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How do I make it so when I shoot a containment gate out it is straight and like a ramp?


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Posted
I needed to know when shooting out a containment gate on containment how to edit it to make it so it shoots out straight instead of sideways.. can someone give me a tutorial?
Posted
English please.

 

 

Okay. First of all, I went into entity and edited the plasma pistol's secondary fire projectile so it shot out the containment gate. when I go into the game and fire one out, it is on it's side, I wanted it to be standing up straight like a bridge so it is flat and not on it's side. I think it has to do something with the spawning coordinates from the plasma pistol. I need to know how to make it not spawn on it's side when I fire it out of the gun. can you please tell me how.

Posted
Okay. First of all, I went into entity and edited the plasma pistol's secondary fire projectile so it shot out the containment gate. when I go into the game and fire one out, it is on it's side, I wanted it to be standing up straight like a bridge so it is flat and not on it's side. I think it has to do something with the spawning coordinates from the plasma pistol. I need to know how to make it not spawn on it's side when I fire it out of the gun. can you please tell me how.

I think in entity you can edit the bridges characteristics, if not try it in ADI.

Posted
I think in entity you can edit the bridges characteristics, if not try it in ADI.

 

 

*sigh* I need a tutorial. A in-depth one on how to make it spawn normally, out of the gun. can you please make me one or not?

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