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Posted

There's a major flaw in the game it's not fun!

It's like a present to the mlg players and a big **** you for all the average gamers

this is why I dont believe in these complaints, everyones is complaining the opposite of one another.

Posted

One problem I see that Bungie made in Reach is that they tried to implement too many map specific gametypes. Sure they're allowing us to create our own invasion maps, but it's so complicated, the average player can't figure it out. Thus, leaving us with only 3 maps to choose from. And it gets really repetitive after about 3 games. Especially when you get teams like this.

 

The sad part is the community is forced to recreate old maps due to the lack of good maps that came with the game. Seriously what was Bungie thinking when they made Zealot??? That was pathetic.

 

I even remade a bunch of old favorite custom gametypes (Lava Pit, Mongozombies, etc)

 

But then there are other games that just suck in Halo Reach. People tried recreating Grifball but it comes no where near the amount of fun as in Halo 3. The health bar ruined it.

 

Maybe a TU that gives the option of Halo 3 and Halo 2 style combat? lol

Posted

The sad part is the community is forced to recreate old maps due to the lack of good maps that came with the game.

 

I agree with you 100%, If Bungie did actually make "kick-ass" maps there would be no need, Don't they see this ? The community is recreating the old cause the new isn't that good. Look in Halo 3 even... They tried to use guardian as a substitute to lockout then realized the players wanted lockout then had to bring back the original even though they still edited the map from its original halo 2 version which still made the game play differ. They also said that they were not going to come out with a recreate of Blood Gulch/Coag and after halo 3 they did "forge world" which still is a shitty remake of it. Then with ODST they just got money hungry, they released a new Campaign with firefight and the EXACT SAME multilayer for the same price as halo 3 when it came out... Something doesn't sit right there.

Posted

Then with ODST they just got money hungry, they released a new Campaign with firefight and the EXACT SAME multilayer for the same price as halo 3 when it came out... Something doesn't sit right there.

ODST I felt was mostly just a testing ground before Reach. If you look at the cutscenes in ODST, they are very much like Halo Reach.

 

They were probably testing some things then came up with the idea to make another story while also testing firefight.

Posted

ODST I felt was mostly just a testing ground before Reach. If you look at the cutscenes in ODST, they are very much like Halo Reach.

 

They were probably testing some things then came up with the idea to make another story while also testing firefight.

 

Yes, But how do you justify the price for a new release with the Multiplayer disc just being halo 3 with all dlc ?

Posted

One problem I see that Bungie made in Reach is that they tried to implement too many map specific gametypes. Sure they're allowing us to create our own invasion maps, but it's so complicated, the average player can't figure it out. Thus, leaving us with only 3 maps to choose from. And it gets really repetitive after about 3 games. Especially when you get teams like this.

 

The sad part is the community is forced to recreate old maps due to the lack of good maps that came with the game. Seriously what was Bungie thinking when they made Zealot??? That was pathetic.

 

I even remade a bunch of old favorite custom gametypes (Lava Pit, Mongozombies, etc)

 

But then there are other games that just suck in Halo Reach. People tried recreating Grifball but it comes no where near the amount of fun as in Halo 3. The health bar ruined it.

 

Maybe a TU that gives the option of Halo 3 and Halo 2 style combat? lol

How is invasion complicated?

Posted

I have an idea change the domain name to ibotpornz well get more views and hopefully more members or better you just make it a porn website with a VIP section for all old and new members which is about modding lol.

Just throwing some ideas around.

Posted

It was way too confusing for me. However, I am not a ForgeHub professional map developer, so I assumed that would be the case.

 

To be honest, I just want Halo 2. The same game w/ new graphics for Xbox 360. 0 bug fixes.

Posted

It was way too confusing for me. However, I am not a ForgeHub professional map developer, so I assumed that would be the case.

 

To be honest, I just want Halo 2. The same game w/ new graphics for Xbox 360. 0 bug fixes.

 

YES

Posted
So we all agree a h2 remake. New campin same cartoonish graphs but with extra detail and leave everything else the supper jumping mods and this game will last years introduce filshare forge 3.0(spawn trees and shit) theatre basically combine the h2 gamestyle with some of h3 improvements and no halo reach shit.
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