DarkRuler Posted May 20, 2009 Report Posted May 20, 2009 (edited) Ha Slidell, I beat you to this one, lol Mothership Zeta â The aliens have returned, and they're pissed. Experience an alien abduction first hand and find out if you're tough enough to survive. This is a new DLC that will be available on ALL systems (PS3, 360, and PC) Mothership Zeta is scheduled for release in late July for Xbox 360 and PC. Cost will be 800 points or $9.99. It will be available through Xbox Live and Games for Windows Live and through token cards available at retail. Mothership Zeta will be available on PS3 after Point Lookout. http://fallout.bethsoft.com/eng/home/pr-051909.php Edited May 20, 2009 by DarkRuler 1
Slidell Posted May 20, 2009 Report Posted May 20, 2009 I hope in one DLC you get the ability to go in out of Vault 101 freely,that be sweet.
DarkRuler Posted May 20, 2009 Author Report Posted May 20, 2009 I hope in one DLC you get the ability to go in out of Vault 101 freely,that be sweet. yeah or maybe you get a gun that can shoot Vault doors off
Quinn Posted May 20, 2009 Report Posted May 20, 2009 yeah or maybe you get a gun that can shoot Vault doors offEPIC!Can I has anal probe?But seriously F3 is getting expensive for me, already spent 2400 MSP on DLC, That number will go up to 4000 when Point Look and Mothership Zeta come out I'm an addict, I know
Slidell Posted May 21, 2009 Report Posted May 21, 2009 Yeah,but each one is estimated Five to Six hours of extra gameplay so...add that together. You get in theory between twenty five and thirty hours of extra gameplay(this is assuming the math of a dyslexic 16 year old thats been up for 29 hours math is correct)
Quinn Posted May 21, 2009 Report Posted May 21, 2009 I can remove the Vault 101 door nowYou have to teach me how! I'm getting my transfer cable tomorrow, gotta pick it up from Purolator.
DarkRuler Posted May 21, 2009 Author Report Posted May 21, 2009 ok , Ive deleted people before, so all I need is the Reference and Base ID of the Vault 101 door (after Trouble on the Homefront)
Slidell Posted May 21, 2009 Report Posted May 21, 2009 I can remove the Vault 101 door now Well are'nt we fancy. What's it like is it just an empty space or can you go in?
DarkRuler Posted May 21, 2009 Author Report Posted May 21, 2009 you can too, just help me find the Base ID and Reference ID of the Vault door (after Trouble on the Homefront)
Quinn Posted May 21, 2009 Report Posted May 21, 2009 you can too, just help me find the Base ID and Reference ID of the Vault door (after Trouble on the Homefront)I would be delighted to help, Provided I get my transfer cable tonight.
DarkRuler Posted May 21, 2009 Author Report Posted May 21, 2009 (edited) Im asking around on the Fallout 3 forums too, but still no reply http://www.bethsoft.com/bgsforums/index.php?showtopic=993947 Im so sick of the people that say that its illegal or its wrong, (to mod on the 360) but instead of bitching, they could have actually helped Ive tried before Edited May 21, 2009 by DarkRuler
Quinn Posted May 21, 2009 Report Posted May 21, 2009 Im asking around on the Fallout 3 forums too, but still no reply http://www.bethsoft.com/bgsforums/index.php?showtopic=993947 Im so sick of the people that say that its illegal or its wrong, (to mod on the 360) but instead of bitching, they could have actually helped Ive tried beforeThey won't help you as soon as they hear its 360, I can check out Fo3 PC ids, any chance they will be the same?
DarkRuler Posted May 21, 2009 Author Report Posted May 21, 2009 They won't help you as soon as they hear its 360, I can check out Fo3 PC ids, any chance they will be the same? They are the same, but I just have to switch them around
Quinn Posted May 21, 2009 Report Posted May 21, 2009 They are the same, but I just have to switch them aroundWhen I get home from school tonight, I look around on the PC version in the GECK
DarkRuler Posted May 21, 2009 Author Report Posted May 21, 2009 (edited) When I get home from school tonight, I look around on the PC version in the GECK thanks _______________________________________ I have an idea to get the saves from pc to 360 working if I copy the hex from the pc save and paste over the 360 save I might have an idea on transferring saves Edited May 21, 2009 by DarkRuler
Quinn Posted May 22, 2009 Report Posted May 22, 2009 I've got news on me looking into Fallout DLC, upon inspection it (the files) seems to have the extension as the Fallout PC ones, will update soon.
DarkRuler Posted May 22, 2009 Author Report Posted May 22, 2009 I've got news on me looking into Fallout DLC, upon inspection it (the files) seems to have the extension as the Fallout PC ones, will update soon. good job, I kinda figured they weren't much different (seeing how the game has the Console Items still in it) Im thinking maybe tcl (toggle clipping mode) might work similarly to CoD4 and CoD5's noclip
Quinn Posted May 22, 2009 Report Posted May 22, 2009 good job, I kinda figured they weren't much different (seeing how the game has the Console Items still in it) Im thinking maybe tcl (toggle clipping mode) might work similarly to CoD4 and CoD5's noclipI've run into the roadblock, upon installing the G.E.C.K. I found that it is not like TES Construction Set, because it needs Fallout 3 installed to run. I'm downloading Fallout now. 1
0xidium Posted June 2, 2009 Report Posted June 2, 2009 good job, I kinda figured they weren't much different (seeing how the game has the Console Items still in it) Im thinking maybe tcl (toggle clipping mode) might work similarly to CoD4 and CoD5's noclipIf you can find the right place to put it perhaps but other than that I tried a looooooooooooooooong time ago as in before you even posted your stolen tut.
Slidell Posted July 7, 2009 Report Posted July 7, 2009 When asked about the storyline of Mothership Zeta, Jeff Gardiner revealed; "The general plot starts out as an escape attempt until the player figures out what the Aliens are actually up to. There are a number of other abductees for the player to interact with, and from whom they can solicit help." The Disintegrator is an energy rifle of alien origin Alien Robotics are enemies which are going to appear in Mothership Zeta Aliens are also going to be enemies in the obviously.
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