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This Is where you find the most updated download link for XBMC, Im not giving a download link, since every week or so, theres a new update, so find the most updated one here.

 

 

The XboxMediaCenter Project:

 

XboxMediaCenter is a free open source (GPL) multimedia player for the Xboxâ„¢ from Microsoft. Currently XboxMediaCenter can be used to play/view most common video/audio/picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, GIF plus many more less known formats directly from a CD/DVD in Xbox DVD-ROM drive or of Xbox hard-drive, XBMC can also stream files from a PC over a local network and even stream media streams directly from the internet. XBMC has playlist and slideshow functions, a weather forecast and many audio visualizations. All these features enable the Xboxâ„¢ running XboxMediaCenter to fully function as a multimedia jukebox. XBMC is easy to install and use, it's very convenient and flexible plus offers a great price/performance ratio. XBMC is of also course completely free of any adware or spyware. (This, The XboxMediaCenter Project is also known as "Xbox Media Center" or simply "XBMC"). Note! XBMC is a hobby project that is only developed by volunteers in their spare-time for free. (Remember that XboxMediaCenter does require a modded Xbox to run on or it will not function).

 

XboxMediaCenter 1.1.0 point release source code supports the following:

 

Supported hardware platforms and Xbox options:

- Compatible with modded retail Xbox, Debug/Development-Xbox and DreamX

- Fully control XboxMediaCenter and its features via a Xboxâ„¢ IR DVD-Remote

- Fully control XboxMediaCenter and its features via Xboxâ„¢ game controller

 

Supported output media formats and devices:

- TV-output: 50hz/60Hz NTSC-M/J (America/Asia) and PAL (Europe/Africa)

- RCA, SCART, RF Coaxial, S-video, Component/RGB adapters available

- Widescreen (16:9) and normal-TV (4:3) aspect ratio video output support

- NTSC playback on PAL Xbox/TV and PAL playback on NTSC Xbox/TV*

- HDTV support (multiple resolutions 480p/720p/1080i and progressive scan)*

- VGA-output is also possible via third-party adapters or VGA-hacked BIOS

- LCD-display output support to view status and control XBMC with TV OFF*

- Analog audio-out (stereo/mono) via phono (RCA) connection or scart-adapter

- Digital audio-out (mono/stereo/surround) S/PDIF optical (adapter required)

 

 

Supported input media formats and devices:

- Read files directly from a CD, VCD or DVD media in the Xbox's DVD-ROM drive**

(Support CD/DVD formats: ISO 9660 - Mode1/2/XA, UDF 1.02 and XDVDFS/CDX)

(DVD-ROM playback is on-the-fly only** (no option yet to auto-cache to HDD first)

- Play files directly from Xbox built-in hard drive (copy first from DVD** or network)****

- Stream media files from a computer over a local network via XNS*, XBMSP or SMB,

(including all NAS, Network Attached Storage devices that support SAMBA/SMB).

- XBMC XBMSP-client code updated to support "Auto-Discovery of XBMSP servers"

- Stream supported media files from the internet (if stream format is supported too)*

- iTunes Music Shares via DAAP (network stream from Apple iTunes on Mac or PC)*****

- Xbox Memory Cards (note that only FAT-X formated memory cards is supported)****

- USB Mass Storage Devices (USB-HDD's/memory) with FAT-X file-system****

 

Supported file/container formats:

- Audio-CD (CDDA) playback for normal audio CD's

- VCD and SVCD (Video CD) (SVCD/VCD menu's are not supported yet)

- DVD-video directly from Xbox DVD-ROM (no DVD-menu's support yet)*

- MPEG, MPG, M2V formats (inc. VCD's .dat and .bin and DVD's .vob)

- MPEG-4, MP4 (MPEG-4 video) (including DivX video containers)

