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Warthog Hydrolics


way2bored4movies

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Step 1: Open your map up in insolence and go to the [proj] tag and click on: objectsweaponssupport_highrocket_launcherproje ctilesrocket make sure its highlighted and right click then select duplicate. now open you go back to the [proj] tag again and right under: objectsweaponssupport_highrocket_launcherproje ctilesrocket you should see objectsweaponssupport_highrocket_launcherproje ctilesrocket2 now close your map out of insolence.

 

Step: 2

open your map in ADI the go to the [weap] tag and click on: objectsvehicleswarthogweaponwarthog_horn change BOTH the projectiles to: objectsweaponssupport_highrocket_launcherproje ctilesrocket2 then null everything else out. then open your map up in dothalo and go to the [weap] tag and click on the warthog horn again go into tag editor window and go down the the bottom where the projectile is and click the dropdown window and click 0 then change the x,y, and z spawn coords to these X: 8E-11 Y: 0.000647948 Z: -0.4428424 then go back the the dropdown window and select 1 and do the same thing.

 

Step 3:

open your map up in dothalo again and go to your duplicated [proj] tag. and go to the tag editor and make your values look like these Glow Radius: 0 Damage Effect distance: 0 Projectile Life Distance: around 5 or so Life Span: around 5 or so now go to the dependencies window and null everything accept for the [jpt] tags

 

Step 4:

go to the [Jpt] tag and click on: objectsweaponssupport_highrocket_launcherdamag e_effectsrocket_launcher_explosion now go to the tag editor and set the values to these Minimum Damage: 0 Damage (min): 0 Damage(max): 0 Force: i put mine on 3 but you can experiment Stun Time: 0 Shake duration: 0 Shake Rotation: 0 Shake Movement: 0 now do the same thing for this one accept change force to 0: objectsweaponssupport_highrocket_launcherdamag e_effectsrocket_launcher_impact now set everyting to 0 on this one but leave the bottom 2 trigger things alone. objectsweaponssupport_highrocket_launcherdamag e_effectsrocket_launcher_trigger

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