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Posted

Here is a list I compiled to make life a bit easier for everyone.

It is a list of all the Common stuff that are confusing to know whats what.

 

Bloc =

 

man_cannon_river = Man Cannons = F84C16D6

 

man_cannon_river_short = Short Man Cannons = F85916E3

 

plant_pine_tree_large = Large Pine Tree = F8A91733

 

plant_tree_pine = Small Pine Tree = F88B1715

 

plant_tree_pine_twist = Small Pine Tree = F8A4172E

 

nutblocker_1x1x2 = Small Cubed Invisible Barrier = F8AE1738

 

fish_elephantnose_destroyed = Small Dead Fish = F91917A3

 

 

Crea =

 

butterfly_b = Blue Butterfly's = F8F71781

 

butterfly_c = Yellow Butterfly's = F901178B

 

butterfly_d = Orange Butterfly's = F9071791

 

fish_elephantnose = Small Alive Fish = F90B1795

 

 

Proj =

 

damage_pulse = Nothing = E9E4086E

 

tower_pulse = Blue Shiney Pulse Orb = E9E60870

 

tripmine_material_fx = Invisible Explosion = F25710E1

 

 

Scen =

 

man_cannon = Large Man Cannon Force = E9F80882

 

mini_man_cannon = Small Man Cannon Force = EA2708B1

 

tower_pulse = Blue Tower Pulse Shot = E9DB0865

 

waterfall_base = Large Water Splash = EA2908B3

 

waterfall_mid = Large Water Rusing = EA3808C2

 

waterfall_top = Small Water Rushing = EA3608C0

 

riverworld = Mountains = E181000B

 

cinematic_anchor = Nothing = E17C0007

 

The others are pretty straight forward.

Posted

Hey, thanx man, I was getting pretty confused with those, now I know THANKS!

 

Also, since this was very helpful, make one for other ones (can you do foundry, highground, and rats nest?)

Posted

Hey, nice post.

Would you mind if I add these to my program? I'll just make it go to the links.

Anyway, could you make one for epithaph? Cause I need the shield doors for it.

Keep it up! ^^

Posted
Here is a list I compiled to make life a bit easier for everyone.

It is a list of all the Common stuff that are confusing to know whats what.

 

Bloc =

 

man_cannon_river = Man Cannons = F84C16D6

 

man_cannon_river_short = Short Man Cannons = F85916E3

 

plant_pine_tree_large = Large Pine Tree = F8A91733

 

plant_tree_pine = Small Pine Tree = F88B1715

 

plant_tree_pine_twist = Small Pine Tree = F8A4172E

 

nutblocker_1x1x2 = Small Cubed Invisible Barrier = F8AE1738

 

fish_elephantnose_destroyed = Small Dead Fish = F91917A3

 

 

Crea =

 

butterfly_b = Blue Butterfly's = F8F71781

 

butterfly_c = Yellow Butterfly's = F901178B

 

butterfly_d = Orange Butterfly's = F9071791

 

fish_elephantnose = Small Alive Fish = F90B1795

 

 

Proj =

 

damage_pulse = Nothing = E9E4086E

 

 

 

 

 

Here tower_pulse = Blue Shiney Pulse Orb = E9E60870 Here

 

 

 

 

 

 

 

 

tripmine_material_fx = Invisible Explosion = F25710E1

 

 

Scen =

 

man_cannon = Large Man Cannon Force = E9F80882

 

mini_man_cannon = Small Man Cannon Force = EA2708B1

 

tower_pulse = Blue Tower Pulse Shot = E9DB0865

 

waterfall_base = Large Water Splash = EA2908B3

 

waterfall_mid = Large Water Rusing = EA3808C2

 

waterfall_top = Small Water Rushing = EA3608C0

 

riverworld = Mountains = E181000B

 

cinematic_anchor = Nothing = E17C0007

 

The others are pretty straight forward.

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