- RIFF AVI (AVI 1.0) container

- OpenDML AVI (AVI 2.0) container*

- BivX (AVI with several audio streams) container

- Microsoft ASF/ASX/WMV/WMA containers *****

- QuickTime QT/MOV containers (inc. those with raw audio) *****

- Theora Video (VP3) format

- Nullsoft Steaming Video (NSV) containers*

- Nullsoft Steaming Audio (NSA) containers

- MPA, MP2, MP3 and WAV containers

- AAC, M4A, MP4 (MPEG-4 audio) unprotected containers *****

- Raw .AC3 and .DTS audio files, plus DTS with WAV-header*

- RealMedia (Real Video/Audio) RM/RAM/RA/RV/RMVB containers

- OGG and OGM containers

- Matroska (матрёшка) MKV containers

- VIVO (VIV) containers

- PVA containers

- NuppelVideo containers

- FLI and FLC containers

- Tracker Mods (18 formats supported) audio

- M3U, PLS and STRM* audio/video playlists

 

Supported video/audio codecs and picture formats:

- MPEG-1 (VCD/MPG/DAT) and MPEG-2 (MPEG/SVCD/DVD/VOB/DV/TY) video

- MPEG-4 ASP: DivX;-) 3.11, OpenDivX 4.0, DivX 5.x (Pro), and XviD 1.0.x video

- MPEG-4 AVC - Advanced Video Coding (H.264): Nero Digital AVC video codec

- Windows Media Video v7, v8 and v9 (MSMpeg4/WMV v1, v2 & v3) (WMV9 via DLL's)

- RealVideo: 1.0, 2.0 (RealPlayer G2), 3.0 (RealPlayer 8) and 4.0 (RealPlayer 9)

- RealAudio codecs: 1.0 (14.4), 2.0 (28.8), SIPRO, COOK, DNET and ATRAC3

- QuickTime 5.0, 6.0, 6.3 video and audio codecs (QDMC / QDM2) (via QT DLL's)*

- 3ivx D4 / 3vi1 MPEG-4 video (inc. MSZH/ZLIB Compressed-Header containers)*

- Sorenson v1/v3 (SVQ1/SVQ3) QuickTime video

- Apple Graphics (SMC) video

- Theora Video (VP3) video

- On2 Technologies VP4 (VP4.0), VP5 (VP5.0), and VP6 (VP6.2) (all via On2 DLL's)*

- On2 Technologies VP3 (VP3.0 and VP3.2) video

- Intel Indeo 3.1/3.2 (Indeo3)

- NuppelVideo (NUV)

- VIVO 1.0 and 2.0 (VIV)

- ITU H.261 video

- Creative Labs YUV (CYUV) video

- Supermac Cinepak (CVID) video

- ASUS V1 (ASV1) and ASUS V2 (ASV2) video

- Autodesk FLI and FLC Animation

- WAV and PCM audio format

- MPEG-audio layer 1, 2, and 3 (MP1, MP2 and MP3)

- OGG (Ogg Vorbis audio codec)

- WMA - Windows Media Audio v1 and v2 (WMA1/2 / DivX Audio v1/v2)

- WMA - Windows Media Audio v9 (WMA9) (via WMA9 DLL's)

- AC3 (Dolby Digital) 2.0, 5.1 and 7.1 audio in video AC3 pass-through (S/PDIF-out)

- AC3 (Dolby Digital) 2.0 and 5.1 audio in video software decoded to stereo analog-out

- DTS (Digital Theater Sound) 48Khz audio in DVD-Video (DTS digital pass-through)

- DTS (DTS and DTS-WAV) 44.1Khz/48Khz audio in DVD-Video (software decoded)*

- AAC - Advanced Audio Coding (Profiles: HE, Main, LC, LTP & LD, + ER)

- M4A and MP4 (MPEG-4 Audio) (including Nero Digital MP4) *****

- FLAC (Free Lossless Audio Codec) audio

- BMP picture/image

- JPG/JPEG picture/image

- GIF picture/image

- PNG picture/image

- TIF/TIFF picture/image

- TGA picture/image

- PCX picture/image

- ICO picture/image

- SID (Commodore 64 tunes) audio

- Tracker Mod's audio, see list bellow:

