BloodWolf Posted June 16, 2008 Report Posted June 16, 2008 i am requesting a mod i want guass turrents near the crashed ship in the the map so i can make a anti air base and i want the 8 obilisks to have guass turrents on them like darktrapv1 and i want the huge ship from darktrapv1 thats flying to be flying but i want it there in the air but flat not angled and i want it so i can get into the friget the big flying ship and i want there to be banshees and hornets placed in them please and i want the bridge exactly like the one on darktrapv1and if possible can there be a 2 phantoms ( or one ) thats not crashed thats floating randomly in the air and then 2 shades that i can move them in forge and some clones and if possible if we can shoot out clones oh and if possible infinite money in forge please can anyone make this for me thank u so much oh and can u add the landing lights like in Halodu03de's sandtrap mod if you have seen that picture please thank u
Dark Slipstream Posted June 17, 2008 Report Posted June 17, 2008 go kill yourself Plain hate & spam. That is a huge request. But if you are referring to a sandtrap map, half of that stuff isn't possible, the timing of "guessing" where the vehicles would go to end up in a frigate.. that's near impossible. shade turrets cannot be placed in sandtrap, clones are doable, cannot spawn an un-crashed phantom, (as far as i know), you cannot do âÃâ þ money glitch on a mod, it will revert after the swap -.-, basically this is either: ImpossibleNot DoableIncapable Some stuff we can do, Frigate, eggs, clones, vehicles, crashed Phantom.. maybe more, but i dont have the sandtrap.map to use as a reference.
Dark Slipstream Posted June 17, 2008 Report Posted June 17, 2008 ok thank u tho Yea, np dude. Any further questions feel free to post em here, i bookmarked this page, or just pm me.
Nuklear♥ Posted June 17, 2008 Report Posted June 17, 2008 That mod is nothing special, but, I plan to make a map that takes place in frigate hangers and you can't leave the hangers. xD
REDSTAR 105 Posted June 17, 2008 Report Posted June 17, 2008 Maps have stuff that fit with the climate or something, shade turrets with snowbound, theyre both covenant. And other stuff, shade turrets don't fit in a human climate.
T3A guy Posted June 17, 2008 Report Posted June 17, 2008 why shooting out clones is impossiblehttp://ibotmodz.net/phpbb3/viewtopic.php?f=51&t=3972
LXV Grizzly Posted June 17, 2008 Report Posted June 17, 2008 Wow, thats a HUGE list of things to do. and redstar, im pretty sure its not the climate, but its what is in the list of items. For instance i dont consider guardian a covenant map, but you can still place the shade turret and stuff.
REDSTAR 105 Posted June 18, 2008 Report Posted June 18, 2008 i dont consider guardian a covenant map, but you can still place the shade turret and stuff.It was meant to be a covenant map, there are mostly covie weapons and plasma cores on the map. Same thing with narrows, snowbound, and some other map i cant think of right now.
razkal Posted June 22, 2008 Report Posted June 22, 2008 could one of you guys make a ulimited item mod??
razkal Posted June 22, 2008 Report Posted June 22, 2008 could one of you guys make a ulimited item mod?? my xbox live gamertag is really xxrazkalxx
jordandipaolo Posted June 23, 2008 Report Posted June 23, 2008 could one of you guys make a ulimited item mod?? my xbox live gamertag is really xxrazkalxx why was that nesicary and dubble post use edit button your just spamming witch is against the ruls along with double posting
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