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Posted

File Name: Ocular

File Submitter: iBotPeaches

File Submitted: 16 Sep 2010

File Updated: 31 Oct 2011

File Category: H2 Modding Programs

Author: GoldBl4d3

Version: 1.0

 

Description:

 

Like Viprone, this tool makes every non-host player able to see your projectile swaps. Only one difference, this tool does it right. You can apply visibility before, after, or while you mod your map. H2 Ocular has hours of research behind it. Much different than Viprone; Viprone takes meta from the rocket launcher. H2 Ocular changes one Int32 value that makes the projectile visible. All research was done by myself. This tool works 100% on every weapon, and does them all 100% properly. Trust me, your going to be happy.

 

Tutorial:

 

1. Open your map in H2 Ocular (File->Open)

2. Check each weapon you want to make visible(to non-host players)

3. Go to: Queue -> Engage Visible

4. Exit

 

Click here to download this file

Posted

File Name: Ocular

File Submitter: iBotPeaches

File Submitted: 16 Sep 2010

File Category: H2 Modding Programs

Author: GoldBl4d3

Version: 1.0

 

Description:

 

Like Viprone, this tool makes every non-host player able to see your projectile swaps. Only one difference, this tool does it right. You can apply visibility before, after, or while you mod your map. H2http://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif Ocular has hours of research behind it. Much different than Viprone; Viprone takes meta from the rocket launcher. H2 Ocular changes one Int32 value that makes the projectile visible. All research was done by myself. This tool works 100% on every weapon, and does them all 100% properly. Trust me, your going to be happy.

 

Tutorial:

 

1. Open your map in H2 Ocular (File->Open)

2. Check each weapon you want to make visible(to non-host players)

3. Go to: Queue -> Engage Visible

4. Exit

 

 

Click here to download this file

Nice job peaches! so do i swap the weapons projectile, or the actual projectiles?

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