xX Epsilon Xx Posted February 7, 2009 Report Posted February 7, 2009 Title Says all, I finally got good plugins for johnson, and hit level 2 of map modding (increase vehicle speed, increase weapons ROF, etc...) but I always get this exception when I save changes any, idea? See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.InvalidCastException: Specified cast is not valid. at H3UtilityToolkit.PluginStuffs.BitmaskNode.Write(BitWriter bw, Int32 seekOffset) in C:\Users\Alex\Desktop\Halo 3\Projects\Johnson Project\Johnson\H3UtilityToolkit\PluginStuffs\NodeClasses.cs:line 1098 at H3UtilityToolkit.PluginStuffs.PluginManager.Write() in C:\Users\Alex\Desktop\Halo 3\Projects\Johnson Project\Johnson\H3UtilityToolkit\PluginStuffs\PluginManager.cs:line 1552 at Johnson.MapForm.toolStripButton1_Click(Object sender, EventArgs e) in C:\Users\Alex\Desktop\Halo 3\Projects\Johnson Project\Johnson\Forms\MapForm.cs:line 494 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- Johnson Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/owner/Documents/Johnson/Johnson.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Any help or answers thx, I can make a flyable pelican (and fix collision, i beleive ) ANYONE who can fix this will get the mod and updated jonson with plugins, if you don't already (and if you want it, lol) Thanks, XeDK!
Esjay Posted February 7, 2009 Report Posted February 7, 2009 Have you tried Johnson 1.4 Fixed? It was released on Jan 26th. Works perfectly for me.
SotG Caboose Posted February 7, 2009 Report Posted February 7, 2009 (edited) lol, your on level 2? I just ranked up to level 4, i can shader swap. jkUse the fixed version, its meta editor works and it shouldent give you any errors. Edited February 7, 2009 by SotG Caboose♥
xX Epsilon Xx Posted February 7, 2009 Author Report Posted February 7, 2009 Thank you, I'll download that in a minute, but if that dont work I will resort to engineer...
JIME108 Posted February 7, 2009 Report Posted February 7, 2009 Yea, Just download Windows .Net Framework 3.5 + Latest Fix for Johnson.Also I will guarantee that you cannot make a flying Pelican (Especially with Johnson)
yungbol Posted February 8, 2009 Report Posted February 8, 2009 (edited) Ha... If the program opens he has .NET Framework already it has nothing to do with that. Edited February 8, 2009 by yungbol
JIME108 Posted February 9, 2009 Report Posted February 9, 2009 Ha... If the program opens he has .NET Framework already it has nothing to do with that. Ha... He may have < .NET Framework 2.0 which would not even open the the program.
xX Epsilon Xx Posted February 12, 2009 Author Report Posted February 12, 2009 I figured this out, 64bit
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now