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[Tut] How to mod BulletStorm


Korupt Data

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How to mod Bulletstorm the easy way

 

I was modding this game by hand and it took for EVER to do anything, then i remembered a tool for modding Gears 2 that Anthony made, sure enough

BulletStorm's coalesced_int.bin opened fine in the editor :)

 

Alright here we go, first we will start by actually modding the Coalesced_INT.bin its located in \StormGame\CookedXenon

open up your Coalesced_INT.bin with gearsofwareditor.exe

 

post-1775-0-74467600-1303243300_thumb.png

 

then it will ask for your Xbox360TOC.txt (located in the StormGame folder)

 

post-1775-0-68978600-1303243330_thumb.png

 

Do all of your editing in the nice GUI instead of hexediting everything!!!!!

 

post-1775-0-40901400-1303243306_thumb.png

 

 

After your done hit save in gearsofwareditor.exe and open Coalesced_INT.bin

in a hex editor and get the MD5 checksum (HxD has this option under Anaysis)

 

post-1775-0-37302700-1303243304_thumb.png

 

Now open your Xbox360TOC.txt and replace the checksum under the words Coalesced_INT.bin and save then close

 

post-1775-0-79586000-1303243316_thumb.png

 

Now we have to decompress and decrypt the Default.xex using xextool (or any gui variation)

the command for xextool is xextool.exe -c /u -e /u default.xex

 

post-1775-0-22096000-1303243299_thumb.png

 

Get the Sha-1 checksum from Coalesced_INT.bin using your hex editor (same as before)

 

Finally we open default.xex in our hex editor and search for Coalesced_INT.bin and replace the SHA-1 checksum (becareful to not replace the period after Coalesced_INT.bin)

and save! your done! your file should be ready to run.

 

post-1775-0-84793100-1303243326_thumb.png

 

 

 

 

DOWNLOAD FOR XEXTOOL AND EDITOR

BulletStorm.zip

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