(MOD/AMF/669/DMF/DSM/FAR/GDM/IMF/IT/M15/MED/OKT/S3M/STM/SFX/ULT/UNI/XM)

 

Features available for video playback:

- Full-screen playback display of all supported video formats/containers via a TV

- Auto PAL50/PAL60-switching support and auto 4:3/16:9-switching support

- Adjust Framerate (23.98<->25fps), another NTSC <=> PAL workaround solution*

- SQL database with view by file/genre/actor/year/title and sort by year/name/rating

- Selectable options from OSD (On Screen Display) Control Panel during playback

- FF/RWD seeking and PAUSE in AVI/OGM/MKV/MPEG/MPG media

- MPlayer seeking (2%/10% jumping) backward and forward

- Video-Autorun, auto-plays VCD/SVCD/DVD/CD's with video file(s) upon insert

- DVD-video playback* (only IFO/VOB and CSS decode. No menu support yet***)

- Play supported video files directly from BIN, IMG, NRG and ISO CD/DVD-images*

- Subtitle support (MicroDVD, srt, smi, vplayer, rt, ssa, aqt, sub, jss, mpl & VobSub)

- International-language fonts for subtitles (via TTF-Fonts, configurable in UI-Settings)*

- Bi-directional (Right to left) subtitle support (flip subs for Hebrew, etc. languages)

- Switch between multiple subtitles in DVD-video, AVI and OGM, (but not in MKV yet)

- Video Calibration: Adjust for TV overscan compensation and edit subtitle positioning

- Play internet files/streams of HTTP and MMS (Microsoft Media Streaming Protocol)*

- Play Nullsoft Steaming Video (NSV) internet files/streams (a.k.a. NTV - Nullsoft TV)*

- Play QuickTime internet files and streams over HTTP (Hyper-Text-Transfer-Protocol)*

- Streaming video from a TiVo over network (requires hacked TiVo running ccXStream)*

- Streaming video from a ReplayTV (4500, 5000 or 5500 series) DVR box over network*

- IMDb information (The Internet Movie Database) lookup for movie info and thumbnails

- Extract IMDb URL and info from a .nfo file (if selected from under My Videos)

- Optional media file and/or folder thumbnails for easy localization

- Smart stacking for multi-file videos option, (show/play files with 90% name similarity)

- Switch between multiple audio-streams/tracks in DVD, AVI and OGM (not MKV yet)

- Video bookmarking via OSD (so can resume a movie later, even after reboot)

- Different Post-Processing filters for better video quality*

- GPU YV12 to RGB converter for movie playback (greatly reduces CPU load)*

- Brightness/Contrast/Gamma controls (restores to default after after each video)

- Flicker-filter (optional video flicker-filter with five levels, disabled by default)

- Soften-filter (optional filter to decrease video sharpness and thus artifacts)

- De-interlace filter (for interlaced video) implementation option

- Multiple zoom/stretch options: Zoom, Stretch 4x3 or 14x9 or 16x9, Original Size, Custom

- Screenshot capture function (including video overlay support and OSD)

- AC3 (Dolby Digital) 2.0, 5.1 and 7.1 audio in video AC3 pass-through (S/PDIF-out)

- AC3 (Dolby Digital) 2.0 and 5.1 audio in video software decoded to stereo analog-out

- DTS (Digital Theater Sound) 48Khz audio in DVD-Video (DTS digital pass-through)

- DTS (DTS and DTS-WAV) 44.1Khz/48Khz audio in DVD-Video (software decoded)*

- Option to output mono or stereo to all speakers (for 5.1 surround speakers)

 

Features available for audio playback/backup:

- Playback of all supported audio formats via a TV and/or external audio receiver

- AudioCD-Ripper, backup CDDA's to HDD in WAV, OGG or MP3 (LAME) format*

- Karaoke CDG-file support for music files (enable *.cdg via Xaraoke Visualization)*

