cbox
-
Posts
33 -
Joined
-
Last visited
About CaliAlec
Profile Information
-
Gender
Male
Contact Methods
-
AIM
Cali Alec
-
ICQ
0
-
Yahoo
CaliAlec
-
Gamertag
Cali Alec
CaliAlec's Achievements
Private (4/44)
-5
Reputation
-
The jailbreak is possible due to a loophole in the Adobe PDF format.
-
cak(e)s http://i46.tinypic.com/ve64uw.jpg
-
http://i47.tinypic.com/169px7q.png http://www.youtube.com/watch?v=XMy7GYdvHLs
-
3rd Person Cage Match: This "vuerability" is already widley known from CoD4, but for the kids who don't know, here's how. You and your friend (or willing stranger) will boost kills/headshots/challenges/ in 3rd Person Cage Match. 1. Get your friend or stranger to open up their message panel of their Xbox, to easily and quickly accept your invite, or have them hover over your name, so they can quickly join your session in progress. 2. Begin searching in 3rd Person Cage Match, and right when you begin, either quickly invite your friend or have them join your session in progress. 3. Your friend or stranger will join your game, and your ready to boost! (If some random person joins your game, or you join theirs, just nicley ask them to leave or back out and try again!) With this, the first person to 1,000 points wins. That is a total of 20 kills, better than CoD4's 10. Search and Destroy (Riot Shield Boosting): With Riot Shield Boosting, you get A TON of XP per game, since you will be absorbing a lot of bullets from your enemy (partner: --- Get 12 people willing people and organize them into 2 groups of 6. --Make sure they have the following in 2 different classes: -RPD with the "One man Army" perk -Riot Shield with the One man Army perk -Now that everyone is set up and organized, have 6 of the 12 back out (the opposites of each other's partners). -Then the other 6 will start searching in Search and Destroy. -Once they have found and are in a game. the 6 that backed out will join their session in progress. *You and your "partner" from the other team should be in a Private Chat, so you know where to meet and what to do. ---When the game starts, you and your partner should either have the RPD, and the other has the Riot Shield, or visa versa. *The person with the RPD will unload into their partner's Riot Shield, then when they are out of ammo, they will use One Man Army and switch to the Riot Shield and repeat the process. -Do this for each round of SnD and get A LOT of XP!!! Nuke Boosting: 1. Get a willing friend or stranger to help you out. 2. Make sure you have this class setup: -Silenced Weapon -Tactical Insertion -Scavenger -Cold Blooded -Ninja (and of course, THE NUKE KILLSTREAK!) 3. Start searching in Domination, and have your friend/partner join your session in progress. (He should and must be on the other team.) 4. Get in a private chat, and sort out where you are meeting. (Certian maps are great for this, and certain maps SUCK. Make sure you are somewhere where NO ONE will come looking to kill you at.) 5. Who ever is going first, will have their friend/partner lay down Tactical Insertions next to you, and just unload until you get a 25 kill streak. (You may also want to add other kill streaks, like a Pave Low or AC130 to make it go by faster!) 6. Of course, if you want, go back into game chat, set off your nuke, and hear the kids be like "OMFG 1337 H4X!!!111" -If your partner was worried about ruining his K/D, have him sign out of his account right before you set off the nuke, so the deaths don't count towards his records.
-
http://www.calimodz.com/forums/images/styles/minty/misc/logo.png The Official CaliModz Friend Request Spammer 2.0 This handy application rapidly sends and cancels friend requests to the designated gamertag, thus creating "spam". Features: -Spam a specific gamertag with Friend Requests -Search and Find a specific gamertag's Avatar, Gamerpicture, and Gamercard. The Application: http://i32.tinypic.com/2m3jj45.png Signing into Xbox Live: http://i29.tinypic.com/w9ci6v.png Xbox 360 Searcher: http://i25.tinypic.com/28umow3.png Xbox 360 Avatar Searcher: http://i25.tinypic.com/ayqeyv.png Xbox 360 Gamercard Searcher: http://i28.tinypic.com/20rwsbt.png Download: http://www.calimodz.com/files/CaliModz Friend Request Spammer v2.0.zip *Disclaimer- The application contained in this thread is for general information purposes only. The information is provided by [CaliModz] and while we endeavour to keep the information up to date and correct, we make no representations or warranties of any kind, express or implied, about the completeness, accuracy, reliability, suitability or availability with respect to the website or the information, products, services, or related graphics contained on the website for any purpose. Any reliance you place on such information is therefore strictly at your own risk. In no event will we be liable for any loss or damage including without limitation, indirect or consequential loss or damage, or any loss or damage whatsoever arising to your Xbox 360 Profile from loss of data or profits arising out of, or in connection with, the use of this application.
-
WTF LOL! To tell you the truth, it took less than 30 minutes O_o
-
Ello, this is a picture tut explaining how to manually hex edit the same dvars CoD Tool uses into a savegame. Tut by me Step 1: http://i43.tinypic.com/2h6vxqw.png Step 2 : http://i41.tinypic.com/1zge2jt.png Step 3 : http://i40.tinypic.com/nqa5pe.png Step 4 : http://i40.tinypic.com/30t54yf.png Step 5 : http://i42.tinypic.com/11rdtp2.png Step 6 : http://i44.tinypic.com/2vt4cc5.png Step 7 : http://i43.tinypic.com/6qwfb5.png Step 8 : http://i44.tinypic.com/1z3uezp.png Hope it helped, and you found it useful
-
Lmfao! Not going to even thank me for the download? Btw, my site is currently down, so the download wont work
-
http://i41.tinypic.com/ivcqkp.png Link has been removed because it was of a leaked application that was cracked. YouTube Video This was cracked by CYRAX, and unlocks the options you would originally need to pay for
-
OMFG ITS REGISTEEL!!! ----> http://www.arkeis.com/images/pokemonfactory/registeel.png
-
Yup, a console condom. Helps a male xbox 360 from spreading memory bytes into a female xbox 360... No but really...Console protector nulls out your console id's so you can't get banned,
-
CoD:WaW and CoD4 are both patched. Working on a way to get around the patch in CoD4....you won't really get banned, I used console protector just to be sure tho
-
Lol, fail. They just patched the multiplayer mods today.
