iBotPeaches Posted May 24, 2008 Report Posted May 24, 2008 June Bugs Flipping the calendar to a new month means it is time for another refresh to Halo 3Ã?¢ââ??‰â??¢s Matchmaking playlists. A detailed changelist for the month of June is below. Direct your vitriol, adoration and quirky one-liners to the Optimatch Forum. Hardcore ADDED Head to Head (Ranked) * 1vs 1 hopper * Relies primarily on Duels-style Slayer (indicator over the head of the person with the high score) * Smaller maps customized in Forge * Low weighted instances of Oddball and KotHUPDATED MLG * v5 map variants added * Forge map Ã?¢ââ??¬Ã?â??AmplifiedÃ?¢ââ??¬Ã? added for Slayer and KotH * Blackout replaces Guardian as Oddball map * Legendary not required on this playlist. UPDATED SWAT * ShWATguns variant added * Shotty starts * No shields, 150% damage resistance * SWATball variant added * SWAT style oddball * 200 points to win * SWAT 2 Flag variant added * SWAT style Capture the Flag * On The Pit and Snowbound * Players can not return flags, returns after 15 seconds on its own. * 3 Flags to win Ranked UPDATED Team Slayer * Decreased weighting on BR start game types UPDATED Team Objective * Increased weighting on symmetrical map/gametype combinations, Example: Multi Flag on The Pit * Increased weighting on asymmetrical map/gametype combinations, Example: 1 Flag on High Ground UPDATED Ranked Big Team * Ranked Big Team will be worth double EXP for the month of June * All restrictions are being removed. * Fixed bug from May Mid-Month update that made the playlist require Legendary (The June playlist will only require Heroic) * If Ranked Big Team does not perform well this month, it may be retired in July. Social UPDATED Social Slayer * Team Snipers Ã?¢ââ??¬Ã?â??Score to WinÃ?¢ââ??¬Ã? requirement increased to 50 DLCUPDATED DLC Slayer * Reintegrated Heroic Maps UPDATED DLC Objective * Increased focus on asymmetrical games on Avalanche, symmetrical games on Ghost Town * Reintegrated Heroic maps Double EXP Weekends (In order of appearance) ADDED Rockets * 8 Player FFA Insanity UPDATED Grifball Spring League * Bug fixes from the May version so that Carrier Damage Resistance is correct * Bug fix so forced player color is correct when carrying the bomb. UPDATED Team Snipers * Score to Win requirements increased to 50 for slayer games ADDED 3 Ball * 4v4v4v4 Gametypes with 3 Oddballs
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