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Posted

I don't know.

 

Kornman specifically says.

 

 

For starters, the only supported IDE is Visual Studio 2008 (and the compilers found in it). VS2010 has some pretty big changes to the VC++ project files. Since there's no real need to upgrade the projects to 2010, I'm not mucking with figuring out the changes needed. If you use VS2010, you're on your own

source: http://code.google.com/p/open-sauce/wiki/UsingTheCode

Posted

I was told I wasn't allowed to give out binaries, that people had to compile themselves. Catch me on MSN (ibotpeaches (at) gmail.com) and we can work it out.

 

However, if its just blamlib that giving you problems, I don't see why I can't include that.

 

Whats the error that the compiler is failing on? Right click on BlamLib, and build solely that solution. Well...first build LowLevel, and see if that builds then proceed to BlamLib.

Posted (edited)

It's a dependency of blamlib called LowLevel

1>c:\users\daniel burke\ibotpeaches-building\blamlib\lowlevel\Precompile.hpp(37): fatal error C1083: Cannot open include file: 'shell/Platform.hpp': No such file or directory

Edited by Daniel2207
Posted

1>c:\users\daniel burke\ibotpeaches-building\blamlib\lowlevel\Precompile.hpp(37): fatal error C1083: Cannot open include file: 'shell/Platform.hpp': No such file or directory

 

I fixed those errors by re-referencing the Boost libraries and that fixed most of those errors. It just doesn't know where to find those files.

Posted

Go ahead and take your time, I'm not rushing you

 

I'll rebuild the new copy tomorrow.

 

Its only missing these changes.

 

* Halo1_CE: Added some lost static asserts for struct size checking

Scripting.hpp. The external globals datum struct was incorrect (fixed), glad I

did this.

* OpenSauceIDE: Worked some more on the CachePacker GUI (still not finished)

Posted

I don't know if OpenSauce has an viable editor. It was always an excellent guideline for programming as it explained everything in great detail (programming wise).

 

Not much effort has been put into the actual UI and its features. With that being said, there is GUI for the packer in the next version.

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