 2008 cbpwnrs2 said: I know LOL Useless post though
cbpwnrs2 Posted October 14, 2008 Report Posted October 14, 2008 cbpwnrs2 said: Useless post though Next Time Post Something Useful LOLOLOLOLOLOL
Korupt Data Posted May 7, 2009 Report Posted May 7, 2009 Pure said: thanksPlease dont bump old topics or post only using one word.
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