iBotPeaches Posted February 10, 2010 Report Posted February 10, 2010 I've been trying to obtain this gametype. I don't think its in my mpdata file, nor the code_post_buttons cgf file. I'm going to look in the common ones now, because one of these files have to hold the gametypes.
gabe_k Posted February 10, 2010 Report Posted February 10, 2010 I know you can (somehow) set it with the button configs in the code_post_gfx_mp file. If you're talking about common_mp, that can not be decompressed normally, and when looking through it I didn't see anything gametype related (didn't go too in depth though, probably some data).
iBotPeaches Posted February 10, 2010 Author Report Posted February 10, 2010 Ahh so it is a button config one. I'll have to look into the gametype ones, because I didn't know that was possible. Thanks
iBotPeaches Posted February 11, 2010 Author Report Posted February 11, 2010 I need to learn stuff god dammit. I edited the patch file and found that its a language I understand. I saw that it had some debug functions that I might be able to use to unlock everything. Except, everytime I change stuff the hash table I think gets thrown off and I need to find where it calculates that and re-write it. I'm making slow progress. completeAllChallenges( percentage ) { foreach ( challengeRef, challengeData in level.challengeInfo ) { finalTarget = 0; finalTier = 0; for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ ) { finalTarget = challengeData["targetval"][tierId]; finalTier = tierId + 1; } if ( percentage != 1.0 ) { finalTarget--; finalTier--; } if ( self isItemUnlocked( challengeRef ) || percentage == 1.0 ) { self setPlayerData( "challengeProgress", challengeRef, finalTarget ); self setPlayerData( "challengeState", challengeRef, finalTier ); } wait ( 0.05 ); } println( "Done unlocking challenges" ); } That is what I found ^
lostmodz26 Posted February 11, 2010 Report Posted February 11, 2010 I know for a fact that its possible to get this, I saw my friend playing it last week.
Randomrocket Posted February 12, 2010 Report Posted February 12, 2010 You guys mean this? My link That would be awesome to play.
HaloModder2000 Posted February 12, 2010 Report Posted February 12, 2010 It's in your cache. Once your in a GTNW just take off your hdd. Your xbox will boot offline and nothing will be damaged then just look for the CoD Cache File.
iBotPeaches Posted February 12, 2010 Author Report Posted February 12, 2010 None of that made sense to me. You mean the mpdata file, or the scenario file? I know nothing of the cached files, so I'll go look.
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