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Posted

The title pretty much says it all. I don't know how to do it, I was looking around in DotHalo and Entity but I couldn't find anything. Does anyone know how to make the grav lift on Ascension stronger, like to where it could launch me all the way up to the top of the superbounce building, or is that even possible?

 

Please help, lol I made a Hammer of Dawn and I want people to have to take the grav lift up there to get it.

 

Also, I did use the Search function, but didn't find anything. Unless I just didn't use the right words. I tried searching for anything with "Grav", with "Lift", with "Ascension", with "Grav Lift", etc. everything that would make sense.

Posted

Look under the mach tag, then load up the power_boost tag.

 

scenarios\objects\multi\ascension\power_boost\power_boost

 

http://i48.tinypic.com/29vl5p4.png

 

 

Look towards the bottom for this. Anyways are you using the updated entity by Troy?

 

Change the 900 for acceleration. This is untested.

Posted (edited)

Anyways are you using the updated entity by Troy?

 

I'm not sure, I'm using Entity 1.3 but I know there's a 2. something version, do I need that? I think I do or some kind of plugin because I don't see those options when I open the tag up.

 

Also, which 900 do I edit, both of them?

 

Edit, yet agin. I changed all the 900's and I see no change at all, unless I was only supposed to change 1 of them or something.

Edited by lol lol lol rofl
Posted (edited)

Eh. I changed them all to 1800 and it didn't do anything, then I said screw this and changed them all to 99999, and it still doesn't work.

 

It also didn't work when I just changed the 3 900's, so I dunno. Do I need that new version of Entity? I have the 1.3 still because the one you gave me didn't work for some reason, but I can still find those values in it, but I wonder if it makes a difference.

Edited by lol lol lol rofl
Posted

Okay, I'll boot up my normal xbox w/ RTH and figure this stupid thing out.

 

 

EDIT: None of my apps for H2 RTH work on my 64bit Windows.

 

 

Try changing the Position Transition Time from 1.42 to like 3.2

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