deadcanadian Posted July 3, 2008 Report Posted July 3, 2008 the reason the sniper tower on snowbound dissapears is like the banshees and hornets on narrows. if they are away from there orignal spwn they will dissapear. how i got then to stay was a prowler on the botton for the watchtower base, two crates on the turret of the prowler and the spawn point of a chopper placed on the crate. this should put the choppers spawn at the right hight and position on the porowlers so when you swap it it shouldnt move, therefor making it not dissapear but it still has to be on flat ground link unavalable
H3Fan Posted July 4, 2008 Report Posted July 4, 2008 Thanks Ive Allways Wanted TO Know How To Do That!!
sillybob123 Posted July 6, 2008 Report Posted July 6, 2008 omg thats why my sniper tower came out wonky XD thanks
Justrec Posted July 15, 2008 Report Posted July 15, 2008 (edited) Hopefully someone will make a fun game out of this.... Not just say, "ZOMG! I GOT A SNIPER TOWER TO STAY!". If you do that, just don't release it. Edited July 15, 2008 by JUSTREC
GR1T Posted September 10, 2008 Report Posted September 10, 2008 (edited) Could you use Weapon holders to get the same effect? I know you can use weapon holders to lock the cement barriers and other items in place. Edit:Oh I see... The top disappears because the whole tower isn't one object, it's the base and the actual tower. Further Edit: Never mind now that I've actually been working with the object I understand what you mean. It pisses me off how random there disappearances are. Sometimes it seems like they are going to stick but then they just dissapear. Guess I'll have to try your technique. Edited September 11, 2008 by GR1T
trevx64 Posted September 10, 2008 Report Posted September 10, 2008 put 100000000000000000000000000000000000000000 spiper towers on one map lol j/k
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