-
Thanks
-
actionSlotsHide "0" activeAction "" ai_corpseCount "5" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" ai_debugEntIndex "-1" ai_debugFindPath "0" ai_debugFindPathDirect "0" ai_debugFindPathLock "0" ai_debugFindPathWidth "0" ai_debugMayMove "0" ai_debugMeleeAttackSpots "0" ai_debugThreatSelection "0" ai_disableSpawn "0" ai_enableBadPlaces "1" ai_eventDistBadPlace "256" ai_eventDistBullet "96" ai_eventDistDeath "1024" ai_eventDistExplosion "1024" ai_eventDistFootstep "512" ai_eventDistFootstepLite "256" ai_eventDistGrenadePing "512" ai_eventDistGunShot "2048" ai_eventDistNewEnemy "1024" ai_eventDistPain "512" ai_eventDistProjImpact "512" ai_eventDistProjPing "128" ai_eventDistSilencedShot "128" ai_foliageSeeThroughDist "128" ai_friendlySuppression "1" ai_friendlySuppressionDist "128" ai_maxAttackerCount "2" ai_meleeHeight "10" ai_meleeRange "64" ai_meleeWidth "20" ai_moveOrientMode "invalid" ai_noDodge "0" ai_noPathToEnemyGiveupTime "6000" ai_pathMomentum "0.78" ai_pathNegotiationOverlapCost "300" ai_playerFarAccuracy "0.1" ai_playerFarRange "2000" ai_playerNearAccuracy "0.5" ai_playerNearRange "800" ai_showBadPlaces "0" ai_showDodge "0" ai_showNearestNode "0" ai_showNodes "0" ai_showNodesDist "384" ai_showPaths "0" ai_showPotentialThreatDir "0" ai_showVisData "0" ai_showVisDataDist "1000" ai_showVolume "-1" ai_threatUpdateInterval "500" ammoCounterHide "0" authPort "20800" authServerName "cod4master.activision.com" bcmp_incoming_grenade_probability "50" bcmp_kill_inform_probability "50" bcmp_killstreak_incoming_probability "50" bcmp_perk_call_probability "50" bcmp_sniper_kill_probability "25" bcmp_toss_grenade_probability "50" bcmp_weapon_delay "2000" bcmp_weapon_fire_probability "90" bettyDetonateRadius "150" bettyTimeBeforeDetonate "0.45" bettyUpVelocity "296" bg_aimSpreadMoveSpeedThreshold "11" bg_bobAmplitudeDucked "0.0075 0.0075" bg_bobAmplitudeProne "0.02 0.005" bg_bobAmplitudeSprinting "0.02 0.014" bg_bobAmplitudeStanding "0.007 0.007" bg_bobMax "8" bg_fallDamageMaxHeight "300" bg_fallDamageMinHeight "128" bg_foliagesnd_fastinterval "500" bg_foliagesnd_maxspeed "180" bg_foliagesnd_minspeed "40" bg_foliagesnd_resetinterval "500" bg_foliagesnd_slowinterval "1500" bg_ladder_yawcap "100" bg_legYawTolerance "20" bg_maxGrenadeIndicatorSpeed "27" bg_prone_yawcap "85" bg_shock_lookControl "1" bg_shock_lookControl_fadeTime "0.5" bg_shock_lookControl_maxpitchspeed "45" bg_shock_lookControl_maxyawspeed "45" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0.4" bg_shock_screenFlashShotFadeTime "0" bg_shock_screenFlashWhiteFadeTime "0" bg_shock_screenType "blurred" bg_shock_sound "0" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-1.5" bg_shock_soundLoopFadeTime "2" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "-0.75" bg_shock_soundRoomType "underwater" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "2" bg_shock_viewKickPeriod "0.75" bg_shock_viewKickRadius "0.05" bg_swingSpeed "0.2" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0.4" bg_viewKickScale "0.2" bullet_penetrationEnabled "1" bullet_penetrationMinFxDist "30" cg_airstrikeKillCamCloseXYDist "24" cg_airstrikeKillCamCloseZDist "24" cg_airstrikeKillCamFarBlur "2" cg_airstrikeKillCamFarBlurDist "300" cg_airstrikeKillCamFarBlurStart "100" cg_airstrikeKillCamFov "50" cg_airstrikeKillCamNearBlur "4" cg_airstrikeKillCamNearBlurEnd "100" cg_airstrikeKillCamNearBlurStart "0" cg_allow_mature "1" cg_artilleryKillCamBackDist "125" cg_artilleryKillCamFov "30" cg_artilleryKillCamGroundBackDist "30" cg_artilleryKillCamGroundUpDist "15" cg_artilleryKillCamUpDist "10" cg_artilleryKillCamWallOutDist "10" cg_artilleryKillCamWallSideDist "30" cg_blood "1" cg_brass "1" cg_canSeeFriendlyFrustumExpand "-30" cg_canSeeFriendlyFrustumMinDistance "100" cg_canSeeFriendlyFrustumUpdateInterval "250" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_debug_overlay_viewport "0" cg_debugDrawSafeAreas "0" cg_debugevents "0" cg_debugInfoCornerOffset "0 0" cg_debugMounting "0" cg_debugposition "0" cg_descriptiveText "1" cg_development "0" cg_dogKillCamDistFromEyes "20" cg_dogKillCamForwardDist "-40" cg_dogKillCamFov "90" cg_dogKillCamSideDist "0" cg_dogKillCamUpDist "10" cg_dogKillMinDistFromTarget "100" cg_draw2D "1" cg_drawBreathHint "1" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawErrorMessages "1" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFPSOnly "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawpaused "1" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_explosiveKillCamBackDist "35" cg_explosiveKillCamGroundBackDist "30" cg_explosiveKillCamGroundUpDist "15" cg_explosiveKillCamUpDist "5" cg_explosiveKillCamWallOutDist "10" cg_explosiveKillCamWallSideDist "30" cg_firstPersonTracerChance "0" cg_flareVisionSetFadeDuration "2000" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.015" cg_heliKillCamDist "1000" cg_heliKillCamFarBlur "2" cg_heliKillCamFarBlurDist "300" cg_heliKillCamFarBlurStart "100" cg_heliKillCamFov "15" cg_heliKillCamNearBlur "4" cg_heliKillCamNearBlurEnd "100" cg_heliKillCamNearBlurStart "0" cg_heliKillCamZDist "50" cg_hintFadeTime "100" cg_hudChatIntermissionPosition "5 90" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "0" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorFadeUp "0" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudlegacysplitscreenscale "2" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudObjectiveTextScale "0.3" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudsplitscreencompassscale "1.5" cg_hudsplitscreenstancescale "2" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudVotePosition "5 220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_kamikazeCamFov "45" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_mature "1" cg_MaxDownedPulseRate "4" cg_MinDownedPulseRate "1" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_overheadIconSize "0.7" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "2" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.5" cg_overheadNamesTagUpdateInterval "1" cg_overheadRankSize "0.5" cg_playerFrustumHalfHeight "36" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.6" cg_scoreboardWidth "500" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_seatHintFadeTime "2000" cg_showmiss "0" cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2" cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8" cg_sprintMeterFullColor "0.8 0.8 0.8 0.8" cg_subtitleMinTime "3" cg_subtitles "1" cg_subtitleWidthStandard "520" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "354" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_turretBipodOffset "17" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_visionSetLerpMaxDecreasePerFrame "0.01" cg_visionSetLerpMaxIncreasePerFrame "0.02" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "400" cg_waterTrailRippleVariance "200" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "10" cl_connectTimeout "200" cl_forceavidemo "0" cl_freelook "1" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_maxpackets "30" cl_maxPing "800" cl_maxppf "5" cl_modControllerBanTime "-1" cl_modcontrollerburstlengththreshold "3" cl_modcontrollercheatprotection "0" cl_modControllerDecay "0.1" cl_modcontrollerfirepenalty "250" cl_modcontrollerminsd "2.7" cl_modControllerMinShotSpeed "50" cl_modcontrollermintime "60" cl_modcontrollermintimelowsd "63" cl_modcontrollerthreshold "3.5" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pitchspeed "140" cl_punkbuster "1" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_voice "1" cl_wadefps "0" cl_wwwDownload "1" cl_yawspeed "140" clanName "UTAC" collectors "0" com_animCheck "0" com_filter_output "0" com_introPlayed "1" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_playerProfile "eSkiSo" com_recommendedSet "1" com_startupIntroPlayed "1" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_disable_threshold "1200" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "18.75" compassFriendlyWidth "18.75" compassMaxRange "2100" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "18" compassObjectiveIconWidth "18" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "1" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "4" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "18.75" compassPlayerWidth "18.75" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_errormessagetime "8" con_gameMsgWindow0FadeInTime "0.25" con_gameMsgWindow0FadeOutTime "0.5" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow0LineCount "4" con_gameMsgWindow0MsgTime "5" con_gameMsgWindow0ScrollTime "0.25" con_gameMsgWindow0SplitscreenScale "1.5" con_gameMsgWindow1FadeInTime "0.25" con_gameMsgWindow1FadeOutTime "0.01" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow1LineCount "5" con_gameMsgWindow1MsgTime "8" con_gameMsgWindow1ScrollTime "0.25" con_gameMsgWindow1SplitscreenScale "1.5" con_gameMsgWindow2FadeInTime "0.75" con_gameMsgWindow2FadeOutTime "0.5" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow2LineCount "7" con_gameMsgWindow2MsgTime "5" con_gameMsgWindow2ScrollTime "0.25" con_gameMsgWindow2SplitscreenScale "1.5" con_gameMsgWindow3FadeInTime "0.25" con_gameMsgWindow3FadeOutTime "0.5" con_gameMsgWindow3Filter "" con_gameMsgWindow3LineCount "5" con_gameMsgWindow3MsgTime "5" con_gameMsgWindow3ScrollTime "0.25" con_gameMsgWindow3SplitscreenScale "1.5" con_inputBoxColor "0.25 0.25 0.2 1" con_inputHintBoxColor "0.4 0.4 0.35 1" con_matchPrefixOnly "1" con_minicon "0" con_miniconlines "5" con_minicontime "4" con_outputBarColor "1 1 0.95 0.6" con_outputSliderColor "0.15 0.15 0.1 