- SQL database with view music by Top100/Albums/Tracks/Artists/Filenames

or Recent Albums and also option to sort by Track/Filename/Date or Size

- CDDB lookup support when playing/ripping Audio-CD's (done via freedb.org)*

- Thumbnail and album information lookup for MP3's (via AMG/Allmusic.com)*

- Audio CUE sheets (.cue) support (works with all XBMC supported audio codecs)

- Audio-Autorun, auto-plays CDDA and music DVD/CD's with audio file(s) upon insert

- Play internet files/streams of HTTP and MMS (Microsoft Media Streaming Protocol)*

- Play soundtracks ripped by/in Xbox dashboard (add path "soundtrack://" to XML)

- Play supported audio files directly from BIN, IMG, NRG and ISO CD/DVD-images

- Reads ID3v1/ID3v2 tags from MP3's, also tags from OGG, FLAC and WMA

- Reads information tags from M4A, MP4 and AAC (MPEG-4 Audio) audio-files*

- Display embedded Thumbs from info-tags in WMA, M4A, MP4, AAC audio-files

- M3U and PLS audio playlists (inc. create/save M3U audio playlists)

- SHOUTcast Internet Radio (MP3 .pls M3U playlists) playback support

- Local/native SHOUTcast recording (to MP3) onto the Xbox hard drive

- Audio Visualizations API (and several visual generators and spectrum analysers)

- FF/RWD seeking and PAUSE during audio playback/visualization*

- Optional media file and/or folder thumbnails for easy localization

- Option to output mono or stereo to all speakers (for 5.1 surround speakers)

 

Features available for picture/image viewing:

- Full-screen display of all supported picture and image formats via a TV

- Picture slideshow, including option for adding recursive to slideshows

- Picture thumbnails (automatically generated on demand)

- Optional folder thumbnails for easy localization

- View pictures directly from BIN, IMG, NRG and ISO CD/DVD-images

- Picture Zooming, rotate, move around, info, pause, next/previous picture

- Kodak PictureCD compatible* (auto-launches slideshow on CD insert)**

- Auto-launches any picture CD's on insert if images in root directory

 

Other and generic Graphical User Interface (GUI) features:

- Controllable via either Xboxâ„¢ DVD Remote or Xboxâ„¢ controller/game-pad

- Controllable via USB-(HID)-Mouse (Left/Right/Middle buttons and Wheel supported)*

- Flexible XML based skinning engine with GUI skin switching (many skins available)

- View file media listing By List, By Small Icons or By Large Icons option

- Virtual-Keyboard for manual IMDb searches and settings configurations

- Dashboard replacement mode (launch other applications and/or games)

- Show original XBE (games and applications) icons under "My Programs"

- Flatten Directory Hierarchy setting option for use under "My Programs"

- Show only default.xbe setting option for use under "My Programs"

- "My Files" file-manager, move/copy/delete local and copy from network

- "My Weather" weather forecast module (done via The Weather Channel)

- Screensavers (dim, black-screen or Matrix trails) on configurable timer in GUI

- RSS feed in main meny (can manually disable or change feed in home.xml)

- Python Script Interpreter Engine (execute Python scripts from within XBMC)

- Shutdown-timer, to shutdown XBMC when idle, on configurable timer in GUI

- Flicker-filter (optional GUI flicker-filter with five levels, high enabled by default)

- International-language fonts for the GUI (via TTF-Fonts, configurable in UI-Settings)*

- Language files for translated GUI (over 28 languages so far), switch from GUI

- GUI and video calibration (including storing calibration settings per resolution)

- Displays system info under Settings (Build date, free space, IP, temperature)

- Screenshot capture function, take snap shots of GUI (inc. video overlay support)

- Configurable memory cache buffer for video/audio playback, configured in GUI

 

Other non-GUI features, functions and options:

- Profiles for Settings (configure + save different hardware-setups and/or user profiles)

- Fully re-mappable keys for DVD Remote and the game-pad (via keymap.xml)

(inc. possibility to map and use all RCA-5 IR codes from a universal remote)

