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Halo 3 Playlist Updates (May 23)


iBotPeaches

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Posted

June Bugs

 

Flipping the calendar to a new month means it is time for another refresh to Halo 3Ã?¢ââ??‰â??¢s Matchmaking playlists. A detailed changelist for the month of June is below. Direct your vitriol, adoration and quirky one-liners to the Optimatch Forum.

 

Hardcore

 

ADDED Head to Head (Ranked)

 

* 1vs 1 hopper

* Relies primarily on Duels-style Slayer (indicator over the head of the person with the high score)

* Smaller maps customized in Forge

* Low weighted instances of Oddball and KotH

UPDATED MLG

 

* v5 map variants added

* Forge map Ã?¢ââ??¬Ã?â??AmplifiedÃ?¢ââ??¬Ã? added for Slayer and KotH

* Blackout replaces Guardian as Oddball map

* Legendary not required on this playlist.

 

UPDATED SWAT

* ShWATguns variant added

* Shotty starts

* No shields, 150% damage resistance

* SWATball variant added

* SWAT style oddball

* 200 points to win

* SWAT 2 Flag variant added

* SWAT style Capture the Flag

* On The Pit and Snowbound

* Players can not return flags, returns after 15 seconds on its own.

* 3 Flags to win

 

Ranked

 

UPDATED Team Slayer

 

* Decreased weighting on BR start game types

 

UPDATED Team Objective

 

* Increased weighting on symmetrical map/gametype combinations, Example: Multi Flag on The Pit

* Increased weighting on asymmetrical map/gametype combinations, Example: 1 Flag on High Ground

 

UPDATED Ranked Big Team

 

* Ranked Big Team will be worth double EXP for the month of June

* All restrictions are being removed.

* Fixed bug from May Mid-Month update that made the playlist require Legendary (The June playlist will only require Heroic)

* If Ranked Big Team does not perform well this month, it may be retired in July.

 

Social

 

UPDATED Social Slayer

 

* Team Snipers Ã?¢ââ??¬Ã?â??Score to WinÃ?¢ââ??¬Ã? requirement increased to 50

 

DLC

UPDATED DLC Slayer

 

* Reintegrated Heroic Maps

 

UPDATED DLC Objective

 

* Increased focus on asymmetrical games on Avalanche, symmetrical games on Ghost Town

* Reintegrated Heroic maps

 

Double EXP Weekends (In order of appearance)

 

ADDED Rockets

 

* 8 Player FFA Insanity

 

UPDATED Grifball Spring League

 

* Bug fixes from the May version so that Carrier Damage Resistance is correct

* Bug fix so forced player color is correct when carrying the bomb.

 

UPDATED Team Snipers

 

* Score to Win requirements increased to 50 for slayer games

 

ADDED 3 Ball

 

* 4v4v4v4 Gametypes with 3 Oddballs

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