SmokiestGrunl Posted March 20, 2008 Report Posted March 20, 2008 http://www.ibotmodz.net/forum/uploads/remoteimages/9474-462.jpg Idea:- Ghostdria- Aki 03- Sinn3DisBack Editing:- Ghostdria- Aki 03- Sinn3DisBack- II daRio II Rules:There are two teams, the Zombie-team and the Human-team. Both teams are getting split at the beginning - that means 16 players are split to teams of 8 zombies and 8 humans. The Zombie-team has to kill all humans whereas the humans have to survie for 5 minutes. High Ground was built up like a malland is now called "Ground Mall". All weapons are strickly limited, thats why there is only one "Weapon Shop" in the middle of the base and a few distributed weapons. The weapons only spawn once - dont waste ur ammo. The humans have to survive for 5minutes so "Team Work" is very important- stay together and attack as a team. The zombies have only three ways to enter the mall: - 1. Bunker hatch- 2. Main Gate- 3. "Ventilation System" The maingate is loaded with instantly spawning explosive barrels for "safetyreasons"... and to kill a flood of zombies.Several barricades are placed in the map for protection because the zombies cant jump high. Besides they cant take as much bullets as the humans whereas thr humans have no disadvantages. Furthermore the alpha-zombies are black and the fallen humans who mutate to zombies have the color "zombie". The alpha-zombies are stronger than the others. Its the same with the humans, the have their default color excerpt for the last surviving human - he is golden and has some special-attributes. There are 3 rounds with changing team constellations depending on the unique skill. Special Thx: Special thanks to all testers and especially II daRio II for helping to refine the map and correcting some minor faults. Video: http://www.myvideo.de/watch/2628492 Download: map: http://www.bungie.net/Forums/posts.aspx?postID=14018039Game type: http://www.bungie.net/Forums/posts.aspx?postID=14018071
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