- Submenu control to add/remove/edit skin buttons easy (edit dialogSubMenu.xml)

- Volume control (by default mapped to right thumbstick up/down, edit in keymap.xml)

- Auto-detection of UDF 1.02, XDVDFS/CDX and ISO9660 - mode1/mode2/XA*

- Auto-launch Xbox game on insert with enable/disable optional from within GUI

- Option to auto-launch other application upon Audio-CD/CDDA insert (set in XML)

- Option to auto-launch other application upon DVD-Video media insert (set in XML)

- Clock/date synchronization from a (NT SNTP) Time Server on the network/internet

- Built-in WebServer for remote control of XBMC (http//:xboxIPaddressHere.asp)

- Built-in FTP-Server, connect to it via a FTP client to copy files to/from Xbox HDD

- Supports Static-IP/Subnetmask/DNS and alternative DHCP-client for auto-config

- Network-Configuration and Setup via Graphical User Interface (Settings => Network)

- Auto-temperature and fan-speed control options (Settings => General => System)

- Harddrive (HDD) spindown (spin-down disk when XBMC is idle or use network)*

- Emergency Recovery Console (enables the FTP-server if corrupt xml/media files)*

 

* = Experimental, unfinished, unstable, buggy and/or limited

** = Most Xbox DVD-ROM drives are very picky with CD/DVD media disks, see FAQ

*** = XBMC currently only have DVD VOB and IFO parsing support, (no menu support)

**** = Xbox's hard drive file-system has file & folder name/character limitations, see FAQ

***** = DRM (Digital Rights Management) protected files are not supported by XBMC

 

 

 

XboxMediaCenter CVS source code in addition to above supports the following:

(WARNING! XBMC CVS code can be very unstable and is not meant for normal users)

 

Supported file/container formats:

- CD-TEXT support for Audio-CD (CDDA), audio CD's that have CD-TEXT information*

 

Supported video/audio codecs and picture formats:

- Improved MPEG-4 AVC - Advanced Video Coding (H.264) decoding/playback

 

Features available for video playback:

- Play RealMedia internet steams of HTTP + RTSP/RDT (Real Data Transport Protocol)*

- Switch between multiple audio-streams/tracks support in MKV (Matroska) container

- Left, Right and Stereo channel selection available for all two channel audio-streams

- Simple stacking for multi-file videos option, (like "-CD1" & "-CD2", "-part1" & "-part2")

 

Features available for audio playback/backup:

- Play RealMedia internet steams of HTTP + RTSP/RDT (Real Data Transport Protocol)*

- Karaoke CDG-file support for music files updated and improved (plus more integrated)*

 

Features available for picture/image viewing:

- Improved slideshow function/feature

 

XLink Kai (online gaming) front-end features:

- Kai connection/cummunity front-end******

- Kai hosting options******

- Kai text-chat******

- Kai Voice-chat (using SPEEX)******

- Kai Toast - pop up notifications for XLink Kai******

 

Other and generic Graphical User Interface (GUI) features:

- Context Menu feature (mapped by default to the TITLE button on the remote)

- USB-(HID)-Keyboard support, (US-layout only), (re-mappable via keymap.xml)*

- Screensaver API for XBMC, support .xbs screensavers specially designed for XBMC*

- New File-manager (more logical filemanager with split windows, 'commander' -style)*

- Python Script Interpreter Engine updated and improved, (for XBMC python scripts)

- Optional splash-screen on start-up of XBMC (displayed if "mediasplash.png" available)

 

* = Experimental, unfinished, unstable, buggy and/or limited

** = Most Xbox DVD-ROM drives are very picky with CD/DVD media disks, see FAQ

*** = XBMC currently only have DVD VOB and IFO parsing support, (no menu support)

**** = Xbox's hard drive file-system has file & folder name/character limitations, see FAQ

***** = DRM (Digital Rights Management) protected files are not supported by XBMC

****** = KAI tunneling engine running on networked PC with internet access required

 

What is XboxMediaCenter and what does it allow me to do if I run it on Microsoft's Xboxâ„¢?

