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Need help with adding grunt to multiplayer. I can't get him to have a hud, I need a tutorial for a grunt


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Posted
You need to extract the grunt from a campaign map in Entity, then build/inject it into the MP map. Thats the most difficult part

 

I know, but I need to know what hud to give him, and what sounds to give him.. I read the heretic elite in MP tutorial and it is really confusing on how to give it sounds, it's not clear enough, maybe if there was a video tutorial or something. It just needs to be more clear and I need it for grunts. can you maybe help me Peaches?

Posted

What sounds?

 

Sound editing is very difficult. Just use their built in sounds from other maps and just switch them.

 

Changing the HUD is a whole different tutorial, which requires Yelo to place correctly.

Posted
What sounds?

 

Sound editing is very difficult. Just use their built in sounds from other maps and just switch them.

 

Changing the HUD is a whole different tutorial, which requires Yelo to place correctly.

 

 

So... can I just use master chief_mp hud? Will that work?

Posted
HUDs aren't different. The campaign HUD is identical to MP HUD. There is no HUD for the computers cause they don't need one. You make your own huds.

 

 

so I can't make the grunt use the masterchief regular hud? you know for like the shield meters, and the ammo meters and stuff. I think I can swap it in the dependency swapper though.

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