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How to make stuff see through, original tut by Haze


fattwam

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Posted

Things you need:

-Dothalo V1.0b3.0 (thats the one i used and worked)

-map resigner

 

Open up dothalo and open the map you wanne mod. Go to the '[mode] model' tag and for ex you wanne change the the BR look for 'object/weapons/rifle/battle_rilfe/battle_rifle' in the depencies window change every thing to whatever you want (you have some good known shaders below)

Also you will see that the weapons are listed twice but once it has the normal name and once it has fp in front of it, fp stands for first person so when you pick up the weapon what you see on ur screen is the fp version of the weapon. Hope that made some kind of sence...

 

objectsvehiclesscorpionshadersheadligh

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-182.jpg

 

objectsvehicleswarthogshaderslights

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-183.jpg

 

objectspowerupsneedler_ammoshadersneedler_ammo_glow

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-184.jpg

 

objectspowerupsactive_camouflageshadersactive_camouflage

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-185.jpg

 

objectspowerupsover_shieldshadersover_shield

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-186.jpg

 

objectsweaponssupport_highflak_cannonshadersflak_bolt_luminous

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-187.jpg

 

objectsweaponssupport_lowsentinel_gunshaderssentinel_gun_illum

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-188.jpg

 

objectsvehiclesbansheeshadersbanshee_illum

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-189.jpg

 

objectsweaponspistolneedlershadersneedler_luminous

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-190.jpg

 

objectsvehicleswarthogshadersglass_damage_red

http://www.ibotmodz.net/forum/uploads/remoteimages1/729-191.jpg

 

objectsvehicleswarthogshadersglass_damage_white

http://i132.photobucket.com/albums/q2/oHazEo/Screenshots/1221105804.jpg

 

objectsvehicleswraithshadersmortar_charge_illum

http://i132.photobucket.com/albums/q2/oHazEo/Screenshots/1221105816.jpg

 

scenariosobjectsmultilockoutshaderspower_modual

[Only on lockout [i think anyway] and is pretty much only good on the Plasma Rifle

http://i132.photobucket.com/albums/q2/oHazEo/Screenshots/1221110821.jpg

 

objectspowerupsover_shieldshaderspowerup_glass

http://i132.photobucket.com/albums/q2/oHazEo/Screenshots/1221152726.jpg

 

objectspowerupsrocket_launcher_ammoshadersrla_decal

http://i132.photobucket.com/albums/q2/oHazEo/Screenshots/1221171246.jpg

 

objectspowerupssniper_rifle_ammoshaderssr_ammo_decal

http://i132.photobucket.com/albums/q2/oHazEo/Screenshots/1221171153.jpg

 

objectspowerupsrocket_launcher_ammoshadersrla_decal

http://i132.photobucket.com/albums/q2/oHazEo/Screenshots/1221171124.jpg

 

scenariosobjectsforerunnerindustrialshadersgas_container_glass

http://i132.photobucket.com/albums/q2/oHazEo/Screenshots/1221184301.jpg

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