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Map Created by AZN FTW, TheYavimayan, Titmar, Rusty Eagle, and Asper

 

And so the Foundry maps must cease... for a few days. Wediscovered that ideas on Foundry were getting sparse and we realizedthat it was because of the lack of originality there. We had to moveon... so we tackled our next foe, Rat's Nest. First we wanted to useone of the 5+ glitch spots... and decided now was not the time. I wasroaming around and discovered the cool symmetrical colored hallways. Ilet everyone else know and they were like, "Hey we can link themthrough the bridge like this." And while we were blocking stuff off wewere trying to think of a gametype. The obvious ones were Assault andCTF. But normally those gametypes offer multiple paths for thebomb/flag carrier. We only had one path. So I thought territories, andit brought me back to a gametype that I never finished on The Pit.

 

There are an uneven amount of territories in a symmetrical logicalstraight line. It takes 10 seconds to capture one and while you capturethe first few, you arm yourself to the brim. At the center point thetwo teams meet and its a fight for the extra territory. After a teamtakes the territory they force themselves into their opponentsterritories. This makes for a constant push and shove for territoriesfor 3 minutes per round for 3 rounds. We didn't want any overpoweredone shotter weapons. So we used mainly rapid-fire weapons (ARs, BRs,SMGs, Pistols, Bruteshots, Plasma Rifles, and Spikers). Other thanthose there is one Sniper and one Plasma Pistol on each side. We wantedthe fights to be intense and last longer so we reduced damage to 75%.This makes for long lasting and rewarding battles for territories. Itmakes for great fun for the family!!! Anyways, I hope you guys like thechange of scenery for Forge Hub. Off to Standoff...

 

Download Conquest Variant

http://www.ibotmodz.net/forum/uploads/remoteimages1/4517-239.jpghttp://www.ibotmodz.net/forum/uploads/remoteimages1/4517-240.jpghttp://www.ibotmodz.net/forum/uploads/remoteimages1/4517-241.jpg

Download it

  • 5 months later...

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