XBMC (XBox Media Center) is a free open source (GPL) multimedia-player for the Xboxâ„¢ from Microsoft. Currently XBMC can be used to play/view most popular video/audio/picture formats such as DVD-Video, VCD/SVCD, MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, GIF, PNG, and most other popular multimedia formats (plus many more less known formats) directly from a CD/DVD in the Xbox DVD-ROM drive or from the Xbox built-in harddrive, XBMC can also play multimedia-files from a computer over a local-network and even stream media-streams directly from the internet. XBMC can parse DVD-Video movies (with and without menus) from ISO/IMG-images and even ZIP/RAR-archives. XBMC has playlist and slideshow functions, a weather forecast feature and many audio visualizations. XBMC can in addition use python-scripts written for XBMC as plugin widgets. All these features enable the Xboxâ„¢ running XBMC to fully function as a multimedia-jukebox. XBMC has a simple and user-friendly user-interface, it's easy to use, it's convenient, flexible and offers a great price/performance ratio. (This, The XboxMediaCenter Project is also known as "XBox Media Center" or simply "XBMC").

Notes!

XBMC is a non-profit hobby project that is only developed by volunteers in their spare-time for free.

XBMC does require a modded Xbox to run on or it will not function), (see modchip or software exploit/hack).

For a complete list a functions and features see the supported features/formats list here.

 

 

Is XBMC or The XBMC Project and its members in any way affiliated with Microsoft?

No. XBMC is only a software program that is made by Team-XBMC (ie, the members of the The XBMC Project) as a free third-party product that any person can install and run on the Xboxâ„¢ game-console hardware (which is manufactured and sold by Microsoft Corporation). XBMC, The XBMC Project (and its memebers, Team-XBMC) and the services (including developer tools, resources, download areas, files, source code, product information, documentations and communication forums, collectively called "Services") provided by us has nothing to do with Microsoft by any assosiation or affiliation what so ever. XBMC is not approved by Microsoft to run on the Xbox, in fact installing/running XBMC on your Xbox may very well void your warranty! Microsoft does however have similar products to XBMC for the Xbox called "Media Center Extender for Xbox" (a.k.a. "Xbox Media Center Extender Kit") and "Xbox Music Mixer", which are both very limited feature/function-wise in our own humble opinion.

 

Does XBMC support or feature this and that function...?

See the supported features/formats list here and/or try it yourself and findout! Also search/browse and read this manual!

 

Exactly which video/audio/picture formats and audio/video codec versions can XBMC play?

See the full supported features/formats list here, if it is not listed there then XBMC does not support it (yet)!

 

Can I listen to MP3 music while playing Xbox game (can XBMC run in the background of a game?)?

No, XBMC can not run in the background of Xbox games, (nor any other Xbox applications, emulators, dashboards or tools). When you lanch/start a game (or other applications, etc.) XBMC get completly cut off so you can not continue using any of XBMC features or functions. Reason for this is that the Xbox can only run one executable/process at a time (so two executables can not share resources on the Xbox), this is a limitation in the Xbox BIOS that we/you can not do anything about. A workaround to this is to use third-party homebrew software on your computer that can converts MP3 files to WMA then transfer those to the Xbox (under "E:TDATAFFFE0000MUSIC") plus updates Microsoft's soundtrack database ("st.db"), that way it will be just like you ripped those songs from a AudioCD with the Xbox using Microsoft original Xbox dashboard and you will be able to play the songs in all Xbox games that support such Xbox soundtracks. Some application that can do that are; Virtual Xbox CD Ripper, Xbox Soundtrack Manager and Soundtrack Editor.

 

 

 

 

Can I launch/start/load Xbox games, Xbox applications or emulators from the network (and stream)?

