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I think a forgehub article could help

 

Most people are dont know what the “symmetry” option does, however it is very useful when your trying to setup a map to be played on any mode. You may notice that as soon as you set your map up for One Flag CTF, it becomes a terrible Multi Flag map. Using the “symmetry” option, you can fix these problems. If the option is set to “asymmetric” for an extra turret or crate you placed in a base, then that object will only spawn when your playing a game that is considered “asymmetric.”

 

One Flag CTF is an example of an “asymmetric” game, because it is not “balanced.” A map designed for One Flag CTF will generally have extra defenses in the defending teams base, if these defenses are “asymmetric,” they won’t exist in your Multi Flag game. By default all objects will spawn in all games because they are set to “both.” To find out for sure which maps are “symmetric” and which are “asymmetric,” you just have to experiment to see which fits your mode. However, it is known that Team Slayer and Multi Flag are considered “symmetrical” and One Flag is considered “asymmetric.”

 

http://www.forgehub.com/?pageid=taso

Posted
I think a forgehub article could help

 

Most people are dont know what the ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅsymmetryÃÆââââ¬Å¡Ã¬Ãâàoption does, however it is very useful when your trying to setup a map to be played on any mode. You may notice that as soon as you set your map up for One Flag CTF, it becomes a terrible Multi Flag map. Using the ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅsymmetryÃÆââââ¬Å¡Ã¬Ãâàoption, you can fix these problems. If the option is set to ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅasymmetricÃÆââââ¬Å¡Ã¬Ãâàfor an extra turret or crate you placed in a base, then that object will only spawn when your playing a game that is considered ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬Åasymmetric.ÃÆââââ¬Å¡Ã¬ÃâÃÂ

 

One Flag CTF is an example of an ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅasymmetricÃÆââââ¬Å¡Ã¬Ãâàgame, because it is not ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬Åbalanced.ÃÆââââ¬Å¡Ã¬ÃâàA map designed for One Flag CTF will generally have extra defenses in the defending teams base, if these defenses are ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬Åasymmetric,ÃÆââââ¬Å¡Ã¬Ãâàthey wonÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t exist in your Multi Flag game. By default all objects will spawn in all games because they are set to ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬Åboth.ÃÆââââ¬Å¡Ã¬ÃâàTo find out for sure which maps are ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅsymmetricÃÆââââ¬Å¡Ã¬Ãâàand which are ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬Åasymmetric,ÃÆââââ¬Å¡Ã¬Ãâàyou just have to experiment to see which fits your mode. However, it is known that Team Slayer and Multi Flag are considered ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅsymmetricalÃÆââââ¬Å¡Ã¬Ãâàand One Flag is considered ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬Åasymmetric.ÃÆââââ¬Å¡Ã¬ÃâÃÂ

 

http://www.forgehub.com/?pageid=taso

 

I like this technique, it can help create totally different maps in 1 file.. or like slayer, ctf and zombie variants all on foundry in 1 map, but it's different for each variant. I like that idea.

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