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Hello this is a list of text strings you can search in a hex editor with a codwaw gamesave opened up. Search the following strings and if there is a 1 after it that means it is enabled if its a 0 then its dissabled. So if you wanted to enable somthing and it was dissabled change the 0 to a 1. If the value is 100 for example you have to change it to a number with the same amount of digits (3) or it will be corupt. This list is not done and some of the stuff i have not tested so feel free to post some of the results. The values are always 4 bytes after the string of text. Strings found by SotG Caboose and Yungbol If there is a by a string that means i have tested it and it has worked. If there is a by it that means i have tested it and it didnt do anything that i could tell. *****FIRE***** fire_world_damage_rate fire_world_damage fire_world_damage_duration fire_spread_probability fire_stage1_burn_time fire_stage2_burn_time fire_stage3_burn_time *****GLOBAL****** g_speed g_minGrenadeDamageSpeed g_friendlyNameDist g_enteqEnable g_friendlyfireDist *****EFFECTS****** r_outdoorFeather r_reviveFX_motionblurWeight r_outdoorAwayBias r_outdoorDownBias r_motionblur_frameBased_enable r_reviveFX_darkTintEdge r_reviveFX_lightTintEdge r_reviveFX_blurRadiusEdge r_reviveFX_contrastEdge r_reviveFX_fadeDuration r_reviveFX_desaturationEdge r_motionblur_directionFactor r_motionblur_positionFactor r_motionblur_maxblur r_filmTweakContrast r_filmTweakBrightness r_filmTweakEnable r_filmTweakDarkTint r_filmTweakInvert r_skyTransition r_lightTweakSunDirection r_specularColorScale r_spotLightBrightness r_spotLightEndRadius r_motionblur_enable r_diffuseColorScale r_watersim_enabled r_motionblur_numberOfSamples r_flameFX_desaturation r_flameFX_magnitude r_flameFX_FPS r_flameFX_distortionScaleFactor r_flameFX_contrast r_flameFX_brightness r_flameFX_darkTint r_flameFX_lightTint r_flameFX_fadeDuration *****HUD***** hud_gasMaskOverlay hud_missionFailed hud_drawHUD hud_showStance hud_showTextNoAmmo *****SKY***** sm_sunShadowScale sm_fullResSpotShadowEnable sm_sunEnable sm_sunShadowCenter sm_polygonOffsetBias sm_spotEnable sm_sunAlwaysCastsShadow sm_sunSampleSizeNear *****CG***** cg_cinematicFullscreen cg_viewVehicleInfluenceGunner cg_weaponHintsCoD1Style cg_footsteps cg_hudGrenadeIconMaxRangeFlash cg_viewVehicleInfluenceGunnerFiring cg_hudGrenadeIconMaxRangeFrag cg_drawOverheadNames *****PLAYER****** player_throwbackOuterRadius player_throwbackInnerRadius player_damageMultiplier player_deathInvulnerableTime player_sustainAmmo player_meleeDamageMultiplier player_maxGrenadeCatchHeight player_radiusDamageMultiplier *****OTHER***** dog_MeleeDamage wind_debug_display turretScopeZoomMax turretScopeZoomMin overrideNVGModelWithKnife zombiemode compassObjectiveMaxHeight nightVisionDisableEffects chaplinCheat turretScope.Zoom ammoCounterHide compassObjectiveDetailDist flareDisableEffects scr_dof_enable ~ SotG Caboose