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Containment (all games, pics, a really great map)


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Posted

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-14.jpg

Overview~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-15.jpg

Cat Walks Asymmetrical

 

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-16.jpg

Cat Walks Symmetrical

 

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-17.jpg

Light Side 1

 

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-18.jpg

Light Side 2

 

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-19.jpg

Broken Bridge Asymmetrical

 

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-20.jpg

Broken Bridge Symmetrical

 

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-21.jpg

Dark Side 1

 

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-22.jpg

Dark Side 2

 

http://www.ibotmodz.net/forum/uploads/remoteimages/27111-23.jpg

Warthog out of Map

 

http://i283.photobucket.com/albums/kk318/xi_Sean_ix/Sniper1.jpg

Sniper Building Outside

 

http://i283.photobucket.com/albums/kk318/xi_Sean_ix/Sniper2.jpg

Sniper Building Inside

 

http://i283.photobucket.com/albums/kk318/xi_Sean_ix/Sniper3.jpg

Sniper Building Top Floor

 

Map Name- Containment

 

Map Variant of- Foundry

 

Symmetry- Semi-Symmetrical

 

Gametypes- All Games

 

Glitches- Infinite money, Fusion, Fusion into map

 

Weapons on Map-

2x Assault Rifle

5x Battle Rifle

1x Shotgun

1x Sniper Rifle

2x SMG

4x Spiker

1x Magnum

1x Plasma Pistol

2x Plasma Rifle

1x Needler

1x Brute Shot

1x Rocket Launcher

1x Spartan Laser (ASYMMETRICAL ONLY)

4x Carbine

1x Mauler

 

Equipment-

6x Frag Grenades

6x Plasma Grenades

3x Spike Grenades

1x Bubble Shield

1x Regenerator

1x Radar Jammer

1x Flare

 

 

Vehicles- Yes, only symmetrical games

2x Mongoose

Fictitious Description-

PROTOCAL D 17: FAILED

THREAT LEVEL: 10

INCOMING TRANSMISSION: If

anyone is out there please

save us...they're eve...[END]

 

Aesthetics and a little history-

when I was first making this map I really wanted to try something I haven't done before. I made it enclosed. I also fused double boxes into the wall and ground where the windows are to block them and give the map its own feel. The sniper tower was inspired by Iv0rYSnak3's map Fractured, I liked it how he used that area of the map and still made it look good and not all boxey looking. So I turned that spot into a building and I fused a weapon holder into the wall to make the sniper rifle float, which was a pain in the ass to get it to the right spot. I also liked the look of the top of the boxes fused together to make a wall, it makes it look darker. The bridge started being used when I realized that the map would be horrible if it was a U shaped. So I used the rest of the items to make a bridge. I also made bridge cracked, broken and collapsing. There are bumps on it for that reason. I did not make it smooth on purpose. I even added a hole in it and you can go underneath the bridge in symmetrical games. Also on the light side, I made that the way up to the catwalks is over the crates, to try something new. There is no way out of my map. I put a warthog outside for more scenic looks, and I put a flamethrower next to it and no-one can get them. I also put a truck outside on the other side for more looks. The map is a donut shape and it is a medium sized map, but some people have recommended 16 people.

 

DOWNLOAD HERE

Posted

It looks like a cool map but I fail to see how it looks like containment, now this could be cuz I havn't played the map in ages or just because it doesn't have snow, anyway to still looks like a cool map to play.

 

Bloodwolf please don't make me give you a warning for spamming.

Posted
and I fused a weapon holder into the wall to make the sniper rifle float, which was a pain in the ass to get it to the right spot.

 

Takes me hours to get the active camo/over shields in there so the look like decortations i know where your coming from

Posted
it took about 15 times of saving and ending and saving and ending to get it right
  • 4 weeks later...

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