0.6" con_outputWindowColor "0.35 0.35 0.3 0.75" con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1" con_typewriterColorGlowCompleted "0 0.3 0.8 1" con_typewriterColorGlowFailed "0.8 0 0 1" con_typewriterColorGlowUpdated "0 0.6 0.18 1" con_typewriterDecayDuration "1000" con_typewriterDecayStartTime "4000" con_typewriterEnabledSounds "0" con_typewriterPrintSpeed "40" customclass1 "Tommy2" customclass2 "Custom 2" customclass3 "Custom 3" customclass4 "Custom 4" customclass5 "Custom 5" debug_destructibles "0" debug_dog_anims "0" debug_dog_anims_ent "0" debug_dog_orient "0" debug_dog_sound "0" debug_dog_turns "0" debug_dog_usage "1" debug_dogs "0" debug_reflection "0" debug_trace "0" DebugFireManager "0" dedicated "dedicated internet server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" destructibles_enable_physics "1" developer "0" developer_script "0" didyouknow "@PLATFORM_DYK_MSG10" dog_debug "1" dog_MeleeDamage "150" drew_notes "3" dw_active "1" dw_dupe_key "0" dw_loggedin "1" dw_numaccounts "-1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "20" fire_world_damage_duration "8" fire_world_damage_rate "0.25" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flare_distance_scale "16" flare_duration "8" flare_effect_radius "400" flareBurnOutFadeWait "0.65" flareDisableEffects "0" flareLookAwayFadeWait "0.45" friction "5.5" fs_basegame "" fs_basepath "C:\Programas\Activision\Call of Duty - World at War" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "" fs_homepath "C:\Programas\Activision\Call of Duty - World at War" fs_ignoreLocalized "0" fs_localAppData "C:\Documents and Settings\eSkiSo\Definições locais\Application Data\Activision\CoDWaW" fs_personalDocuments "C:\Documents and Settings\eSkiSo\Os meus documentos\Activision\CoDWaW" fs_restrict "0" fs_usedevdir "0" fx_marks "1" fx_marks_ents "1" fx_marks_smodels "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "0" g_antilag "1" g_banIPs "" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_deadChat "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_erroronpathsnotconnected "1" g_fogColorReadOnly "1 0 0 1" g_fogHalfDistReadOnly "0.1" g_fogStartDistReadOnly "0" g_friendlyfireDist "256" g_friendlyNameDist "15000" g_gametype "tdm" g_gravity "800" g_inactivity "0" g_knockback "1000" g_listEntity "0" g_log "games_mp.log" g_logSync "0" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "0" g_oldVoting "1" g_password "" g_playerCollisionEjectSpeed "25" g_redCrosshairs "1" g_revive "0" g_ScoresColor_Allies "0 0 0 0" g_ScoresColor_Axis "0.521569 0.278431 0.278431 0" g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1" g_ScoresColor_Free "0.760784 0.780392 0.101961 0" g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1" g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0" g_smoothClients "1" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_TeamColor_Allies "0.501961 0.501961 0.501961 0" g_TeamColor_Axis "0.521569 0.278431 0.278431 0" g_TeamColor_EnemyTeam "1 0.313726 0.34902 0" g_TeamColor_EnemyTeamAlt "1 0.501961 0 0" g_TeamColor_Free "0.74902 0.25098 0.25098 1" g_TeamColor_MyTeam "0.4 0.701961 0.4 0" g_TeamColor_MyTeamAlt "0.34902 1 1 0" g_TeamColor_Spectator "0.25098 0.25098 0.25098 1" g_TeamColor_Squad "0.313726 0.34902 1 0" g_TeamIcon_Allies "faction_128_american" g_TeamIcon_Axis "faction_128_japan" g_TeamIcon_Free "" g_TeamIcon_Spectator "" g_TeamName_Allies "MPUI_MARINE_SHORT" g_TeamName_Axis "MPUI_JAPANESE_SHORT" g_turretBipodOffset "17" g_turretServerPitchMax "10" g_turretServerPitchMin "15" g_useGear "0" g_useholdspawndelay "500" g_useholdtime "0" g_vehicleDebug "0" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Nov 8 2008" gamename "Call of Duty: World at War" hiDef "1" hud_deathQuoteFadeTime "1000" hud_enable "1" hud_fade_ammodisplay "0" hud_fade_compass "0" hud_fade_healthbar "2" hud_fade_offhand "0" hud_fade_sprint "1.7" hud_fade_stance "1.7" hud_fadeout_speed "0.1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_health_pulserate_critical "0.5" hud_health_pulserate_injured "1" hud_health_startpulse_critical "0.33" hud_health_startpulse_injured "1" hudElemPausedBrightness "0.4" ik_debug "0" ik_enable "1" ik_enable_ai_hand "0" ik_enable_ai_terrain "1" ik_enable_player_hand "0" ik_enable_player_terrain "1" ik_foot_test "0" ik_hand_test "0" ik_left_hand_lerp_test "0" ik_optimization "1" ik_pelvis_test "0" ik_right_hand_lerp_test "0" in_mouse "1" inertiaAngle "0" inertiaDebug "0" inertiaMax "50" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "1" jump_spreadAdd "64" jump_stepSize "18" koth_autodestroytime "60" koth_capturetime "20" koth_delayPlayer "0" koth_destroytime "10" koth_kothmode "0" koth_spawnDelay "60" koth_spawntime "0" language "english" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" log "1" logfile "1" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "mp_airfield" masterPort "20810" masterServerName "cod4master.activision.com" melee_debug "0" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" monkeytoy "0" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "Unknown Soldier" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28960" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" onlinegame "1" overrideNVGModelWithKnife "0" packetDebug "0" password "" pc_newversionavailable "0" penetrationCount "5" perk_armorVest "75" perk_bulletDamage "40" perk_bulletPenetrationMultiplier "2" perk_explosiveDamage "25" perk_extraBreath "5" perk_fireproof "55" perk_flakJacket "75" perk_flakJacketMaxDamage "75" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_heavyTankSwitch "0" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "1" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_debugHealth "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "0" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_meleeChargeFriction "1200" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_MGUseRadius "128" player_move_factor_on_torso "0" player_moveThreshhold "10" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "90" player_throwbackOuterRadius "160" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "1.3" poisonDuration "8" presell "0" prestigeclass1 "Custom 6" prestigeclass2 "Custom 7" prestigeclass3 "Custom 8" prestigeclass4 "Custom 9" prestigeclass5 "Custom 10" primaryWeaponOffset "0" profile_physics "0" protocol "94" r_aaAlpha "dither (fast)" r_aaSamples "4" r_aspectRatio "auto" r_autopriority "0" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_displayRefresh "60 Hz" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "1" r_gamma "1" r_gfxopt_dynamic_foliage "0" r_gfxopt_water_simulation "0" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "800x600" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "1" r_picmip_bump "1" r_picmip_manual "0" r_picmip_spec "1" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "0" r_smp_worker_thread1 "0" r_smp_worker_threads "2" r_specular "0" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_password "" revive_time_taken "2" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_allies "usmc" scr_allowannouncer "1" scr_allowbattlechatter "1" scr_art_tweak "0" scr_art_visionfile "mp_airfield" scr_axis "japanese" scr_cinematic_autofocus "1" scr_ctf_enemycarriervisible "0" scr_ctf_flagrespawntime "0" scr_ctf_globalbattlechatterprobability "0" scr_ctf_idleflagreturntime "30" scr_ctf_numlives "0" scr_ctf_playerrespawndelay "0" scr_ctf_roundlimit "2" scr_ctf_roundswitch "1" scr_ctf_scorelimit "3" scr_ctf_timelimit "5" scr_ctf_touchreturn "1" scr_ctf_waverespawndelay "15" scr_dm_globalbattlechatterprobability "100" scr_dm_numlives "0" scr_dm_playerrespawndelay "0" scr_dm_roundlimit "1" scr_dm_scorelimit "150" scr_dm_timelimit "10" scr_dm_waverespawndelay "0" scr_dof_enable "1" scr_dog_count "8" scr_dog_hardpoint_interval "180" scr_dog_health "100" scr_dog_max_at_once "4" scr_dog_time "60" scr_dom_globalbattlechatterprobability "0" scr_dom_numlives "0" scr_dom_playerrespawndelay "0" scr_dom_roundlimit "1" scr_dom_scorelimit "200" scr_dom_timelimit "0" scr_dom_waverespawndelay "0" scr_drawfriend "0" scr_fog_baseheight "50" scr_fog_blue "0.384" scr_fog_exp_halfheight "100" scr_fog_exp_halfplane "808.57" scr_fog_green "0.49" scr_fog_nearplane "400" scr_fog_red "0.52" scr_game_allowkillcam "1" scr_game_arcadescoring "0" scr_game_deathpointloss "0" scr_game_difficulty "1" scr_game_forceradar "0" scr_game_graceperiod "15" scr_game_hardpoints "1" scr_game_onlyheadshots "0" scr_game_perks "1" scr_game_pinups "0" scr_game_spectatetype "1" scr_game_suicidepointloss "0" scr_hardcore "0" scr_hardpoint_allowartillery "1" scr_hardpoint_allowdogs "1" scr_hardpoint_allowradar "1" scr_hardpoint_allowsupply "1" scr_hardpoint_allowuav "1" scr_hardpoint_artilleryCanonCount "3" scr_hardpoint_artilleryCanonShellCount "5" scr_intermission_time "30" scr_koth_globalbattlechatterprobability "0" scr_koth_numlives "0" scr_koth_playerrespawndelay "0" scr_koth_roundlimit "1" scr_koth_roundswitch "1" scr_koth_scorelimit "250" scr_koth_timelimit "15" scr_koth_waverespawndelay "0" scr_mapsize "64" scr_motd "" scr_oldschool "0" scr_player_allowrevive "1" scr_player_forcerespawn "1" scr_player_healthregentime "5" scr_player_maxhealth "100" scr_player_numlives "0" scr_player_respawndelay "0" scr_player_sprinttime "4" scr_player_suicidespawndelay "0" scr_RequiredMapAspectratio "1" scr_sab_bombtimer "30" scr_sab_defusetime "5" scr_sab_globalbattlechatterprobability "0" scr_sab_hotpotato "0" scr_sab_numlives "0" scr_sab_planttime "2.5" scr_sab_playerrespawndelay "7.5" scr_sab_roundlimit "0" scr_sab_roundswitch "1" scr_sab_scorelimit "1" scr_sab_timelimit "20" scr_sab_waverespawndelay "0" scr_script_based_influencer_system "0" scr_sd_bombtimer "45" scr_sd_defusetime "5" scr_sd_globalbattlechatterprobability "0" scr_sd_multibomb "0" scr_sd_numlives "1" scr_sd_planttime "5" scr_sd_playerrespawndelay "0" scr_sd_roundlimit "0" scr_sd_roundswitch "3" scr_sd_scorelimit "4" scr_sd_timelimit "2.5" scr_sd_waverespawndelay "0" scr_show_unlock_wait "0.1" scr_spawn_artillery_influencer_score "-500" scr_spawn_artillery_influencer_score_curve "linear" scr_spawn_ctf_carrier_influencer_radius "560" scr_spawn_ctf_carrier_influencer_score "-75" scr_spawn_ctf_carrier_influencer_score_curve "constant" scr_spawn_ctf_enemy_base_influencer_radius "1050" scr_spawn_ctf_enemy_base_influencer_score "-500" scr_spawn_ctf_enemy_base_influencer_score_curve "constant" scr_spawn_ctf_friendly_base_influencer_radius "1050" scr_spawn_ctf_friendly_base_influencer_score "0" scr_spawn_ctf_friendly_base_influencer_score_curve "constant" scr_spawn_dead_friend_influencer_count "7" scr_spawn_dead_friend_influencer_radius "700" scr_spawn_dead_friend_influencer_score "-100" scr_spawn_dead_friend_influencer_score_curve "linear" scr_spawn_dead_friend_influencer_timeout_seconds "20" scr_spawn_dog_influencer_radius "700" scr_spawn_dog_influencer_score "-50" scr_spawn_dog_influencer_score_curve "linear" scr_spawn_dom_enemy_flag_influencer_radius "1050" scr_spawn_dom_enemy_flag_influencer_score "-500" scr_spawn_dom_enemy_flag_influencer_score_curve "constant" scr_spawn_dom_owned_inner_flag_influencer_radius "1050" scr_spawn_dom_owned_inner_flag_influencer_score "150" scr_spawn_dom_owned_inner_flag_influencer_score_curve "constant" scr_spawn_dom_owned_outer_flag_influencer_radius "1050" scr_spawn_dom_owned_outer_flag_influencer_score "100" scr_spawn_dom_owned_outer_flag_influencer_score_curve "constant" scr_spawn_dom_unowned_inner_flag_influencer_radius "1050" scr_spawn_dom_unowned_inner_flag_influencer_score "-500" scr_spawn_dom_unowned_inner_flag_influencer_score_curve "constant" scr_spawn_enemy_influencer_radius "700" scr_spawn_enemy_influencer_score "-150" scr_spawn_enemy_influencer_score_curve "linear" scr_spawn_enemyavoiddist "800" scr_spawn_enemyavoidweight "0" scr_spawn_friend_strong_influencer_length "700" scr_spawn_friend_strong_influencer_radius "700" scr_spawn_friend_strong_influencer_score "75" scr_spawn_friend_strong_influencer_score_curve "linear" scr_spawn_friend_weak_influencer_radius "700" scr_spawn_friend_weak_influencer_score "25" scr_spawn_friend_weak_influencer_score_curve "linear" scr_spawn_grenade_influencer_radius "560" scr_spawn_grenade_influencer_score "-500" scr_spawn_grenade_influencer_score_curve "linear" scr_spawn_koth_objective_influencer_radius "2450" scr_spawn_koth_objective_influencer_score "150" scr_spawn_koth_objective_influencer_score_curve "negative_to_positive" scr_spawn_objective_facing_bonus "50" scr_spawn_randomness_range "10" scr_spawn_sab_carrier_influencer_radius "560" scr_spawn_sab_carrier_influencer_score "-75" scr_spawn_sab_carrier_influencer_score_curve "linear" scr_spawn_sab_enemy_base_influencer_radius "1050" scr_spawn_sab_enemy_base_influencer_score "-500" scr_spawn_sab_enemy_base_influencer_score_curve "constant" scr_spawn_sab_friendly_base_influencer_radius "1050" scr_spawn_sab_friendly_base_influencer_score "100" scr_spawn_sab_friendly_base_influencer_score_curve "constant" scr_spawn_squad_leader_influencer_radius "700" scr_spawn_squad_leader_influencer_score "50" scr_spawn_squad_leader_influencer_score_curve "linear" scr_spawn_twar_contested_flag_influencer_radius "1050" scr_spawn_twar_contested_flag_influencer_score "-500.0" scr_spawn_twar_contested_flag_influencer_score_curve "constant" scr_spawn_twar_linked_flag_influencer_score "200" scr_spawn_twar_linked_flag_influencer_score_falloff_percentage "0.2" scr_spawn_twar_linked_flag_near_objective_bonus "50" scr_spawn_vehicle_influencer_lead_seconds "3" scr_spawn_vehicle_influencer_score "-50" scr_spawn_vehicle_influencer_score_curve "linear" scr_spawn_weapon_influencer_length "1750" scr_spawn_weapon_influencer_radius "350" scr_spawn_weapon_influencer_score "-100" scr_spawn_weapon_influencer_score_curve "linear" scr_tdm_globalbattlechatterprobability "0" scr_tdm_numlives "0" scr_tdm_playerrespawndelay "0" scr_tdm_roundlimit "1" scr_tdm_scorelimit "750" scr_tdm_timelimit "10" scr_tdm_waverespawndelay "0" scr_team_allowHardpointStreakAfterDeath "0" scr_team_artilleryTeamKillPenalty "0.25" scr_team_fftype "0" scr_team_kickteamkillers "0" scr_team_respawntime "0" scr_team_teamkillerplaylistbanpenalty "0" scr_team_teamkillerplaylistbanquantum "0" scr_team_teamkillpointloss "1" scr_team_teamkillspawndelay "20" scr_teambalance "0" scr_teamKillPunishCount "3" scr_twar_globalbattlechatterprobability "0" scr_twar_timelimit "10" scr_veh_alive_cleanuptimemax "120" scr_veh_alive_cleanuptimemin "119" scr_veh_cleanupabandoned "1" scr_veh_cleanupdebugprint "0" scr_veh_cleanupdrifted "1" scr_veh_cleanupmaxspeedmph "1" scr_veh_cleanupmindistancefeet "75" scr_veh_cleanuptime_dmgfactor_deadtread "0.25" scr_veh_cleanuptime_dmgfactor_max "1.0" scr_veh_cleanuptime_dmgfactor_min "0.33" scr_veh_cleanuptime_dmgfraction_curve_begin "0.0" scr_veh_cleanuptime_dmgfraction_curve_end "1.0" scr_veh_dead_cleanuptimemax "30" scr_veh_dead_cleanuptimemin "20" scr_veh_disappear_maxpreventdistancefeet "30" scr_veh_disappear_maxpreventvisibilityfeet "150" scr_veh_disappear_maxwaittime "60" scr_veh_driversarehidden "1" scr_veh_driversareinvulnerable "1" scr_veh_explode_on_cleanup "1" scr_veh_explosion_doradiusdamage "1" scr_veh_explosion_husk_forcepointvariance "30" scr_veh_explosion_husk_horzvelocityvariance "25" scr_veh_explosion_husk_vertvelocitymax "200" scr_veh_explosion_husk_vertvelocitymin "100" scr_veh_explosion_maxdamage "200" scr_veh_explosion_mindamage "20" scr_veh_explosion_radius "256" scr_veh_explosion_spawnfx "1" scr_veh_health_jeep "700" scr_veh_health_tank "1350" scr_veh_ondeath_createhusk "1" scr_veh_ondeath_usevehicleashusk "1" scr_veh_respawnafterhuskcleanup "1" scr_veh_respawntimemax "90" scr_veh_respawntimemin "50" scr_veh_respawnwait_iterationwaitseconds "1" scr_veh_respawnwait_maxiterations "30" scr_veh_waittillstoppedandmindist_maxtime "10" scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5" scr_vehicles_enabled "1" scr_weapon_allowbetty "1" scr_weapon_allowc4 "1" scr_weapon_allowflash "1" scr_weapon_allowfrags "1" scr_weapon_allowmines "1" scr_weapon_allowrpgs "1" scr_weapon_allowsatchel "1" scr_weapon_allowsmoke "1" scr_xpcollectorsscale "1" scr_xpscale "1" sensitivity "5" server1 "" server10 "" server11 "" server12 "" server13 "" server14 "" server15 "" server16 "" server2 "" server3 "" server4 "" server5 "" server6 "" server7 "" server8 "" server9 "" **** "1" shortversion "1" showdrop "0" showpackets "0" sm_enable "0" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_cinematicVolumeScale "1" snd_distanceLpf "-30" snd_dlpf_max_distance "3000" snd_dlpf_min_distance "800" snd_dopplerRate "2.75" snd_dopplerScale "25" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_errorOnMissing "0" snd_flux_separation "0.3" snd_global_attenuation "-8" snd_isbig_distance "1000" snd_khz "44" snd_levelFadeTime "250" snd_losOcclusion "1" snd_menu_master "1" snd_menu_music "1" snd_menu_sfx "1" snd_menu_voice "1" snd_occlusion_attenuation "-45" snd_occlusion_cull_distance "2000" snd_occlusion_rate "40" snd_omnidirectionalPercentage "0" snd_pitch_timescale "0" snd_playing_priority_boost "10" snd_realDelay "0.5" snd_reportSndAliasErrors "1" snd_skip_muted_sounds "0" snd_slaveFadeInTime "0.15" snd_slaveFadeOutTime "0.25" snd_speakerConfiguration "7.1" snd_touchStreamFilesOnLoad "0" snd_water_occlusion_attenuation "-30" snd_water_occlusion_distance "60" snd_water_occlusion_minimum "-8" snd_water_omni_amount "0.5" snd_water_omni_distance "60" snd_water_pitch_amount "0.9" snd_water_pitch_distance "30" spawnsystem_debug "0" spawnsystem_debug_best_points "1" spawnsystem_debug_force_score_update "1" spawnsystem_debug_influencer_types "0" spawnsystem_debug_influencers "1" spawnsystem_debug_player "" spawnsystem_debug_point_weights "1" spawnsystem_debug_points "1" spawnsystem_debug_sideswitched "0" spawnsystem_debug_team "" spawnsystem_friend_influencer_stacking "0" spawnsystem_weapon_influencer_min_length "0.1" spawnsystem_weapon_influencer_push_through "50" spawnsystem_weapon_influencer_sight_check "1" spawnsystem_weapon_influencer_update_interval "151" squad_highlighted "0" squad_previous "0" squad_selected "0" squad_selected_locked "0" squad_selected_name "" squads_debug "0" stat_version "10" stopspeed "100" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_authenticating "0" sv_botsPressAttackBtn "1" sv_botsRandomInput "0" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableClientConsole "0" sv_FFCheckSums "" sv_FFNames "" sv_floodprotect "4" sv_fps "20" sv_hostname "CoDWaWHost" sv_iwdNames "iw_20 iw_19 iw_18 iw_17 iw_16 iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00" sv_iwds "1419315469 -2053677677 -61854135 337426137 704011720 442087115 2082273697 -755386526 1711915667 421433872 -941923171 -1354374490 1775734970 129485564 -1982375373 -1117143133 939809958 621091539 1211913927 -1026172712 -1810803795 " sv_keywords "" sv_kickBanTime "300" sv_mapname "" sv_mapRotation "map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban" sv_mapRotationCurrent " map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban" sv_maxclients "24" sv_maxPing "0" sv_maxRate "5000" sv_minPing "0" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "1" sv_pure "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "443488 39299360 29310656" sv_referencedFFNames "code_post_gfx_mp common_mp mp_airfield" sv_referencedIwdNames "main/iw_00" sv_referencedIwds "-1810803795 " sv_running "1" sv_serverid "16" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_timeout "240" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_zombietime "2" sys_configSum "121571059" sys_configureGHz "0.00694922" sys_cpuGHz "0.00357955" sys_cpuName "AMD Athlon⢠64 Processor 3500+" sys_gpu "NVIDIA GeForce 7800 GS (Omega 2.169.21)" sys_lockThreads "0" sys_smp_allowed "0" sys_SSE "1" sys_sysMB "1024" tabun_effect_radius "150" tabun_shock_radius "150" tabunGasDuration "3" tabunInitialGasShockDuration "7" tabunWalkInGasShockDuration "4" team_indicator "0" timescale "1" twar_captureAccelBonus "35" twar_captureAccelLimit "50" twar_captureTime "40" twar_finalFightTimeLimit "5" twar_momentumArtillery "10" twar_momentumBlitzkriegTime "30" twar_momentumDogs "10" twar_momentumEnabled "1" twar_momentumFlagCap "25" twar_momentumKamikaze "10" twar_momentumKillPlayer "5" twar_momentumMax "70" twar_momentumMaxMultiplier "3" twar_momentumMultiplierBonus "25" twar_momentumMultiplierBonusLimit "75" twar_momentumRadar "10" twar_neutralFlagLockTime "0" ui_allow_classchange "" ui_allow_controlschange "1" ui_allow_teamchange "" ui_allowvote "0" ui_bigFont "0.4" ui_bomb_timer "0" ui_browserFriendlyfire "-1" ui_browserHardcore "-1" ui_browserKillcam "-1" ui_browserMod "-1" ui_browserShowDedicated "0" ui_browserShowEmpty "0" ui_browserShowFull "1" ui_browserShowPassword "0" ui_browserShowPunkBuster "-1" ui_browserShowPure "0" ui_buildLocation "-60 460" ui_can_invite_to_squad "0" ui_currentMap "3" ui_currentNetMap "3" ui_custom_newname "" ui_dedicated "0" ui_drawCrosshair "1" ui_extraBigFont "0.55" ui_friendlyfire "0" ui_gametype "0" ui_generic_status_bar "0" ui_hostname "CoDWaWHost" ui_hud_hardcore "0" ui_hud_obituaries "1" ui_hud_showobjicons "1" ui_joinGametype "0" ui_maxclients "32" ui_motd "" ui_mousePitch "0" ui_netGametype "0" ui_netGametypeName "dm" ui_netSource "2" ui_playerProfileAlreadyChosen "0" ui_radar_allies "0" ui_radar_axis "0" ui_radar_client "0" ui_reset_squad_index "0" ui_score_bar "0" ui_scorelimit "750" ui_serverStatusTimeOut "7000" ui_showmap "1" ui_smallFont "0.25" ui_squad_member_action "0" ui_squad_name_action "0" ui_squad_spectating "0" ui_timelimit "10" useFastFile "1" vehanim_debug "0" vehanim_enable "1" vehControlMode "0" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "35" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehicle_damage_bouncing_betty "1.25" vehicle_damage_bullet "0" vehicle_damage_grenade "0.3" vehicle_damage_max_shielding "0.25" vehicle_damage_projectile "1.2" vehicle_damage_satchel_charge "1.5" vehicle_damage_sticky_grenade "1.35" vehicle_damage_zone_front "1" vehicle_damage_zone_rear "2" vehicle_damage_zone_side "1.2" vehicle_damage_zone_under "2.25" vehicle_destructible_damage_bouncing_betty "1" vehicle_destructible_damage_bouncing_betty_radius "13.1" vehicle_destructible_damage_grenade "0.2" vehicle_destructible_damage_grenade_radius "100" vehicle_destructible_damage_projectile_radius "4" vehicle_destructible_damage_satchel_charge "1.5" vehicle_destructible_damage_satchel_charge_radius "21.1" vehicle_destructible_damage_sticky_grenade "1.5" vehicle_destructible_damage_sticky_grenade_radius "13.1" vehicle_perk_boost_acceleration_multiplier "1.571" vehicle_perk_boost_duration_seconds "0.74" vehicle_perk_boost_interval_seconds "1.703" vehicle_perk_boost_speed_increase "1.878" vehicle_perk_leadfoot_speed_increase "1.35" vehicle_piece_damagesfx_threshold "10" vehicle_switch_seat_delay "0.5" vehicle_useRadius "256" vehLockTurretToPlayerView "1" vehPlaneFakeLiftForce "0" vehPlaneGravityForce "0" vehPlaneLiftForce "0" vehPlaneLowSpeed "1500" vehPlanePitchAccel "16" vehPlaneRollAccel "16" vehPlaneRollDeadZone "0.15" vehPlaneYawFromRollScale "0.1" vehPlaneYawSpeed "50" version "Call of Duty Multiplayer COD_WaW MP build 1.0.1017 CL(230909) JADAMS2 Sat Nov 08 21:37:51 2008 win-x86" vid_xpos "3" vid_ypos "22" visionstore_glowTweakBloomCutoff "0.5" visionstore_glowTweakBloomDesaturation "0" visionstore_glowTweakBloomIntensity0 "1" visionstore_glowTweakBloomIntensity1 "" visionstore_glowTweakEnable "0" visionstore_glowTweakRadius0 "5" visionstore_glowTweakRadius1 "" visionstore_glowTweakSkyBleedIntensity0 "" visionstore_glowTweakSkyBleedIntensity1 "" voice_deadChat "0" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "103" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "20" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" winvoice_mic_mute "1" winvoice_mic_reclevel "65535" winvoice_mic_scaler "1" winvoice_save_voice "0"
×
- Create New...