iBotPeaches Posted June 13, 2008 Report Posted June 13, 2008 (edited) .:: Deserted Metropolis ::.By: drxthirst Mod Information: Mod Name: Deserted Metropolis Original Map: Containment Creator: drxthirstMod Attributes: [ Yes] Gametypes Fixed [ Yes] Team Spawns Fixed [ Yes] BSP Conversion [ Yes] Weapons Balanced [ Yes] Machines Added [ Yes] Scenery Added [ Yes] Weapon Edits [ Yes] System Linkable Mod Features:Gametypes fixedWeapon spawns strategically placedVehicle Spawns (Set as primary and secondary vehicles ... on by default)Turret Spawn (Set as primary turret ... on by default)H3 Style Needler - Faster RoF, Better homing, More damage (God Weapon?)H3 Style Plasma Rifles - Faster RoF, More Damage, Better AccuracyStrategically placed player spawns and team spawnsAdded obstacles and pathwaysInvisible walls set (But of course there are ways to get around them as in a Bungie map)OS and AC on spawns (On by default)Two exits out of each baseStrategic flag spawns Pictures: Overview of map : Red Base: Added blocs and added brute plasma rifle Added Soda Machine Added Obstacle Another Added Obstacle Pathway to Sword Pathway / 2nd exit out of Blue Base / Blue Sniper Spawn New Turret Neutral Flag Spawn Red Flag Spawn Territories KotH Oddball Assault Credits: TBZ: Doing BSP Conversion Detox: Being Alive (Really for all the help he gives me) Zone: For everything he helps me with and for being a great friend. UpsetSpy: Fixing my territories ... sort of. FoxFanatic2317: Converting my mainmenu image DarkxShadow: Beta testing and weapon placement suggestion Download: http://www.mediafire.com/file/ugyoycfdzqm/...polis_Final.rar Edited February 7, 2009 by iBotPeaches Fixed as per request.
iBotPeaches Posted February 7, 2009 Author Report Posted February 7, 2009 Random fixed topic of Feb. 6, 2009.
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