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Sandbox Hieroglyphic Egg and Skull Tags (Forge 2.6)


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Posted

This is for the guys who need to know what the name of the tags are for the Hieroglyphic Egg and Skull for Forge 2.6

 

Hieroglyphic Egg- sandbox_defender (objects\levels\dlc\sandbox\sandbox_defender\sandb ox_defender)

 

Skull- forge_ball (objects\levels\dlc\shared\forge_ball\forge_ball)

Posted

Yea, not that hard to find.....

I think that Sandtrap was going to have those defending towers but didn't make it into the final game so they made mines. (Just a suggestion).

Posted (edited)
Yea, not that hard to find.....

I think that Sandtrap was going to have those defending towers but didn't make it into the final game so they made mines. (Just a suggestion).

 

 

Yes that is true, the Sandtrap defender eggs were where the projectiles from he towers would have shot. Bungie took them out in the final release as it was too buggy, they perfected it for the final release of sandbox.

 

If you swap the mines for any projectile but the mines on sandbox then they shoot from there.

 

Example (Fog removed for easier view, 3rd person so less FP model):

http://i363.photobucket.com/albums/oo71/Roguemodder/sandtrapbeta.png

Edited by Rogue Modder
Posted
Yes that is true, the Sandtrap defender eggs were where the projectiles from he towers would have shot. Bungie took them out in the final release as it was too buggy, they perfected it for the final release of sandbox.

 

If you swap the mines for any projectile but the mines on sandbox then they shoot from there.

 

Example (Fog removed for easier view, 3rd person so less FP model):

http://i363.photobucket.com/albums/oo71/Roguemodder/sandtrapbeta.png

Thank you i always wanted to see them in action :]

Posted
Yes that is true, the Sandtrap defender eggs were where the projectiles from he towers would have shot. Bungie took them out in the final release as it was too buggy, they perfected it for the final release of sandbox.

 

If you swap the mines for any projectile but the mines on sandbox then they shoot from there.

 

Example (Fog removed for easier view, 3rd person so less FP model):

http://i363.photobucket.com/albums/oo71/Roguemodder/sandtrapbeta.png

 

How did you remove the fog?

Posted

To remove the Fog i did this:

 

Skya

- Sky Properties

-- Fog Colour "0"

- Cloud Bitmap "NULLED"

 

And yes DEE they them on halo 2 in fact there was one on Relic, not see able in Gameplay but in BSP it's another story:

 

http://img18.imageshack.us/img18/6910/relicegg.png

 

as that code egg is what thing appear as if they have no texture as on Halo 2 Vista when i made a map and forgot to apply a texture it came out like that.

 

even in a Halo 3 Screenshot, they haden't textured a box and it was that colour.

Posted

I found the egg a few days into Halo 3, I am FOUNDER OF THE "Code Egg", and there are no heiros, just numbers and letters silly monkey

 

 

but I have known about the tags for them for about a year (can't believe its been so long :mellow: )

 

but I guess thats good to know for other people...

Posted
I found the egg a few days into Halo 3, I am FOUNDER OF THE "Code Egg", and there are no heiros, just numbers and letters silly monkey

 

 

but I have known about the tags for them for about a year (can't believe its been so long :mellow: )

 

but I guess thats good to know for other people...

Uhh the tags were very simple to find... i doubt you found them first, and i thought people called them the "da vinci eggs"

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