No, XBMC can not run in the background of Xbox games, (nor any other Xbox applications, emulators, dashboards or tools). When you lanch/start a game (or other applications, etc.) XBMC get completly cut off so you can not continue using any of XBMC features or functions. Reason for this is that the Xbox can only run one executable/process at a time (so two executables can not share resources on the Xbox), this is a limitation in the Xbox BIOS that we/you can not do anything about. Realisticly this will never be possible on the Xbox, as only way it could be made possible was if the network-share client (for example SAMBA) could be integrated or hacked into the Xbox BIOS (ie. the kernel), (and even if that was possible, it would never be something that Team-XBMC would do).

 

 

 

 

Can I launch/start/load Xbox games, Xbox applications or emulators from a ISO/IMG image?

No, XBMC can not run in the background of Xbox games, (nor any other Xbox applications, emulators, dashboards or tools). When you lanch/start a game (or other applications, etc.) XBMC get completly cut off so you can not continue using any of XBMC features or functions. Reason for this is that the Xbox can only run one executable/process at a time (so two executables can not share resources on the Xbox), this is a limitation in the Xbox BIOS that we/you can not do anything about. Realisticly this will never be possible on the Xbox, as only way it could be made possible was if the ISO/IMG parser could be integrated or hacked into the Xbox BIOS (ie. the kernel), (and even if that was possible, it would never be something that Team-XBMC would do).

 

 

 

 

Where can I suggest/request a new feature or function to be implemented into XBMC?

You can log a NEW feature/function request in our RFE Request Feature Tracking System, (you must register and be logged-in on SourceForge.net before you can do this). Just make sure that you first remember to search for existing "Feature Requests" before logging a new request! You should take note that we guesstimate that 99% of all new requests XBMC users post have already been requested before so it is imperative that you search thoroughly! You may also post a copy of your suggestion in the feature-suggestion section of our community-forums if you want it open for discussion, however, again you must search there too before you can post, (we do not enjoy reorganising duplicate posts). Please respect that your request only counts as a suggestion, there' s no guarantee that it will implemented soon or ever. Known that almost all users think their own ideas is the most important, and a very common comment is: "if you only add these features then XBMC will be perfect for me". Note! Only one feature per RFE Request and Forum Thread is allowed (for easier manageability).

 

 

 

 

When will this and that feature or function be supported by XBMC?

Tomorrow, in a year, never... who knows! XBMC is a non-profit hobby project that is only developed by volunteers in their spare-time for free, none of us get paid to develop new features/functions/formats/codecs for XBMC meaning we foremost prioritize the things we ourselves what to see and use in XBMC. You as an end-user of who do not yourself contribute source code patches to the XBMC project have no rights to demand new things to be implemented and get no garantees that some specific thing will be prioritized before something else, you may however suggest/request for things and if you ask nicely then maybe someday a developer might like your idea and implement the thing you asked for. We do appriciate your ideas, opinions and feedback if they are presented in a good way, so it is possible to lobby for something specific, just don't be a jerk about it, arrogant and 'pushy' people will most likely just be ignored (or even banned if they step over the line which we consider to be acceptable). Known that almost all users think their own ideas is the most important, and a very common comment is: "if you only add these features then XBMC will be perfect for me". If you can not accept the possibility that your thing might never make it into XBMC then you just have to bite the bullit and learn how to program C/C++ to be able to code it yourself, (see the "Appendix D: Development Notes" section of this manual).

 

 

 

Where can I request/suggest a new codec-decoder or file-format to be implemented into XBMC?

The answer (and explaination) to this question is so long that we had to put it in separate page, see; Codec and Format requests.

 

 

 

 

When will this and that codec-decoder or file-format be added and supported by XBMC?

The answer (and explaination) to this question is so long that we had to put it in separate page, see; Codec and Format requests

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Posted
because i have windows vista basic i dont have windows media center, can sum1 pm me a link of were i can get a media center tht will work with vista basic

 

thanks :D

 

Your question has nothing to do with this topic or section, please ask else were.

Posted
how the hell does it have nothin to do with this, i need media center on my computer to use it on my xbox so im askin were to get media center for my pc because i have basic ur jus tryin 2 make gay exuses to ban me for spammin

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