iBotModz_Bot Posted June 8, 2010 Report Posted June 8, 2010 Freakdave and Weinerschnitzel released a new version of Surreal 64 XXX CE [Community Edition], an Nintendo64 emulator for Xbox1. What's new/fixed (including all changes since CE B5.31):* Fixed: 480p detection for Xbox 1.6* Fixed: Rom paging for 128MB users -> 128MB uses XXX method, 64MB uses original method* Fixed: Skip Frames was a global setting -> now game specific* Fixed: Some long rom names would overlap the skin borders* Fixed: Updated ini files (thanks Darknior, Monkeys69, Spbaabck, Xmodder deluX, Xpfrags, Greatant, Mwaterbu, and Dnyce1987 more info* Fixed: Updated 1964.ini to v2.1 (Rename 1964_21.ini to 1964.ini if you want to use it)* Fixed: Updated to latest PJ64.rdb (thx scorp316)* Fixed: Multiple *.ini/*.rdb fixes for e.g. WWF No Mercy and GoldenEye (thx scorp316)* Added: Azimer's audio plugin 0.5.5.1 (more info)* Added: MusyX audio plugin (Caution: may cause certain roms to slow down!)* Added: Comments line in Launcher* Added: Deadzone feature in Launcher - Increments by 200 between 0 and 10000* Added: Cbagy's 3D boxart and updated default skin Official Site: http://freakdave.xbox-scene.com | http://sourceforge.net/projects/surreal64xxxceDownload: n/a (built with XDK)http://feedads.g.doubleclick.net/~a/ODxiEnVLTH178LXOEM3uP-wbgDU/0/dihttp://feedads.g.doubleclick.net/~a/ODxiEnVLTH178LXOEM3uP-wbgDU/1/di View the full article
iBotPeaches Posted June 8, 2010 Report Posted June 8, 2010 What? An original xbox update? This can't be. At least I can play my emulated Mario Party without lag now
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